RetroArch/input/drivers_joypad/dinput_joypad_excl.h
2020-08-30 18:59:57 +02:00

178 lines
5.8 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2020 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __DINPUT_JOYPAD_EXCL_INL_H
#define __DINPUT_JOYPAD_EXCL_INL_H
#include <stdint.h>
#include <boolean.h>
#include <retro_common_api.h>
#include <windowsx.h>
#include <dinput.h>
#include <mmsystem.h>
static void dinput_joypad_poll(void)
{
unsigned i;
for (i = 0; i < MAX_USERS; i++)
{
unsigned j;
HRESULT ret;
struct dinput_joypad_data *pad = &g_pads[i];
if (!pad || !pad->joypad)
continue;
pad->joy_state.lX = 0;
pad->joy_state.lY = 0;
pad->joy_state.lRx = 0;
pad->joy_state.lRy = 0;
pad->joy_state.lRz = 0;
pad->joy_state.rglSlider[0] = 0;
pad->joy_state.rglSlider[1] = 0;
pad->joy_state.rgdwPOV[0] = 0;
pad->joy_state.rgdwPOV[1] = 0;
pad->joy_state.rgdwPOV[2] = 0;
pad->joy_state.rgdwPOV[3] = 0;
for (j = 0; j < 128; j++)
pad->joy_state.rgbButtons[j] = 0;
pad->joy_state.lVX = 0;
pad->joy_state.lVY = 0;
pad->joy_state.lVZ = 0;
pad->joy_state.lVRx = 0;
pad->joy_state.lVRy = 0;
pad->joy_state.lVRz = 0;
pad->joy_state.rglVSlider[0] = 0;
pad->joy_state.rglVSlider[1] = 0;
pad->joy_state.lAX = 0;
pad->joy_state.lAY = 0;
pad->joy_state.lAZ = 0;
pad->joy_state.lARx = 0;
pad->joy_state.lARy = 0;
pad->joy_state.lARz = 0;
pad->joy_state.rglASlider[0] = 0;
pad->joy_state.rglASlider[1] = 0;
pad->joy_state.lFX = 0;
pad->joy_state.lFY = 0;
pad->joy_state.lFZ = 0;
pad->joy_state.lFRx = 0;
pad->joy_state.lFRy = 0;
pad->joy_state.lFRz = 0;
pad->joy_state.rglFSlider[0] = 0;
pad->joy_state.rglFSlider[1] = 0;
/* If this fails, something *really* bad must have happened. */
if (FAILED(IDirectInputDevice8_Poll(pad->joypad)))
if (
FAILED(IDirectInputDevice8_Acquire(pad->joypad))
|| FAILED(IDirectInputDevice8_Poll(pad->joypad))
)
continue;
ret = IDirectInputDevice8_GetDeviceState(pad->joypad,
sizeof(DIJOYSTATE2), &pad->joy_state);
if (ret == DIERR_INPUTLOST || ret == DIERR_NOTACQUIRED)
input_autoconfigure_disconnect(i, g_pads[i].joy_friendly_name);
}
}
static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
{
LPDIRECTINPUTDEVICE8 *pad = NULL;
if (g_joypad_cnt == MAX_USERS)
return DIENUM_STOP;
pad = &g_pads[g_joypad_cnt].joypad;
#ifdef __cplusplus
if (FAILED(IDirectInput8_CreateDevice(
g_dinput_ctx, inst->guidInstance, pad, NULL)))
#else
if (FAILED(IDirectInput8_CreateDevice(
g_dinput_ctx, &inst->guidInstance, pad, NULL)))
#endif
return DIENUM_CONTINUE;
g_pads[g_joypad_cnt].joy_name =
strdup((const char*)inst->tszProductName);
g_pads[g_joypad_cnt].joy_friendly_name =
strdup((const char*)inst->tszInstanceName);
/* there may be more useful info in the GUID,
* so leave this here for a while */
#if 0
printf("Guid = {%08lX-%04hX-%04hX-%02hhX%02hhX-%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX}\n",
inst->guidProduct.Data1,
inst->guidProduct.Data2,
inst->guidProduct.Data3,
inst->guidProduct.Data4[0],
inst->guidProduct.Data4[1],
inst->guidProduct.Data4[2],
inst->guidProduct.Data4[3],
inst->guidProduct.Data4[4],
inst->guidProduct.Data4[5],
inst->guidProduct.Data4[6],
inst->guidProduct.Data4[7]);
#endif
g_pads[g_joypad_cnt].vid = inst->guidProduct.Data1 % 0x10000;
g_pads[g_joypad_cnt].pid = inst->guidProduct.Data1 / 0x10000;
/* Set data format to simple joystick */
IDirectInputDevice8_SetDataFormat(*pad, &c_dfDIJoystick2);
IDirectInputDevice8_SetCooperativeLevel(*pad,
(HWND)video_driver_window_get(),
DISCL_EXCLUSIVE | DISCL_BACKGROUND);
IDirectInputDevice8_EnumObjects(*pad, enum_axes_cb,
*pad, DIDFT_ABSAXIS);
dinput_create_rumble_effects(&g_pads[g_joypad_cnt]);
input_autoconfigure_connect(
g_pads[g_joypad_cnt].joy_name,
g_pads[g_joypad_cnt].joy_friendly_name,
dinput_joypad.ident,
g_joypad_cnt,
g_pads[g_joypad_cnt].vid,
g_pads[g_joypad_cnt].pid);
g_joypad_cnt++;
return DIENUM_CONTINUE;
}
static bool dinput_joypad_init(void *data)
{
unsigned i;
if (!dinput_init_context())
return false;
for (i = 0; i < MAX_USERS; ++i)
{
g_pads[i].joy_name = NULL;
g_pads[i].joy_friendly_name = NULL;
}
IDirectInput8_EnumDevices(g_dinput_ctx, DI8DEVCLASS_GAMECTRL,
enum_joypad_cb, NULL, DIEDFL_ATTACHEDONLY);
return true;
}
#endif