mirror of
https://github.com/libretro/RetroArch
synced 2024-12-29 12:31:05 +00:00
216 lines
6.1 KiB
C
216 lines
6.1 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <vita2d.h>
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#include <retro_miscellaneous.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../gfx_display.h"
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#include "../../retroarch.h"
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#include "../font_driver.h"
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#include "../common/vita2d_common.h"
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#include "../../defines/psp_defines.h"
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static const float vita2d_vertexes[] = {
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0, 0,
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1, 0,
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0, 1,
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1, 1
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};
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static const float vita2d_tex_coords[] = {
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0, 1,
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1, 1,
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0, 0,
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1, 0
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};
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static const float vita2d_colors[] = {
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1.0f, 1.0f, 1.0f, 1.0f,
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1.0f, 1.0f, 1.0f, 1.0f,
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1.0f, 1.0f, 1.0f, 1.0f,
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1.0f, 1.0f, 1.0f, 1.0f,
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};
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static const float *gfx_display_vita2d_get_default_vertices(void)
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{
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return &vita2d_vertexes[0];
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}
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static const float *gfx_display_vita2d_get_default_color(void)
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{
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return &vita2d_colors[0];
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}
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static const float *gfx_display_vita2d_get_default_tex_coords(void)
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{
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return &vita2d_tex_coords[0];
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}
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static void *gfx_display_vita2d_get_default_mvp(void *data)
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{
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vita_video_t *vita2d = (vita_video_t*)data;
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if (!vita2d)
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return NULL;
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return &vita2d->mvp_no_rot;
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}
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static void gfx_display_vita2d_blend_begin(void *data) { }
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static void gfx_display_vita2d_blend_end(void *data) { }
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static void gfx_display_vita2d_viewport(gfx_display_ctx_draw_t *draw,
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void *data)
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{
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if (draw)
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vita2d_set_viewport(draw->x, draw->y, draw->width, draw->height);
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}
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static void gfx_display_vita2d_draw(gfx_display_ctx_draw_t *draw,
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void *data, unsigned video_width, unsigned video_height)
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{
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unsigned i;
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struct vita2d_texture *texture = NULL;
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const float *vertex = NULL;
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const float *tex_coord = NULL;
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const float *color = NULL;
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vita_video_t *vita2d = (vita_video_t*)data;
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if (!vita2d || !draw)
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return;
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texture = (struct vita2d_texture*)draw->texture;
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vertex = draw->coords->vertex;
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tex_coord = draw->coords->tex_coord;
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color = draw->coords->color;
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if (!vertex)
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vertex = gfx_display_vita2d_get_default_vertices();
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if (!tex_coord)
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tex_coord = gfx_display_vita2d_get_default_tex_coords();
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if (!draw->coords->lut_tex_coord)
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draw->coords->lut_tex_coord = gfx_display_vita2d_get_default_tex_coords();
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if (!texture)
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return;
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if (!color)
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color = gfx_display_vita2d_get_default_color();
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gfx_display_vita2d_viewport(draw, vita2d);
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vita2d_texture_tint_vertex *vertices = (vita2d_texture_tint_vertex *)vita2d_pool_memalign(
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draw->coords->vertices * sizeof(vita2d_texture_tint_vertex),
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sizeof(vita2d_texture_tint_vertex));
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for(i = 0; i < draw->coords->vertices; i++){
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vertices[i].x = *vertex++;
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vertices[i].y = *vertex++;
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vertices[i].z = 1.0f;
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vertices[i].u = *tex_coord++;
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vertices[i].v = *tex_coord++;
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vertices[i].r = *color++;
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vertices[i].g = *color++;
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vertices[i].b = *color++;
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vertices[i].a = *color++;
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}
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switch (draw->pipeline_id)
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{
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default:
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{
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vita2d_draw_array_textured_mat(texture, vertices, draw->coords->vertices, gfx_display_vita2d_get_default_mvp(vita2d));
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break;
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}
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}
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}
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static void gfx_display_vita2d_draw_pipeline(gfx_display_ctx_draw_t *draw,
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void *data, unsigned video_width, unsigned video_height) { }
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static void gfx_display_vita2d_restore_clear_color(void)
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{
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vita2d_set_clear_color(RGBA8(0x00, 0x00, 0x00, 0xFF));
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}
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static void gfx_display_vita2d_clear_color(
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gfx_display_ctx_clearcolor_t *clearcolor, void *data)
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{
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if (!clearcolor)
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return;
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vita2d_set_clear_color(RGBA8((int)(clearcolor->r*255.f),
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(int)(clearcolor->g*255.f),
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(int)(clearcolor->b*255.f),
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(int)(clearcolor->a*255.f)));
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vita2d_draw_rectangle(0,0,PSP_FB_WIDTH,PSP_FB_HEIGHT, vita2d_get_clear_color());
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}
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static bool gfx_display_vita2d_font_init_first(
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void **font_handle, void *video_data,
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const char *font_path, float font_size,
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bool is_threaded)
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{
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font_data_t **handle = (font_data_t**)font_handle;
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*handle = font_driver_init_first(video_data,
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font_path, font_size, true,
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is_threaded,
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FONT_DRIVER_RENDER_VITA2D);
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return *handle;
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}
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static void gfx_display_vita2d_scissor_begin(void *data,
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unsigned video_width,
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unsigned video_height,
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int x, int y,
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unsigned width, unsigned height)
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{
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vita2d_set_clip_rectangle(x, y, x + width, y + height);
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vita2d_set_region_clip(SCE_GXM_REGION_CLIP_OUTSIDE, x, y, x + width, y + height);
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}
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static void gfx_display_vita2d_scissor_end(
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void *data,
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unsigned video_width,
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unsigned video_height)
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{
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vita2d_set_region_clip(SCE_GXM_REGION_CLIP_NONE, 0, 0,
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video_width, video_height);
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vita2d_disable_clipping();
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}
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gfx_display_ctx_driver_t gfx_display_ctx_vita2d = {
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gfx_display_vita2d_draw,
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gfx_display_vita2d_draw_pipeline,
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gfx_display_vita2d_viewport,
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gfx_display_vita2d_blend_begin,
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gfx_display_vita2d_blend_end,
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gfx_display_vita2d_restore_clear_color,
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gfx_display_vita2d_clear_color,
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gfx_display_vita2d_get_default_mvp,
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gfx_display_vita2d_get_default_vertices,
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gfx_display_vita2d_get_default_tex_coords,
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gfx_display_vita2d_font_init_first,
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GFX_VIDEO_DRIVER_VITA2D,
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"vita2d",
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true,
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gfx_display_vita2d_scissor_begin,
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gfx_display_vita2d_scissor_end
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};
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