RetroArch/tasks
Arzed Five 83a1d9ac1f Clean up some stuff, add comments, reduce the places where
content_reset_backup_buffers is called, try to make the undo messages
nicer.

* I'm trying to write to differentiate read/write errors from empty
buffer errors. I changed command.c and task_save_state.c so the
content_undo funcs are the ones writting the success messages.

I was told to use runloop_msg_queue_push() to write to the OSD, but that
doesn't seem to be working.
2016-06-09 16:14:40 +01:00
..
task_content.c Rename HAVE_NETWORK_GAMEPAD to HAVE_NETWORKGAMEPAD - and 2016-06-07 15:23:07 +02:00
task_database_cue.c detect_ps1_game_sub - fix 'resource leak' 2016-06-05 18:32:26 +02:00
task_database.c Cleanups 2016-06-03 05:24:21 +02:00
task_decompress.c Cleanups 2016-06-03 05:24:21 +02:00
task_file_transfer.c Rename rarch_task_* to task_* 2016-05-27 18:14:47 +02:00
task_http.c Cleanups 2016-06-03 05:24:21 +02:00
task_image.c Rename rarch_task_* to task_* 2016-05-27 18:14:47 +02:00
task_overlay.c Fix some unchecked return value issues 2016-06-02 22:49:26 +02:00
task_save_ram.c Cleanups 2016-06-03 05:24:21 +02:00
task_save_state.c Clean up some stuff, add comments, reduce the places where 2016-06-09 16:14:40 +01:00
task_screenshot.c Reorder files in Makefile.common 2016-06-07 06:14:28 +02:00
tasks_internal.c undefined debug macros 2016-05-27 00:06:03 -03:00
tasks_internal.h Create CONTENT_MODE_LOAD_CONTENT_WITH_NEW_CORE_FROM_COMPANION_UI 2016-06-03 18:43:05 +02:00