mirror of
https://github.com/libretro/RetroArch
synced 2025-01-01 12:11:47 +00:00
54 lines
2.3 KiB
C
54 lines
2.3 KiB
C
/*
|
|
* Copyright 2014 The ANGLE Project Authors. All rights reserved.
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*
|
|
* angle_windowsstore.h:
|
|
*/
|
|
|
|
#ifndef ANGLE_WINDOWSSTORE_H_
|
|
#define ANGLE_WINDOWSSTORE_H_
|
|
|
|
/* The following properties can be set on the CoreApplication to support additional
|
|
* ANGLE configuration options.
|
|
*
|
|
* The Visual Studio sample templates provided with this version of ANGLE have examples
|
|
* of how to set these property values.
|
|
*/
|
|
|
|
/*
|
|
* Property: EGLNativeWindowTypeProperty
|
|
* Type: IInspectable
|
|
* Description: Set this property to specify the window type to use for creating a surface.
|
|
* If this property is missing, surface creation will fail.
|
|
*/
|
|
const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty";
|
|
|
|
/*
|
|
* Property: EGLRenderSurfaceSizeProperty
|
|
* Type: Size
|
|
* Description: Set this property to specify a preferred size in pixels of the render surface.
|
|
* The render surface size width and height must be greater than 0.
|
|
* If this property is set, then the render surface size is fixed.
|
|
* The render surface will then be scaled to the window dimensions.
|
|
* If this property is missing, a default behavior will be provided.
|
|
The default behavior uses the window size if a CoreWindow is specified or
|
|
* the size of the SwapChainPanel control if one is specified.
|
|
*/
|
|
const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty";
|
|
|
|
/*
|
|
* Property: EGLRenderResolutionScaleProperty
|
|
* Type: Single
|
|
* Description: Use this to specify a preferred scale for the render surface compared to the window.
|
|
* For example, if the window is 800x480, and:
|
|
* - scale is set to 0.5f then the surface will be 400x240
|
|
* - scale is set to 1.2f then the surface will be 960x576
|
|
* If the window resizes or rotates then the surface will resize accordingly.
|
|
* EGLRenderResolutionScaleProperty and EGLRenderSurfaceSizeProperty cannot both be set.
|
|
* The scale factor should be > 0.0f.
|
|
*/
|
|
const wchar_t EGLRenderResolutionScaleProperty[] = L"EGLRenderResolutionScaleProperty";
|
|
|
|
#endif /* ANGLE_WINDOWSSTORE_H_ */
|