RetroArch/gfx/drivers_shader
Themaister bce0d55a43 Vulkan: Allocate correct number of descriptors.
Have to allocate for entire pool, not per set.
2016-03-01 09:44:18 +01:00
..
glslang_util.cpp Vulkan implementation. 2016-02-16 20:42:02 +01:00
glslang_util.hpp Vulkan implementation. 2016-02-16 20:42:02 +01:00
shader_gl_cg.c
shader_glsl.c
shader_glsl.h
shader_hlsl.c
shader_hlsl.h
shader_null.c
shader_vulkan.cpp Vulkan: Allocate correct number of descriptors. 2016-03-01 09:44:18 +01:00
shader_vulkan.h We don't need to link against libvulkan.so implicitly anymore 2016-03-01 02:47:16 +01:00