RetroArch/frontend/drivers/platform_orbis.c
Nikos Chantziaras 430baf7c21
Add Linux GameMode support (#13339)
This can fix a lot of performance issues, like audio crackling and frame
time spikes. This requires the GameMode package to be installed. See:

https://github.com/FeralInteractive/gamemode

This commit adds a "Game Mode" bool option to the "Power
Management" and "Latency" settings sections, and it can be toggled
on/off without restarting RA.

The actual toggling of game mode happens in a new frontend platform
interface function. Perhaps this will become useful for other platforms
that provide some equivalent of Linux GameMode.

Since the GameMode ABI is fixed, and the API comes as a single,
header-only file with no actual deps, we simply bundle the header
(deps/feralgamemode/gamemode_client.h.) That way, all Linux builds will
have support for GameMode regardless of whether the GameMode development
package is installed or not.
2021-12-14 14:07:42 +01:00

379 lines
11 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <string.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include <stdio.h>
#include <stdlib.h>
#include <kernel.h>
#include <systemservice.h>
#include <orbis2d.h>
#include <orbisPad.h>
#include <orbisAudio.h>
#include <modplayer.h>
#include <ps4link.h>
#include <orbisKeyboard.h>
#include <debugnet.h>
#include <orbisFile.h>
#include <pthread.h>
#include <string/stdstring.h>
#include <boolean.h>
#include <file/file_path.h>
#ifndef IS_SALAMANDER
#include <lists/file_list.h>
#endif
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#include "../frontend_driver.h"
#include "../../defaults.h"
#include "../../file_path_special.h"
#include "../../retroarch.h"
#include "../../paths.h"
#include "../../verbosity.h"
typedef struct OrbisGlobalConf
{
Orbis2dConfig *conf;
OrbisPadConfig *confPad;
OrbisAudioConfig *confAudio;
OrbisKeyboardConfig *confKeyboard;
ps4LinkConfiguration *confLink;
int orbisLinkFlag;
}OrbisGlobalConf;
OrbisGlobalConf *myConf;
char eboot_path[512];
char user_path[512];
static enum frontend_fork orbis_fork_mode = FRONTEND_FORK_NONE;
#ifdef __cplusplus
extern "C"
#endif
int main(int argc, char *argv[])
{
int ret;
sceSystemServiceHideSplashScreen();
uintptr_t intptr=0;
sscanf(argv[1],"%p",&intptr);
myConf=(OrbisGlobalConf *)intptr;
ret=ps4LinkInitWithConf(myConf->confLink);
if(!ret)
{
ps4LinkFinish();
return -1;
}
return rarch_main(argc, argv, NULL);
}
static void frontend_orbis_get_env(int *argc, char *argv[],
void *args, void *params_data)
{
unsigned i;
struct rarch_main_wrap *params = NULL;
(void)args;
#ifndef IS_SALAMANDER
#if defined(HAVE_LOGGER)
logger_init();
#elif defined(HAVE_FILE_LOGGER)
retro_main_log_file_init("host0:app/temp/retroarch-log.txt");
#endif
#endif
int ret;
sceSystemServiceHideSplashScreen();
uintptr_t intptr=0;
sscanf(argv[1],"%p",&intptr);
argv[1] = NULL;
myConf=(OrbisGlobalConf *)intptr;
ret=ps4LinkInitWithConf(myConf->confLink);
if(!ret)
{
ps4LinkFinish();
return;
}
orbisFileInit();
orbisPadInitWithConf(myConf->confPad);
scePadClose(myConf->confPad->padHandle);
strcpy_literal(eboot_path, "host0:app");
strlcpy(g_defaults.dirs[DEFAULT_DIR_PORT], eboot_path, sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
strcpy_literal(user_path, "host0:app/data/retroarch/");
RARCH_LOG("port dir: [%s]\n", g_defaults.dirs[DEFAULT_DIR_PORT]);
/* bundle data*/
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], g_defaults.dirs[DEFAULT_DIR_PORT],
"", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], g_defaults.dirs[DEFAULT_DIR_PORT],
"info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
/* user data*/
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS], user_path,
"assets", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE], user_path,
"database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CURSOR], user_path,
"database/cursors", sizeof(g_defaults.dirs[DEFAULT_DIR_CURSOR]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], user_path,
"cheats", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], user_path,
"config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], user_path,
"downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], user_path,
"playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], user_path,
"remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], user_path,
"savefiles", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], user_path,
"savestates", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], user_path,
"system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CACHE], user_path,
"temp", sizeof(g_defaults.dirs[DEFAULT_DIR_CACHE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY], user_path,
"overlays", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
#ifdef HAVE_VIDEO_LAYOUT
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT], user_path,
"layouts", sizeof(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT]));
#endif
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS], user_path,
"thumbnails", sizeof(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], user_path,
"logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY],
user_path, sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]));
fill_pathname_join(g_defaults.path_config, user_path,
FILE_PATH_MAIN_CONFIG, sizeof(g_defaults.path_config));
#ifndef IS_SALAMANDER
params = (struct rarch_main_wrap*)params_data;
params->verbose = true;
if (!string_is_empty(argv[2]))
{
static char path[PATH_MAX_LENGTH] = {0};
struct rarch_main_wrap *args =
(struct rarch_main_wrap*)params_data;
if (args)
{
strlcpy(path, argv[2], sizeof(path));
args->touched = true;
args->no_content = false;
args->verbose = false;
args->config_path = NULL;
args->sram_path = NULL;
args->state_path = NULL;
args->content_path = path;
args->libretro_path = NULL;
RARCH_LOG("argv[0]: %s\n", argv[0]);
RARCH_LOG("argv[1]: %s\n", argv[1]);
RARCH_LOG("argv[2]: %s\n", argv[2]);
RARCH_LOG("Auto-start game %s.\n", argv[2]);
}
}
dir_check_defaults("host0:app/custom.ini");
#endif
}
static void frontend_orbis_deinit(void *data)
{
(void)data;
#ifndef IS_SALAMANDER
verbosity_disable();
#ifdef HAVE_FILE_LOGGER
retro_main_log_file_deinit();
#endif
#endif
ps4LinkFinish();
}
static void frontend_orbis_shutdown(bool unused)
{
(void)unused;
return;
}
static void frontend_orbis_init(void *data)
{
}
static void frontend_orbis_exec(const char *path, bool should_load_game)
{
char argp[512] = {0};
int args = 0;
#ifndef IS_SALAMANDER
if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
{
argp[args] = '\0';
strlcat(argp + args, path_get(RARCH_PATH_CONTENT), sizeof(argp) - args);
args += strlen(argp + args) + 1;
}
#endif
RARCH_LOG("Attempt to load executable: [%s].\n", path);
RARCH_LOG("Attempt to load executable: %d [%s].\n", args, argp);
//int ret = sceAppMgrLoadExec(path, args==0? NULL : (char * const*)((const char*[]){argp, 0}), NULL);
//RARCH_LOG("Attempt to load executable: [%d].\n", ret);
}
#ifndef IS_SALAMANDER
static bool frontend_orbis_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
RARCH_LOG("FRONTEND_FORK_CORE\n");
orbis_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
orbis_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
RARCH_LOG("FRONTEND_FORK_RESTART\n");
/* NOTE: We don't implement Salamander, so just turn
* this into FRONTEND_FORK_CORE. */
orbis_fork_mode = FRONTEND_FORK_CORE;
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static void frontend_orbis_exitspawn(char *s, size_t len, char *args)
{
bool should_load_game = false;
#ifndef IS_SALAMANDER
if (orbis_fork_mode == FRONTEND_FORK_NONE)
return;
switch (orbis_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_game = true;
break;
case FRONTEND_FORK_NONE:
default:
break;
}
#endif
frontend_orbis_exec(s, should_load_game);
}
static int frontend_orbis_get_rating(void)
{
return 6; /* Go with a conservative figure for now. */
}
enum frontend_architecture frontend_orbis_get_arch(void)
{
return FRONTEND_ARCH_X86_64;
}
static int frontend_orbis_parse_drive_list(void *data, bool load_content)
{
#ifndef IS_SALAMANDER
file_list_t *list = (file_list_t*)data;
enum msg_hash_enums enum_idx = load_content ?
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR :
MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY;
menu_entries_append_enum(list,
"host0:app",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
#endif
return 0;
}
frontend_ctx_driver_t frontend_ctx_orbis = {
frontend_orbis_get_env,
frontend_orbis_init,
frontend_orbis_deinit,
frontend_orbis_exitspawn,
NULL, /* process_args */
frontend_orbis_exec,
#ifdef IS_SALAMANDER
NULL,
#else
frontend_orbis_set_fork,
#endif
frontend_orbis_shutdown,
NULL, /* get_name */
NULL, /* get_os */
frontend_orbis_get_rating,
NULL, /* content_loaded */
frontend_orbis_get_arch,
NULL,
frontend_orbis_parse_drive_list,
NULL, /* get_total_mem */
NULL, /* get_free_mem */
NULL, /* install_signal_handler */
NULL, /* get_sighandler_state */
NULL, /* set_sighandler_state */
NULL, /* destroy_sighandler_state */
NULL, /* attach_console */
NULL, /* detach_console */
NULL, /* get_lakka_version */
NULL, /* set_screen_brightness */
NULL, /* watch_path_for_changes */
NULL, /* check_for_path_changes */
NULL, /* set_sustained_performance_mode */
NULL, /* get_cpu_model_name */
NULL, /* get_user_language */
NULL, /* is_narrator_running */
NULL, /* accessibility_speak */
NULL, /* set_gamemode */
"orbis", /* ident */
NULL /* get_video_driver */
};