mirror of
https://github.com/libretro/RetroArch
synced 2024-12-29 12:31:05 +00:00
117 lines
2.7 KiB
C
117 lines
2.7 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GFX_COMMON_H
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#define __GFX_COMMON_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stddef.h>
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#include <stdint.h>
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#include "../general.h"
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#include "../boolean.h"
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#include "../performance.h"
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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// bufs gets a string suitable for Window title, buf_fps for raw FPS only.
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// buf_fps is optional.
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bool gfx_get_fps(char *buf, size_t size, char *buf_fps, size_t size_fps);
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#ifdef _WIN32
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void gfx_set_dwm(void);
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#endif
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void gfx_scale_integer(struct rarch_viewport *vp, unsigned win_width, unsigned win_height,
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float aspect_ratio, bool keep_aspect);
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enum aspect_ratio
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{
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ASPECT_RATIO_4_3 = 0,
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ASPECT_RATIO_16_9,
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ASPECT_RATIO_16_10,
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ASPECT_RATIO_16_15,
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ASPECT_RATIO_1_1,
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ASPECT_RATIO_2_1,
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ASPECT_RATIO_3_2,
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ASPECT_RATIO_3_4,
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ASPECT_RATIO_4_1,
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ASPECT_RATIO_4_4,
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ASPECT_RATIO_5_4,
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ASPECT_RATIO_6_5,
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ASPECT_RATIO_7_9,
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ASPECT_RATIO_8_3,
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ASPECT_RATIO_8_7,
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ASPECT_RATIO_19_12,
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ASPECT_RATIO_19_14,
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ASPECT_RATIO_30_17,
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ASPECT_RATIO_32_9,
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ASPECT_RATIO_CONFIG,
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ASPECT_RATIO_SQUARE,
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ASPECT_RATIO_CORE,
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ASPECT_RATIO_CUSTOM,
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ASPECT_RATIO_END
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};
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#define LAST_ASPECT_RATIO ASPECT_RATIO_CUSTOM
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enum rotation
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{
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ORIENTATION_NORMAL = 0,
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ORIENTATION_VERTICAL,
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ORIENTATION_FLIPPED,
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ORIENTATION_FLIPPED_ROTATED,
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ORIENTATION_END
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};
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extern char rotation_lut[4][32];
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/* ABGR color format defines */
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#define WHITE 0xffffffffu
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#define RED 0xff0000ffu
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#define GREEN 0xff00ff00u
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#define BLUE 0xffff0000u
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#define YELLOW 0xff00ffffu
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#define PURPLE 0xffff00ffu
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#define CYAN 0xffffff00u
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#define ORANGE 0xff0063ffu
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#define SILVER 0xff8c848cu
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#define LIGHTBLUE 0xFFFFE0E0U
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#define LIGHTORANGE 0xFFE0EEFFu
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struct aspect_ratio_elem
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{
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char name[64];
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float value;
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};
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extern struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END];
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void gfx_set_square_pixel_viewport(unsigned width, unsigned height);
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void gfx_set_core_viewport(void);
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void gfx_set_config_viewport(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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