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https://github.com/libretro/RetroArch
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420b7913d4
2820ab0b51 Merge pull request #1076 from KhronosGroup/bitcast-pre-330-glsl 63bcbd511e GLSL: Need extension to use bitcast on GLSL < 330. 9f3bebe3d0 Merge pull request #1075 from lifpan/master b11c20fc1d Remove unreasonable assertion for OpTypeImage Sampled parameter. 1a592b7c0f Merge pull request #1067 from cdavis5e/msl-scalar-block-layout 28454facbb MSL: Handle packed matrices. ea5c0ed82f MSL: Fix alignment of packed types. 44f688bf0b Merge pull request #1070 from KhronosGroup/fix-1066 25c74b324e Forget loop variable enables after emitting block chain. 6b010e0cbc Merge pull request #1069 from KhronosGroup/fix-1053 f6f849397e MSL: Re-roll array expressions in initializers. e5fa7edfd6 MSL: Support scalar block layout. git-subtree-dir: deps/SPIRV-Cross git-subtree-split: 2820ab0b51bf5e4187435d904b34e762b988f48b
27 lines
585 B
Plaintext
27 lines
585 B
Plaintext
#version 310 es
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layout(local_size_x = 1) in;
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layout(std430, binding = 0) readonly buffer SSBO
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{
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vec4 in_data[];
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};
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layout(std430, binding = 1) writeonly buffer SSBO2
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{
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vec4 out_data[];
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};
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void main()
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{
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uint ident = gl_GlobalInvocationID.x;
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vec4 v = mod(in_data[ident], out_data[ident]);
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out_data[ident] = v;
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uvec4 vu = floatBitsToUint(in_data[ident]) % floatBitsToUint(out_data[ident]);
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out_data[ident] = uintBitsToFloat(vu);
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ivec4 vi = floatBitsToInt(in_data[ident]) % floatBitsToInt(out_data[ident]);
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out_data[ident] = intBitsToFloat(vi);
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}
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