mirror of
https://github.com/libretro/RetroArch
synced 2025-01-31 15:32:59 +00:00
178 lines
5.8 KiB
C
178 lines
5.8 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2020 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __DINPUT_JOYPAD_EXCL_INL_H
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#define __DINPUT_JOYPAD_EXCL_INL_H
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#include <stdint.h>
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#include <boolean.h>
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#include <retro_common_api.h>
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#include <windowsx.h>
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#include <dinput.h>
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#include <mmsystem.h>
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static void dinput_joypad_poll(void)
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{
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unsigned i;
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for (i = 0; i < MAX_USERS; i++)
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{
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unsigned j;
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HRESULT ret;
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struct dinput_joypad_data *pad = &g_pads[i];
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if (!pad || !pad->joypad)
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continue;
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pad->joy_state.lX = 0;
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pad->joy_state.lY = 0;
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pad->joy_state.lRx = 0;
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pad->joy_state.lRy = 0;
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pad->joy_state.lRz = 0;
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pad->joy_state.rglSlider[0] = 0;
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pad->joy_state.rglSlider[1] = 0;
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pad->joy_state.rgdwPOV[0] = 0;
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pad->joy_state.rgdwPOV[1] = 0;
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pad->joy_state.rgdwPOV[2] = 0;
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pad->joy_state.rgdwPOV[3] = 0;
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for (j = 0; j < 128; j++)
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pad->joy_state.rgbButtons[j] = 0;
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pad->joy_state.lVX = 0;
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pad->joy_state.lVY = 0;
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pad->joy_state.lVZ = 0;
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pad->joy_state.lVRx = 0;
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pad->joy_state.lVRy = 0;
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pad->joy_state.lVRz = 0;
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pad->joy_state.rglVSlider[0] = 0;
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pad->joy_state.rglVSlider[1] = 0;
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pad->joy_state.lAX = 0;
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pad->joy_state.lAY = 0;
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pad->joy_state.lAZ = 0;
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pad->joy_state.lARx = 0;
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pad->joy_state.lARy = 0;
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pad->joy_state.lARz = 0;
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pad->joy_state.rglASlider[0] = 0;
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pad->joy_state.rglASlider[1] = 0;
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pad->joy_state.lFX = 0;
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pad->joy_state.lFY = 0;
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pad->joy_state.lFZ = 0;
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pad->joy_state.lFRx = 0;
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pad->joy_state.lFRy = 0;
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pad->joy_state.lFRz = 0;
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pad->joy_state.rglFSlider[0] = 0;
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pad->joy_state.rglFSlider[1] = 0;
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/* If this fails, something *really* bad must have happened. */
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if (FAILED(IDirectInputDevice8_Poll(pad->joypad)))
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if (
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FAILED(IDirectInputDevice8_Acquire(pad->joypad))
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|| FAILED(IDirectInputDevice8_Poll(pad->joypad))
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)
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continue;
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ret = IDirectInputDevice8_GetDeviceState(pad->joypad,
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sizeof(DIJOYSTATE2), &pad->joy_state);
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if (ret == DIERR_INPUTLOST || ret == DIERR_NOTACQUIRED)
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input_autoconfigure_disconnect(i, g_pads[i].joy_friendly_name);
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}
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}
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static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
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{
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LPDIRECTINPUTDEVICE8 *pad = NULL;
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if (g_joypad_cnt == MAX_USERS)
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return DIENUM_STOP;
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pad = &g_pads[g_joypad_cnt].joypad;
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#ifdef __cplusplus
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if (FAILED(IDirectInput8_CreateDevice(
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g_dinput_ctx, inst->guidInstance, pad, NULL)))
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#else
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if (FAILED(IDirectInput8_CreateDevice(
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g_dinput_ctx, &inst->guidInstance, pad, NULL)))
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#endif
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return DIENUM_CONTINUE;
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g_pads[g_joypad_cnt].joy_name =
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strdup((const char*)inst->tszProductName);
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g_pads[g_joypad_cnt].joy_friendly_name =
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strdup((const char*)inst->tszInstanceName);
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/* there may be more useful info in the GUID,
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* so leave this here for a while */
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#if 0
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printf("Guid = {%08lX-%04hX-%04hX-%02hhX%02hhX-%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX}\n",
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inst->guidProduct.Data1,
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inst->guidProduct.Data2,
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inst->guidProduct.Data3,
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inst->guidProduct.Data4[0],
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inst->guidProduct.Data4[1],
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inst->guidProduct.Data4[2],
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inst->guidProduct.Data4[3],
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inst->guidProduct.Data4[4],
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inst->guidProduct.Data4[5],
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inst->guidProduct.Data4[6],
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inst->guidProduct.Data4[7]);
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#endif
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g_pads[g_joypad_cnt].vid = inst->guidProduct.Data1 % 0x10000;
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g_pads[g_joypad_cnt].pid = inst->guidProduct.Data1 / 0x10000;
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/* Set data format to simple joystick */
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IDirectInputDevice8_SetDataFormat(*pad, &c_dfDIJoystick2);
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IDirectInputDevice8_SetCooperativeLevel(*pad,
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(HWND)video_driver_window_get(),
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DISCL_EXCLUSIVE | DISCL_BACKGROUND);
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IDirectInputDevice8_EnumObjects(*pad, enum_axes_cb,
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*pad, DIDFT_ABSAXIS);
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dinput_create_rumble_effects(&g_pads[g_joypad_cnt]);
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input_autoconfigure_connect(
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g_pads[g_joypad_cnt].joy_name,
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g_pads[g_joypad_cnt].joy_friendly_name,
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dinput_joypad.ident,
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g_joypad_cnt,
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g_pads[g_joypad_cnt].vid,
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g_pads[g_joypad_cnt].pid);
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g_joypad_cnt++;
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return DIENUM_CONTINUE;
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}
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static bool dinput_joypad_init(void *data)
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{
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unsigned i;
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if (!dinput_init_context())
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return false;
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for (i = 0; i < MAX_USERS; ++i)
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{
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g_pads[i].joy_name = NULL;
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g_pads[i].joy_friendly_name = NULL;
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}
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IDirectInput8_EnumDevices(g_dinput_ctx, DI8DEVCLASS_GAMECTRL,
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enum_joypad_cb, NULL, DIEDFL_ATTACHEDONLY);
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return true;
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}
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#endif
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