mirror of
https://github.com/libretro/RetroArch
synced 2025-01-31 15:32:59 +00:00
9ca5c5e623
Add keyboard overlay preset, keyboard submenu, and osk_toggle hotkey. Use overlay caching for osk_toggle. For now, keyboard menu has only preset path, auto-scale toggle, and opacity. Related fixes: - input_keyboard_event: Don't check hotkey binds when device is RETRO_DEVICE_POINTER - Add input_keymaps_translate_rk_to_ascii() for correct character input to input_keyboard_event - input_overlay_poll: Delay clearing INPUT_OVERLAY_BLOCKED flag until there is no overlay input (Avoids stray input after osk_toggle) - Send keyboard events for modifiers before other keys (for correct modifier+key input if hitboxes overlap)
699 lines
20 KiB
C
699 lines
20 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <sys/process.h>
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#if !defined(__PSL1GHT__)
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#include <sysutil/sysutil_common.h>
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#endif
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#if defined (IS_SALAMANDER) && !defined(__PSL1GHT__)
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#include <netex/net.h>
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#include <np.h>
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#include <np/drm.h>
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#include <cell/sysmodule.h>
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#endif
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#if defined(__PSL1GHT__)
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#include <lv2/process.h>
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#endif
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#include <sys/process.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include <compat/strl.h>
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#include <string/stdstring.h>
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#include <streams/file_stream.h>
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#include <file/file_path.h>
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#ifndef IS_SALAMANDER
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#include <lists/file_list.h>
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#endif
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#include <defines/ps3_defines.h>
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#include "../frontend_driver.h"
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#include "../../defaults.h"
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#include "../../file_path_special.h"
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#include "../../paths.h"
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#include "../../verbosity.h"
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#if !defined(IS_SALAMANDER) && defined(HAVE_NETWORKING)
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#include "../../network/netplay/netplay.h"
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#endif
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#ifdef __PSL1GHT__
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#define EMULATOR_CONTENT_DIR "SSNE10001"
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#else
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#define EMULATOR_CONTENT_DIR "SSNE10000"
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#endif
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#ifndef __PSL1GHT__
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#define NP_POOL_SIZE (128*1024)
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static uint8_t np_pool[NP_POOL_SIZE];
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#endif
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#ifdef IS_SALAMANDER
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SYS_PROCESS_PARAM(1001, 0x100000)
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#else
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SYS_PROCESS_PARAM(1001, 0x200000)
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#endif
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#ifndef __PSL1GHT__
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#ifdef HAVE_MULTIMAN
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#define MULTIMAN_SELF_FILE "/dev_hdd0/game/BLES80608/USRDIR/RELOAD.SELF"
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static bool multiman_detected = false;
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#endif
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#endif
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#ifdef HAVE_MEMINFO
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typedef struct {
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uint32_t total;
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uint32_t avail;
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} sys_memory_info_t;
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#ifdef __PSL1GHT__
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#define sys_memory_get_user_memory_size(x) lv2syscall1(352, x)
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#else
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#define sys_memory_get_user_memory_size(x) system_call_1(352, x)
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#endif
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#endif
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#ifndef IS_SALAMANDER
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static enum frontend_fork ps3_fork_mode = FRONTEND_FORK_NONE;
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static void frontend_ps3_shutdown(bool unused)
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{
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sysProcessExit(0);
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}
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#endif
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#ifdef HAVE_SYSUTILS
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static void callback_sysutil_exit(uint64_t status,
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uint64_t param, void *userdata)
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{
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(void)param;
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(void)userdata;
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(void)status;
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#ifndef IS_SALAMANDER
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switch (status)
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{
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case CELL_SYSUTIL_REQUEST_EXITGAME:
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{
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frontend_ctx_driver_t *frontend = frontend_get_ptr();
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if (frontend)
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frontend->shutdown = frontend_ps3_shutdown;
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retroarch_ctl(RARCH_CTL_SET_SHUTDOWN, NULL);
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}
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break;
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}
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#endif
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}
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#endif
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static void fill_derived_paths(void)
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{
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strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"info",
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sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP],
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g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
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"remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"savestates", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"savefiles", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SHADER],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"shaders_cg", sizeof(g_defaults.dirs[DEFAULT_DIR_SHADER]));
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fill_pathname_join(g_defaults.path_config, g_defaults.dirs[DEFAULT_DIR_PORT],
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FILE_PATH_MAIN_CONFIG, sizeof(g_defaults.path_config));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"overlays", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OSK_OVERLAY],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"overlays/keyboards", sizeof(g_defaults.dirs[DEFAULT_DIR_OSK_OVERLAY]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"assets", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS],
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g_defaults.dirs[DEFAULT_DIR_PORT], "cheats",
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sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"autoconfig", sizeof(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"thumbnails", sizeof(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
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g_defaults.dirs[DEFAULT_DIR_PORT],
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"config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
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}
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static void use_app_path(char *content_info_path)
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{
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fill_pathname_join(content_info_path, "/dev_hdd0/game/",
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EMULATOR_CONTENT_DIR, PATH_MAX_LENGTH);
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PORT], content_info_path,
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"USRDIR", sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
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}
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static void frontend_ps3_get_env(int *argc, char *argv[],
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void *args, void *params_data)
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{
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char content_info_path[PATH_MAX_LENGTH];
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#ifndef __PSL1GHT__
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CellGameContentSize size;
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unsigned int type, attributes;
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char dirname[CELL_GAME_DIRNAME_SIZE];
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#ifndef IS_SALAMANDER
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struct rarch_main_wrap *params = (struct rarch_main_wrap*)params_data;
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#endif
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#endif
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#ifndef IS_SALAMANDER
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bool verbosity = verbosity_is_enabled();
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verbosity_enable();
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#if defined(HAVE_LOGGER)
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logger_init();
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#elif defined(HAVE_FILE_LOGGER)
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retro_main_log_file_init("/dev_hdd0/game/"
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EMULATOR_CONTENT_DIR "/USRDIR/retroarch-log.txt", false);
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#endif
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#elif defined(__PSL1GHT__)
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#ifdef HAVE_FILE_LOGGER
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retro_main_log_file_init("/dev_hdd0/game/"
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EMULATOR_CONTENT_DIR "/USRDIR/retroarch-log-salamander.txt", false);
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#endif
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#endif
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#ifdef __PSL1GHT__
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use_app_path(content_info_path);
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#else
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memset(&size, 0, sizeof(size));
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cellGameBootCheck(&type, &attributes, &size, dirname);
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cellGameContentPermit(content_info_path,
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g_defaults.dirs[DEFAULT_DIR_PORT]);
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#ifdef HAVE_MULTIMAN
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/* Not launched from external launcher, set default path.
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Second parameter is multiMAN SELF file. */
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if (*argc > 2 && string_is_equal(argv[2], EMULATOR_CONTENT_DIR) &&
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path_is_valid(argv[2]))
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{
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multiman_detected = true;
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use_app_path(content_info_path);
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}
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#ifndef IS_SALAMANDER
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else
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#endif
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#endif
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#ifndef IS_SALAMANDER
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if (params && *argc > 1 && !string_is_empty(argv[1]))
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#ifdef HAVE_NETWORKING
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/* If the process was forked for netplay purposes,
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DO NOT touch the arguments. */
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if (!string_is_equal(argv[1], "-H") && !string_is_equal(argv[1], "-C"))
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#endif
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{
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params->content_path = argv[1];
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params->sram_path = NULL;
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params->state_path = NULL;
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params->config_path = NULL;
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params->libretro_path = NULL;
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params->flags &= ~(RARCH_MAIN_WRAP_FLAG_VERBOSE
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| RARCH_MAIN_WRAP_FLAG_NO_CONTENT);
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params->flags |= RARCH_MAIN_WRAP_FLAG_TOUCHED;
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}
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#endif
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#endif
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fill_derived_paths();
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#ifndef IS_SALAMANDER
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if (verbosity)
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verbosity_enable();
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else
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verbosity_disable();
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dir_check_defaults("custom.ini");
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#endif
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}
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static void frontend_ps3_init(void *data)
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{
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(void)data;
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#ifdef HAVE_SYSUTILS
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cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
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#endif
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#ifdef HAVE_SYSMODULES
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#ifdef HAVE_FREETYPE
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cellSysmoduleLoadModule(CELL_SYSMODULE_FONT);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FREETYPE);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT);
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#endif
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cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
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#ifndef __PSL1GHT__
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
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#endif
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#ifndef IS_SALAMANDER
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#ifndef __PSL1GHT__
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cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
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#endif
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cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
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cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
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#endif
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cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
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#endif
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#ifdef HAVE_LIGHTGUN
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cellSysmoduleLoadModule(SYSMODULE_GEM);
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cellSysmoduleLoadModule(SYSMODULE_CAMERA);
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#endif
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#ifndef __PSL1GHT__
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sys_net_initialize_network();
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sceNpInit(NP_POOL_SIZE, np_pool);
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#endif
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#ifndef IS_SALAMANDER
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#if (CELL_SDK_VERSION > 0x340000) && !defined(__PSL1GHT__)
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#ifdef HAVE_SYSMODULES
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
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#endif
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#ifdef HAVE_SYSUTILS
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CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
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screenshot_param.photo_title = "RetroArch PS3";
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screenshot_param.game_title = "RetroArch PS3";
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cellScreenShotSetParameter (&screenshot_param);
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cellScreenShotEnable();
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#endif
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#endif
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#endif
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}
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static void frontend_ps3_deinit(void *data)
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{
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(void)data;
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#ifndef IS_SALAMANDER
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#if defined(HAVE_SYSMODULES)
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#ifdef HAVE_FREETYPE
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/* Freetype font PRX */
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cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_FREETYPE);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_FONT);
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#endif
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#ifndef __PSL1GHT__
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/* screenshot PRX */
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
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#endif
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cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC);
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#ifndef __PSL1GHT__
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/* system game utility PRX */
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cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
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#endif
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#endif
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#endif
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}
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#ifndef IS_SALAMANDER
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static bool frontend_ps3_set_fork(enum frontend_fork fork_mode)
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{
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switch (fork_mode)
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{
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case FRONTEND_FORK_CORE:
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ps3_fork_mode = fork_mode;
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break;
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case FRONTEND_FORK_CORE_WITH_ARGS:
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ps3_fork_mode = fork_mode;
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break;
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case FRONTEND_FORK_RESTART:
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/* NOTE: We don't implement Salamander, so just turn
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* this into FRONTEND_FORK_CORE. */
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ps3_fork_mode = FRONTEND_FORK_CORE;
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break;
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case FRONTEND_FORK_NONE:
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default:
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return false;
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}
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return true;
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}
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#endif
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static int frontend_ps3_exec_exitspawn(const char *path,
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char const *argv[], char const *envp[])
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{
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unsigned i;
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char spawn_data[256];
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int ret = -1;
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#ifndef __PSL1GHT__
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SceNpDrmKey *license_data = NULL;
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#endif
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for (i = 0; i < sizeof(spawn_data); ++i)
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spawn_data[i] = i & 0xff;
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#ifndef __PSL1GHT__
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ret = sceNpDrmProcessExitSpawn(license_data, path,
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(const char** const)argv, envp, (sys_addr_t)spawn_data,
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256, 1000, SYS_PROCESS_SPAWN_STACK_SIZE_1M);
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#endif
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if (ret < 0)
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{
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RARCH_WARN("SELF file is not of NPDRM type, trying another approach to boot it...\n");
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sysProcessExitSpawn2(path, (const char** const)argv,
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envp, NULL, 0, 1000, SYS_PROCESS_SPAWN_STACK_SIZE_1M);
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}
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return ret;
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}
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static void frontend_ps3_exec(const char *path, bool should_load_game)
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{
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#ifndef IS_SALAMANDER
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#ifdef HAVE_NETWORKING
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char *arg_data[NETPLAY_FORK_MAX_ARGS];
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#else
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char *arg_data[2];
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#endif
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char game_path[PATH_MAX_LENGTH];
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bool verbosity = verbosity_is_enabled();
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verbosity_enable();
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#else
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char *arg_data[1];
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#endif
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arg_data[0] = NULL;
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#ifndef IS_SALAMANDER
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if (should_load_game)
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{
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const char *content = path_get(RARCH_PATH_CONTENT);
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#ifdef HAVE_NETWORKING
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if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_GET_FORK_ARGS,
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(void*)arg_data))
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#endif
|
|
if (!string_is_empty(content))
|
|
{
|
|
strlcpy(game_path, content, sizeof(game_path));
|
|
arg_data[0] = game_path;
|
|
arg_data[1] = NULL;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
frontend_ps3_exec_exitspawn(path, arg_data[0] ? arg_data : NULL, NULL);
|
|
|
|
#ifndef __PSL1GHT__
|
|
sceNpTerm();
|
|
#endif
|
|
sys_net_finalize_network();
|
|
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_NP);
|
|
cellSysmoduleUnloadModule(CELL_SYSMODULE_NET);
|
|
|
|
#ifndef IS_SALAMANDER
|
|
if (verbosity)
|
|
verbosity_enable();
|
|
else
|
|
verbosity_disable();
|
|
#endif
|
|
}
|
|
|
|
static void frontend_ps3_exitspawn(char *s, size_t len, char *args)
|
|
{
|
|
#ifdef HAVE_RARCH_EXEC
|
|
bool should_load_game = false;
|
|
|
|
#ifndef IS_SALAMANDER
|
|
bool original_verbose = verbosity_is_enabled();
|
|
|
|
verbosity_enable();
|
|
|
|
if (ps3_fork_mode == FRONTEND_FORK_NONE)
|
|
{
|
|
frontend_ctx_driver_t *frontend = frontend_get_ptr();
|
|
|
|
if (frontend)
|
|
frontend->shutdown = frontend_ps3_shutdown;
|
|
return;
|
|
}
|
|
|
|
switch (ps3_fork_mode)
|
|
{
|
|
case FRONTEND_FORK_CORE_WITH_ARGS:
|
|
should_load_game = true;
|
|
break;
|
|
case FRONTEND_FORK_NONE:
|
|
default:
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
frontend_ps3_exec(s, should_load_game);
|
|
|
|
#ifdef IS_SALAMANDER
|
|
#ifndef __PSL1GHT__
|
|
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
|
|
#endif
|
|
cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
|
|
cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
|
|
#endif
|
|
|
|
#ifndef IS_SALAMANDER
|
|
if (original_verbose)
|
|
verbosity_enable();
|
|
else
|
|
verbosity_disable();
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
static int frontend_ps3_get_rating(void)
|
|
{
|
|
return 10;
|
|
}
|
|
|
|
enum frontend_architecture frontend_ps3_get_arch(void)
|
|
{
|
|
return FRONTEND_ARCH_PPC;
|
|
}
|
|
|
|
static int frontend_ps3_parse_drive_list(void *data, bool load_content)
|
|
{
|
|
#ifndef IS_SALAMANDER
|
|
file_list_t *list = (file_list_t*)data;
|
|
enum msg_hash_enums enum_idx = load_content ?
|
|
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR :
|
|
MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY;
|
|
|
|
menu_entries_append(list,
|
|
"/app_home/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
"/dev_hdd0/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
"/dev_hdd1/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
"/dev_bdvd/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
"/host_root/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
"/dev_usb000/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
"/dev_usb001/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
"/dev_usb002/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
"/dev_usb003/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
"/dev_usb004/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
"/dev_usb005/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
"/dev_usb006/",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void frontend_ps3_process_args(int *argc, char *argv[])
|
|
{
|
|
#ifndef IS_SALAMANDER
|
|
/* A big hack: sometimes Salamander doesn't save the new core
|
|
* it loads on first boot, so we make sure
|
|
* active core path is set here. */
|
|
|
|
if (*argc >= 1)
|
|
{
|
|
char path[PATH_MAX_LENGTH] = {0};
|
|
strlcpy(path, argv[0], sizeof(path));
|
|
if (path_is_valid(path))
|
|
path_set(RARCH_PATH_CORE, path);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef HAVE_MEMINFO
|
|
static size_t frontend_ps3_get_mem_total(void)
|
|
{
|
|
sys_memory_info_t mem_info;
|
|
sys_memory_get_user_memory_size((u64)&mem_info);
|
|
return mem_info.total;
|
|
}
|
|
|
|
static size_t frontend_ps3_get_mem_used(void)
|
|
{
|
|
sys_memory_info_t mem_info;
|
|
sys_memory_get_user_memory_size((u64)&mem_info);
|
|
return mem_info.avail;
|
|
}
|
|
#endif
|
|
|
|
frontend_ctx_driver_t frontend_ctx_ps3 = {
|
|
frontend_ps3_get_env,
|
|
frontend_ps3_init,
|
|
frontend_ps3_deinit,
|
|
frontend_ps3_exitspawn,
|
|
frontend_ps3_process_args,
|
|
frontend_ps3_exec,
|
|
#ifdef IS_SALAMANDER
|
|
NULL,
|
|
#else
|
|
frontend_ps3_set_fork,
|
|
#endif
|
|
NULL, /* shutdown */
|
|
NULL, /* get_name */
|
|
NULL, /* get_os */
|
|
frontend_ps3_get_rating, /* get_rating */
|
|
NULL, /* load_content */
|
|
frontend_ps3_get_arch, /* get_architecture */
|
|
NULL, /* get_powerstate */
|
|
frontend_ps3_parse_drive_list,/* parse_drive_list */
|
|
#ifdef HAVE_MEMINFO
|
|
frontend_ps3_get_mem_total,
|
|
frontend_ps3_get_mem_used,
|
|
#else
|
|
NULL, /* get_total_mem */
|
|
NULL, /* get_free_mem */
|
|
#endif
|
|
NULL, /* install_signal_handler */
|
|
NULL, /* get_sighandler_state */
|
|
NULL, /* set_sighandler_state */
|
|
NULL, /* destroy_sighandler_state */
|
|
NULL, /* attach_console */
|
|
NULL, /* detach_console */
|
|
NULL, /* get_lakka_version */
|
|
NULL, /* set_screen_brightness */
|
|
NULL, /* watch_path_for_changes */
|
|
NULL, /* check_for_path_changes */
|
|
NULL, /* set_sustained_performance_mode */
|
|
NULL, /* get_cpu_model_name */
|
|
NULL, /* get_user_language */
|
|
NULL, /* is_narrator_running */
|
|
NULL, /* accessibility_speak */
|
|
NULL, /* set_gamemode */
|
|
"ps3", /* ident */
|
|
NULL /* get_video_driver */
|
|
};
|