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0113226936
* add achievement data to netplay save state * honor achievement state from netplay server * keep processing achievements if menu doesn't pause game * remove unused variable * only CRC coremem * force send savestate on join and hardcore change * allow hardcore enablement to be synced to clients * still calculate cheevos_size for non-server * use appropriate buffer * optimizations for when achievements are disabled * support interfacing with older protocols * formatting * c89