2016-05-01 22:45:32 +02:00

157 lines
4.3 KiB
C

/* Copyright (C) 2010-2016 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (net_socket.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <net/net_compat.h>
#include <net/net_socket.h>
int socket_init(void **address, uint16_t port, const char *server, enum socket_type type)
{
char port_buf[16] = {0};
struct addrinfo hints = {0};
struct addrinfo **addrinfo = (struct addrinfo**)address;
struct addrinfo *addr = NULL;
if (!network_init())
goto error;
#if defined(_WIN32) || defined(HAVE_SOCKET_LEGACY)
hints.ai_family = AF_INET;
#else
hints.ai_family = AF_UNSPEC;
#endif
switch (type)
{
case SOCKET_TYPE_DATAGRAM:
hints.ai_socktype = SOCK_DGRAM;
break;
case SOCKET_TYPE_STREAM:
hints.ai_socktype = SOCK_STREAM;
break;
}
if (!server)
hints.ai_flags = AI_PASSIVE;
snprintf(port_buf, sizeof(port_buf), "%hu", (unsigned short)port);
if (getaddrinfo_retro(server, port_buf, &hints, addrinfo) < 0)
goto error;
addr = (struct addrinfo*)*addrinfo;
if (!addr)
goto error;
return socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol);
error:
return -1;
}
int socket_receive_all_blocking(int fd, void *data_, size_t size)
{
const uint8_t *data = (const uint8_t*)data_;
while (size)
{
ssize_t ret = recv(fd, (char*)data, size, 0);
if (ret <= 0)
return false;
data += ret;
size -= ret;
}
return true;
}
bool socket_nonblock(int fd)
{
#if defined(__CELLOS_LV2__) || defined(VITA)
int i = 1;
setsockopt(fd, SOL_SOCKET, SO_NBIO, &i, sizeof(int));
return true;
#elif defined(_WIN32)
u_long mode = 1;
return ioctlsocket(fd, FIONBIO, &mode) == 0;
#else
return fcntl(fd, F_SETFL, fcntl(fd, F_GETFL) | O_NONBLOCK) == 0;
#endif
}
int socket_close(int fd)
{
#if defined(_WIN32) && !defined(_XBOX360)
/* WinSock has headers from the stone age. */
return closesocket(fd);
#elif defined(__CELLOS_LV2__)
return socketclose(fd);
#elif defined(VITA)
return sceNetSocketClose(fd);
#else
return close(fd);
#endif
}
int socket_select(int nfds, fd_set *readfs, fd_set *writefds,
fd_set *errorfds, struct timeval *timeout)
{
#if defined(__CELLOS_LV2__)
return socketselect(nfds, readfs, writefds, errorfds, timeout);
#elif defined(VITA)
SceNetEpollEvent ev = {0};
ev.events = PSP2_NET_EPOLLIN | PSP2_NET_EPOLLHUP;
ev.data.fd = nfds;
if((sceNetEpollControl(retro_epoll_fd, PSP2_NET_EPOLL_CTL_ADD, nfds, &ev)))
{
int ret = sceNetEpollWait(retro_epoll_fd, &ev, 1, 0);
sceNetEpollControl(retro_epoll_fd, PSP2_NET_EPOLL_CTL_DEL, nfds, NULL);
return ret;
}
return 0;
#else
return select(nfds, readfs, writefds, errorfds, timeout);
#endif
}
int socket_send_all_blocking(int fd, const void *data_, size_t size)
{
const uint8_t *data = (const uint8_t*)data_;
while (size)
{
ssize_t ret = send(fd, (const char*)data, size, 0);
if (ret <= 0)
return false;
data += ret;
size -= ret;
}
return true;
}