RetroArch/audio
2013-08-11 01:08:19 +02:00
..
ext
test
xaudio-c
alsa.c Change asoundlib.h include to <alsa/asoundlib.h> 2013-07-07 19:26:03 +02:00
alsathread.c Change asoundlib.h include to <alsa/asoundlib.h> 2013-07-07 19:26:03 +02:00
coreaudio.c
dsound.c
jack.c
null.c
openal.c
opensl.c Use GCC atomics to avoid locking in callback. 2013-08-11 01:08:19 +02:00
oss.c
pulse.c Fix CXX_BUILD. 2013-06-05 10:47:19 +02:00
resampler.c
resampler.h
roar.c
rsound.c Add librsound_orig.c for targets other than PS3 2013-07-08 00:38:03 +02:00
sdl_audio.c
sinc_neon.S
sinc.c
thread_wrapper.c Fix threaded audio race conditions. 2013-08-11 01:07:59 +02:00
thread_wrapper.h Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK. 2013-08-11 01:05:33 +02:00
utils_neon.S
utils.c
utils.h
xaudio.c