aliaspider 24cb240079 (WIIU) add remaining menu shaders.
- move some files around.
2018-01-12 02:54:45 +01:00

24 lines
452 B
GLSL

#version 150
uniform UBO
{
mat4 MVP;
vec2 OutputSize;
float time;
} global;
layout(location = 0) in vec3 vEC;
layout(location = 0) out vec4 FragColor;
void main()
{
const vec3 up = vec3(0.0, 0.0, 1.0);
vec3 x = dFdx(vEC);
vec3 y = dFdy(vEC);
vec3 normal = normalize(cross(x, y));
float c = 1.0 - dot(normal, up);
c = (1.0 - cos(c * c)) / 20.0;
// FragColor = vec4(c, c, c, 1.0);
FragColor = vec4(1.0, 1.0, 1.0, c);
}