RetroArch/gfx/drivers_context/cocoa_gl_ctx.m
2020-07-22 22:25:28 +02:00

965 lines
26 KiB
Objective-C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Jason Fetters
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#if TARGET_OS_IPHONE
#include <CoreGraphics/CoreGraphics.h>
#else
#include <ApplicationServices/ApplicationServices.h>
#endif
#if TARGET_OS_OSX
#include <OpenGL/CGLTypes.h>
#include <OpenGL/OpenGL.h>
#include <AppKit/NSScreen.h>
#include <AppKit/NSOpenGL.h>
#elif defined(HAVE_COCOATOUCH)
#include <GLKit/GLKit.h>
#endif
#include <retro_assert.h>
#include <retro_timers.h>
#include <compat/apple_compat.h>
#include <string/stdstring.h>
#include "../../ui/drivers/ui_cocoa.h"
#include "../../ui/drivers/cocoa/cocoa_common.h"
#include "../../ui/drivers/cocoa/apple_platform.h"
#include "../../configuration.h"
#include "../../retroarch.h"
#include "../../verbosity.h"
#ifdef HAVE_VULKAN
#include "../common/vulkan_common.h"
#endif
#ifdef HAVE_METAL
#include "../common/metal_common.h"
#endif
typedef struct cocoa_ctx_data
{
bool is_syncing;
bool core_hw_context_enable;
bool use_hw_ctx;
#ifdef HAVE_VULKAN
gfx_ctx_vulkan_data_t vk;
int swap_interval;
#endif
int fast_forward_skips;
unsigned width;
unsigned height;
} cocoa_ctx_data_t;
/* TODO/FIXME - static globals */
#if defined(HAVE_COCOATOUCH)
static GLKView *g_view = NULL;
#endif
static enum gfx_ctx_api cocoagl_api = GFX_CTX_NONE;
static GLContextClass* g_hw_ctx = NULL;
static GLContextClass* g_context = NULL;
static unsigned g_minor = 0;
static unsigned g_major = 0;
#if defined(HAVE_COCOATOUCH)
@interface EAGLContext (OSXCompat) @end
@implementation EAGLContext (OSXCompat)
+ (void)clearCurrentContext { [EAGLContext setCurrentContext:nil]; }
- (void)makeCurrentContext { [EAGLContext setCurrentContext:self]; }
@end
#else
@interface NSScreen (IOSCompat) @end
@implementation NSScreen (IOSCompat)
- (CGRect)bounds
{
CGRect cgrect = NSRectToCGRect(self.frame);
return CGRectMake(0, 0, CGRectGetWidth(cgrect), CGRectGetHeight(cgrect));
}
- (float) scale { return 1.0f; }
@end
#endif
static CocoaView* g_instance;
void *nsview_get_ptr(void)
{
#if defined(HAVE_COCOA)
video_driver_display_type_set(RARCH_DISPLAY_OSX);
video_driver_display_set(0);
video_driver_display_userdata_set((uintptr_t)g_instance);
#elif defined(HAVE_COCOA_METAL) && !defined(HAVE_COCOATOUCH)
video_driver_display_type_set(RARCH_DISPLAY_OSX);
video_driver_display_set(0);
video_driver_display_userdata_set((uintptr_t)g_instance);
#endif
return (BRIDGE void *)g_instance;
}
void nsview_set_ptr(CocoaView *p)
{
g_instance = p;
}
#if TARGET_OS_OSX
static NSOpenGLPixelFormat* g_format;
void *glcontext_get_ptr(void)
{
return (BRIDGE void *)g_context;
}
#endif
static uint32_t cocoagl_gfx_ctx_get_flags(void *data)
{
uint32_t flags = 0;
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
if (cocoa_ctx->core_hw_context_enable)
BIT32_SET(flags, GFX_CTX_FLAGS_GL_CORE_CONTEXT);
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_ES_API:
#ifdef HAVE_GLSL
BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_GLSL);
#endif
break;
case GFX_CTX_OPENGL_API:
if (string_is_equal(video_driver_get_ident(), "gl1")) { }
else if (string_is_equal(video_driver_get_ident(), "glcore"))
{
#if defined(HAVE_SLANG) && defined(HAVE_SPIRV_CROSS)
BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_SLANG);
#endif
}
else
{
#ifdef HAVE_GLSL
BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_GLSL);
#endif
}
break;
case GFX_CTX_VULKAN_API:
#if defined(HAVE_SLANG) && defined(HAVE_SPIRV_CROSS)
BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_SLANG);
#endif
break;
default:
break;
}
return flags;
}
static void cocoagl_gfx_ctx_set_flags(void *data, uint32_t flags)
{
(void)flags;
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
if (BIT32_GET(flags, GFX_CTX_FLAGS_GL_CORE_CONTEXT))
cocoa_ctx->core_hw_context_enable = true;
}
void *glkitview_init(void)
{
#if defined(HAVE_COCOATOUCH)
g_view = [GLKView new];
#if TARGET_OS_IOS
g_view.multipleTouchEnabled = YES;
#endif
g_view.enableSetNeedsDisplay = NO;
return (BRIDGE void *)((GLKView*)g_view);
#else
return nsview_get_ptr();
#endif
}
#if defined(HAVE_COCOATOUCH)
void cocoagl_bind_game_view_fbo(void)
{
if (g_context)
[g_view bindDrawable];
}
#endif
static float get_from_selector(Class obj_class, id obj_id, SEL selector, CGFloat *ret)
{
NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:
[obj_class instanceMethodSignatureForSelector:selector]];
[invocation setSelector:selector];
[invocation setTarget:obj_id];
[invocation invoke];
[invocation getReturnValue:ret];
RELEASE(invocation);
return *ret;
}
void *get_chosen_screen(void)
{
unsigned monitor_index;
settings_t *settings = config_get_ptr();
NSArray *screens = [RAScreen screens];
if (!screens || !settings)
return NULL;
monitor_index = settings->uints.video_monitor_index;
if (monitor_index >= screens.count)
{
RARCH_WARN("video_monitor_index is greater than the number of connected monitors; using main screen instead.");
return (BRIDGE void*)screens;
}
return ((BRIDGE void*)[screens objectAtIndex:monitor_index]);
}
float get_backing_scale_factor(void)
{
static float
backing_scale_def = 0.0f;
RAScreen *screen = NULL;
if (backing_scale_def != 0.0f)
return backing_scale_def;
backing_scale_def = 1.0f;
#if TARGET_OS_OSX
screen = (BRIDGE RAScreen*)get_chosen_screen();
if (screen)
{
SEL selector = NSSelectorFromString(BOXSTRING("backingScaleFactor"));
if ([screen respondsToSelector:selector])
{
CGFloat ret;
#if defined(HAVE_COCOA_METAL)
NSView *g_view = apple_platform.renderView;
#elif defined(HAVE_COCOA)
CocoaView *g_view = g_instance;
#endif
backing_scale_def = (float)get_from_selector
([[g_view window] class], [g_view window], selector, &ret);
}
}
#endif
return backing_scale_def;
}
void cocoagl_gfx_ctx_update(void)
{
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_API:
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) || defined(HAVE_OPENGL_CORE)
#if TARGET_OS_OSX
#if MAC_OS_X_VERSION_10_7
CGLUpdateContext(g_hw_ctx.CGLContextObj);
CGLUpdateContext(g_context.CGLContextObj);
#else
[g_hw_ctx update];
[g_context update];
#endif
#endif
#endif
break;
default:
break;
}
}
static void cocoagl_gfx_ctx_destroy(void *data)
{
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
if (!cocoa_ctx)
return;
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_API:
case GFX_CTX_OPENGL_ES_API:
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) || defined(HAVE_OPENGL_CORE)
[GLContextClass clearCurrentContext];
#if TARGET_OS_OSX
[g_context clearDrawable];
RELEASE(g_context);
RELEASE(g_format);
if (g_hw_ctx)
{
[g_hw_ctx clearDrawable];
}
RELEASE(g_hw_ctx);
#endif
[GLContextClass clearCurrentContext];
g_context = nil;
#endif
break;
case GFX_CTX_VULKAN_API:
#ifdef HAVE_VULKAN
vulkan_context_destroy(&cocoa_ctx->vk, cocoa_ctx->vk.vk_surface != VK_NULL_HANDLE);
if (cocoa_ctx->vk.context.queue_lock) {
slock_free(cocoa_ctx->vk.context.queue_lock);
}
memset(&cocoa_ctx->vk, 0, sizeof(cocoa_ctx->vk));
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
free(cocoa_ctx);
}
static enum gfx_ctx_api cocoagl_gfx_ctx_get_api(void *data)
{
return cocoagl_api;
}
static void cocoagl_gfx_ctx_show_mouse(void *data, bool state)
{
(void)data;
#if TARGET_OS_OSX
if (state)
[NSCursor unhide];
else
[NSCursor hide];
#endif
}
float cocoagl_gfx_ctx_get_native_scale(void)
{
static CGFloat ret = 0.0f;
SEL selector = NSSelectorFromString(BOXSTRING("nativeScale"));
RAScreen *screen = (BRIDGE RAScreen*)get_chosen_screen();
if (ret != 0.0f)
return ret;
if (!screen)
return 0.0f;
if ([screen respondsToSelector:selector])
return (float)get_from_selector([screen class], screen, selector, &ret);
ret = 1.0f;
selector = NSSelectorFromString(BOXSTRING("scale"));
if ([screen respondsToSelector:selector])
ret = screen.scale;
return ret;
}
#if TARGET_OS_OSX
static void cocoagl_gfx_ctx_update_title(void *data)
{
const ui_window_t *window = ui_companion_driver_get_window_ptr();
if (window)
{
char title[128];
title[0] = '\0';
video_driver_get_window_title(title, sizeof(title));
if (title[0])
window->set_title((void*)video_driver_display_userdata_get(), title);
}
}
#endif
static bool cocoagl_gfx_ctx_get_metrics(void *data, enum display_metric_types type,
float *value)
{
RAScreen *screen = (BRIDGE RAScreen*)get_chosen_screen();
#if TARGET_OS_OSX
NSDictionary *description = [screen deviceDescription];
NSSize display_pixel_size = [[description objectForKey:NSDeviceSize] sizeValue];
CGSize display_physical_size = CGDisplayScreenSize(
[[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
float display_width = display_pixel_size.width;
float display_height = display_pixel_size.height;
float physical_width = display_physical_size.width;
float physical_height = display_physical_size.height;
float scale = get_backing_scale_factor();
float dpi = (display_width/ physical_width) * 25.4f * scale;
#elif defined(HAVE_COCOATOUCH)
float scale = cocoagl_gfx_ctx_get_native_scale();
CGRect screen_rect = [screen bounds];
float display_height = screen_rect.size.height;
float physical_width = screen_rect.size.width * scale;
float physical_height = screen_rect.size.height * scale;
float dpi = 160 * scale;
CGFloat maxSize = fmaxf(physical_width, physical_height);
NSInteger idiom_type = UI_USER_INTERFACE_IDIOM();
switch (idiom_type)
{
case -1: /* UIUserInterfaceIdiomUnspecified */
/* TODO */
break;
case UIUserInterfaceIdiomPad:
dpi = 132 * scale;
break;
case UIUserInterfaceIdiomPhone:
if (maxSize >= 2208.0) {
// Larger iPhones: iPhone Plus, X, XR, XS, XS Max, 11, 11 Pro Max
dpi = 81 * scale;
} else {
dpi = 163 * scale;
}
break;
case UIUserInterfaceIdiomTV:
case UIUserInterfaceIdiomCarPlay:
/* TODO */
break;
}
#endif
(void)display_height;
switch (type)
{
case DISPLAY_METRIC_MM_WIDTH:
*value = physical_width;
break;
case DISPLAY_METRIC_MM_HEIGHT:
*value = physical_height;
break;
case DISPLAY_METRIC_DPI:
*value = dpi;
break;
case DISPLAY_METRIC_NONE:
default:
*value = 0;
return false;
}
return true;
}
static bool cocoagl_gfx_ctx_has_focus(void *data)
{
(void)data;
#if defined(HAVE_COCOATOUCH)
return ([[UIApplication sharedApplication] applicationState] == UIApplicationStateActive);
#else
return [NSApp isActive];
#endif
}
static bool cocoagl_gfx_ctx_suppress_screensaver(void *data, bool enable)
{
(void)data;
(void)enable;
return false;
}
static void cocoagl_gfx_ctx_input_driver(void *data,
const char *name,
input_driver_t **input, void **input_data)
{
*input = NULL;
*input_data = NULL;
}
static void cocoagl_gfx_ctx_get_video_size(void *data, unsigned* width, unsigned* height)
{
float screenscale = cocoagl_gfx_ctx_get_native_scale();
#if TARGET_OS_OSX
CGRect size, cgrect;
GLsizei backingPixelWidth, backingPixelHeight;
#if defined(HAVE_COCOA_METAL)
NSView *g_view = apple_platform.renderView;
#elif defined(HAVE_COCOA)
CocoaView *g_view = g_instance;
#endif
#if MAC_OS_X_VERSION_10_7
SEL selector = NSSelectorFromString(BOXSTRING("convertRectToBacking:"));
if ([g_view respondsToSelector:selector])
cgrect = NSRectToCGRect([g_view convertRectToBacking:[g_view bounds]]);
else
#endif
cgrect = NSRectToCGRect([g_view frame]);
backingPixelWidth = CGRectGetWidth(cgrect);
backingPixelHeight = CGRectGetHeight(cgrect);
size = CGRectMake(0, 0, backingPixelWidth, backingPixelHeight);
#else
CGRect size = g_view.bounds;
#endif
*width = CGRectGetWidth(size) * screenscale;
*height = CGRectGetHeight(size) * screenscale;
}
static gfx_ctx_proc_t cocoagl_gfx_ctx_get_proc_address(const char *symbol_name)
{
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_API:
case GFX_CTX_OPENGL_ES_API:
return (gfx_ctx_proc_t)CFBundleGetFunctionPointerForName(
CFBundleGetBundleWithIdentifier(GLFrameworkID),
(BRIDGE CFStringRef)BOXSTRING(symbol_name)
);
case GFX_CTX_NONE:
default:
break;
}
return NULL;
}
static void cocoagl_gfx_ctx_bind_hw_render(void *data, bool enable)
{
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_API:
case GFX_CTX_OPENGL_ES_API:
cocoa_ctx->use_hw_ctx = enable;
if (enable)
[g_hw_ctx makeCurrentContext];
else
[g_context makeCurrentContext];
break;
case GFX_CTX_NONE:
default:
break;
}
}
static void cocoagl_gfx_ctx_check_window(void *data, bool *quit,
bool *resize, unsigned *width, unsigned *height)
{
unsigned new_width, new_height;
#ifdef HAVE_VULKAN
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
#endif
*quit = false;
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_API:
case GFX_CTX_OPENGL_ES_API:
break;
case GFX_CTX_VULKAN_API:
#ifdef HAVE_VULKAN
*resize = cocoa_ctx->vk.need_new_swapchain;
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
cocoagl_gfx_ctx_get_video_size(data, &new_width, &new_height);
if (new_width != *width || new_height != *height)
{
*width = new_width;
*height = new_height;
*resize = true;
}
}
static void cocoagl_gfx_ctx_swap_interval(void *data, int i)
{
unsigned interval = (unsigned)i;
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_API:
case GFX_CTX_OPENGL_ES_API:
{
#if defined(HAVE_COCOATOUCH) // < No way to disable Vsync on iOS?
// Just skip presents so fast forward still works.
cocoa_ctx->is_syncing = interval ? true : false;
cocoa_ctx->fast_forward_skips = interval ? 0 : 3;
#elif defined(HAVE_COCOA) || defined(HAVE_COCOA_METAL)
GLint value = interval ? 1 : 0;
[g_context setValues:&value forParameter:NSOpenGLCPSwapInterval];
#endif
break;
}
case GFX_CTX_VULKAN_API:
#ifdef HAVE_VULKAN
if (cocoa_ctx->swap_interval != interval)
{
cocoa_ctx->swap_interval = interval;
if (cocoa_ctx->vk.swapchain)
cocoa_ctx->vk.need_new_swapchain = true;
}
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
}
static void cocoagl_gfx_ctx_swap_buffers(void *data)
{
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_API:
case GFX_CTX_OPENGL_ES_API:
if (!(--cocoa_ctx->fast_forward_skips < 0))
return;
#if TARGET_OS_OSX
[g_context flushBuffer];
[g_hw_ctx flushBuffer];
#elif defined(HAVE_COCOATOUCH)
if (g_view)
[g_view display];
#endif
cocoa_ctx->fast_forward_skips = cocoa_ctx->is_syncing ? 0 : 3;
break;
case GFX_CTX_VULKAN_API:
#ifdef HAVE_VULKAN
if (cocoa_ctx->vk.context.has_acquired_swapchain)
{
cocoa_ctx->vk.context.has_acquired_swapchain = false;
if (cocoa_ctx->vk.swapchain == VK_NULL_HANDLE)
retro_sleep(10);
else
vulkan_present(&cocoa_ctx->vk, cocoa_ctx->vk.context.current_swapchain_index);
}
vulkan_acquire_next_image(&cocoa_ctx->vk);
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
}
static bool cocoagl_gfx_ctx_bind_api(void *data, enum gfx_ctx_api api,
unsigned major, unsigned minor)
{
(void)data;
switch (api)
{
#if defined(HAVE_COCOATOUCH)
case GFX_CTX_OPENGL_ES_API:
break;
#elif defined(HAVE_COCOA) || defined(HAVE_COCOA_METAL)
case GFX_CTX_OPENGL_API:
break;
#ifdef HAVE_VULKAN
case GFX_CTX_VULKAN_API:
break;
#endif
#endif
case GFX_CTX_NONE:
default:
return false;
}
cocoagl_api = api;
g_minor = minor;
g_major = major;
return true;
}
#ifdef HAVE_VULKAN
static void *cocoagl_gfx_ctx_get_context_data(void *data)
{
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
return &cocoa_ctx->vk.context;
}
#endif
static bool cocoagl_gfx_ctx_set_video_mode(void *data,
unsigned width, unsigned height, bool fullscreen)
{
#if !defined(HAVE_COCOATOUCH) && defined(HAVE_COCOA_METAL)
NSView *g_view = apple_platform.renderView;
#elif defined(HAVE_COCOA)
CocoaView *g_view = (CocoaView*)nsview_get_ptr();
#endif
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
#if TARGET_OS_OSX
cocoa_ctx->width = width;
cocoa_ctx->height = height;
#endif
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_API:
case GFX_CTX_OPENGL_ES_API:
{
#if TARGET_OS_OSX
if ([g_view respondsToSelector: @selector(setWantsBestResolutionOpenGLSurface:)])
[g_view setWantsBestResolutionOpenGLSurface:YES];
NSOpenGLPixelFormatAttribute attributes [] = {
NSOpenGLPFAColorSize,
24,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAAllowOfflineRenderers,
NSOpenGLPFADepthSize,
(NSOpenGLPixelFormatAttribute)16, // 16 bit depth buffer
0, /* profile */
0, /* profile enum */
(NSOpenGLPixelFormatAttribute)0
};
#if MAC_OS_X_VERSION_10_7
if (g_major == 3 && (g_minor >= 1 && g_minor <= 3))
{
attributes[6] = NSOpenGLPFAOpenGLProfile;
attributes[7] = NSOpenGLProfileVersion3_2Core;
}
#endif
#if MAC_OS_X_VERSION_10_10
if (g_major == 4 && g_minor == 1)
{
attributes[6] = NSOpenGLPFAOpenGLProfile;
attributes[7] = NSOpenGLProfileVersion4_1Core;
}
#endif
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
if (g_format == nil)
{
/* NSOpenGLFPAAllowOfflineRenderers is
not supported on this OS version. */
attributes[3] = (NSOpenGLPixelFormatAttribute)0;
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
}
#endif
if (cocoa_ctx->use_hw_ctx)
g_hw_ctx = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:nil];
g_context = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:(cocoa_ctx->use_hw_ctx) ? g_hw_ctx : nil];
[g_context setView:g_view];
#else
if (cocoa_ctx->use_hw_ctx)
g_hw_ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
g_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
g_view.context = g_context;
#endif
[g_context makeCurrentContext];
break;
}
case GFX_CTX_VULKAN_API:
#ifdef HAVE_VULKAN
RARCH_LOG("[macOS]: Native window size: %u x %u.\n", cocoa_ctx->width, cocoa_ctx->height);
if (!vulkan_surface_create(&cocoa_ctx->vk,
VULKAN_WSI_MVK_MACOS, NULL,
(BRIDGE void *)g_view, cocoa_ctx->width, cocoa_ctx->height,
cocoa_ctx->swap_interval))
{
RARCH_ERR("[macOS]: Failed to create surface.\n");
return false;
}
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
#if TARGET_OS_OSX
static bool has_went_fullscreen = false;
/* TODO: Screen mode support. */
if (fullscreen)
{
if (!has_went_fullscreen)
{
#if defined(HAVE_COCOA_METAL)
[g_view enterFullScreenMode:(BRIDGE NSScreen *)get_chosen_screen() withOptions:nil];
#elif defined(HAVE_COCOA)
[g_view enterFullScreenMode:get_chosen_screen() withOptions:nil];
#endif
cocoagl_gfx_ctx_show_mouse(data, false);
}
}
else
{
if (has_went_fullscreen)
{
[g_view exitFullScreenModeWithOptions:nil];
[[g_view window] makeFirstResponder:g_view];
cocoagl_gfx_ctx_show_mouse(data, true);
}
[[g_view window] setContentSize:NSMakeSize(width, height)];
}
has_went_fullscreen = fullscreen;
#endif
/* TODO: Maybe iOS users should be able to show/hide the status bar here? */
return true;
}
static void *cocoagl_gfx_ctx_init(void *video_driver)
{
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)
calloc(1, sizeof(cocoa_ctx_data_t));
if (!cocoa_ctx)
return NULL;
cocoa_ctx->is_syncing = true;
switch (cocoagl_api)
{
#if defined(HAVE_COCOATOUCH)
case GFX_CTX_OPENGL_ES_API:
#if defined(HAVE_COCOA_METAL)
// the metal build supports both the OpenGL and Metal video drivers
[apple_platform setViewType:APPLE_VIEW_TYPE_OPENGL_ES];
#endif
// setViewType is not (yet?) defined for iOS
// [apple_platform setViewType:APPLE_VIEW_TYPE_OPENGL_ES];
break;
#elif defined(HAVE_COCOA_METAL)
case GFX_CTX_OPENGL_API:
[apple_platform setViewType:APPLE_VIEW_TYPE_OPENGL];
break;
#endif
case GFX_CTX_VULKAN_API:
#ifdef HAVE_VULKAN
[apple_platform setViewType:APPLE_VIEW_TYPE_VULKAN];
if (!vulkan_context_init(&cocoa_ctx->vk, VULKAN_WSI_MVK_MACOS))
{
free(cocoa_ctx);
return NULL;
}
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
return cocoa_ctx;
}
#ifdef HAVE_COCOA_METAL
static bool cocoagl_gfx_ctx_set_resize(void *data, unsigned width, unsigned height)
{
#ifdef HAVE_VULKAN
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
#endif
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_API:
case GFX_CTX_OPENGL_ES_API:
break;
case GFX_CTX_VULKAN_API:
#ifdef HAVE_VULKAN
cocoa_ctx->width = width;
cocoa_ctx->height = height;
if (vulkan_create_swapchain(&cocoa_ctx->vk,
width, height, cocoa_ctx->swap_interval))
{
cocoa_ctx->vk.context.invalid_swapchain = true;
if (cocoa_ctx->vk.created_new_swapchain)
vulkan_acquire_next_image(&cocoa_ctx->vk);
}
else
{
RARCH_ERR("[macOS/Vulkan]: Failed to update swapchain.\n");
return false;
}
cocoa_ctx->vk.need_new_swapchain = false;
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
return true;
}
#endif
const gfx_ctx_driver_t gfx_ctx_cocoagl = {
cocoagl_gfx_ctx_init,
cocoagl_gfx_ctx_destroy,
cocoagl_gfx_ctx_get_api,
cocoagl_gfx_ctx_bind_api,
cocoagl_gfx_ctx_swap_interval,
cocoagl_gfx_ctx_set_video_mode,
cocoagl_gfx_ctx_get_video_size,
NULL, /* get_refresh_rate */
NULL, /* get_video_output_size */
NULL, /* get_video_output_prev */
NULL, /* get_video_output_next */
cocoagl_gfx_ctx_get_metrics,
NULL, /* translate_aspect */
#if TARGET_OS_OSX
cocoagl_gfx_ctx_update_title,
#else
NULL, /* update_title */
#endif
cocoagl_gfx_ctx_check_window,
#if defined(HAVE_COCOA_METAL)
cocoagl_gfx_ctx_set_resize,
#else
NULL, /* set_resize */
#endif
cocoagl_gfx_ctx_has_focus,
cocoagl_gfx_ctx_suppress_screensaver,
#if defined(HAVE_COCOATOUCH)
false,
#else
true,
#endif
cocoagl_gfx_ctx_swap_buffers,
cocoagl_gfx_ctx_input_driver,
cocoagl_gfx_ctx_get_proc_address,
NULL, /* image_buffer_init */
NULL, /* image_buffer_write */
NULL, /* show_mouse */
"cocoagl",
cocoagl_gfx_ctx_get_flags,
cocoagl_gfx_ctx_set_flags,
cocoagl_gfx_ctx_bind_hw_render,
#if defined(HAVE_VULKAN)
cocoagl_gfx_ctx_get_context_data,
#else
NULL, /* get_context_data */
#endif
NULL /* make_current */
};