RetroArch/gfx/drivers_display/gfx_display_vita2d.c
2020-08-14 15:58:43 +02:00

216 lines
6.1 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <vita2d.h>
#include <retro_miscellaneous.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include "../gfx_display.h"
#include "../../retroarch.h"
#include "../font_driver.h"
#include "../common/vita2d_common.h"
#include "../../defines/psp_defines.h"
static const float vita2d_vertexes[] = {
0, 0,
1, 0,
0, 1,
1, 1
};
static const float vita2d_tex_coords[] = {
0, 1,
1, 1,
0, 0,
1, 0
};
static const float vita2d_colors[] = {
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
};
static const float *gfx_display_vita2d_get_default_vertices(void)
{
return &vita2d_vertexes[0];
}
static const float *gfx_display_vita2d_get_default_color(void)
{
return &vita2d_colors[0];
}
static const float *gfx_display_vita2d_get_default_tex_coords(void)
{
return &vita2d_tex_coords[0];
}
static void *gfx_display_vita2d_get_default_mvp(void *data)
{
vita_video_t *vita2d = (vita_video_t*)data;
if (!vita2d)
return NULL;
return &vita2d->mvp_no_rot;
}
static void gfx_display_vita2d_blend_begin(void *data) { }
static void gfx_display_vita2d_blend_end(void *data) { }
static void gfx_display_vita2d_viewport(gfx_display_ctx_draw_t *draw,
void *data)
{
if (draw)
vita2d_set_viewport(draw->x, draw->y, draw->width, draw->height);
}
static void gfx_display_vita2d_draw(gfx_display_ctx_draw_t *draw,
void *data, unsigned video_width, unsigned video_height)
{
unsigned i;
struct vita2d_texture *texture = NULL;
const float *vertex = NULL;
const float *tex_coord = NULL;
const float *color = NULL;
vita_video_t *vita2d = (vita_video_t*)data;
if (!vita2d || !draw)
return;
texture = (struct vita2d_texture*)draw->texture;
vertex = draw->coords->vertex;
tex_coord = draw->coords->tex_coord;
color = draw->coords->color;
if (!vertex)
vertex = gfx_display_vita2d_get_default_vertices();
if (!tex_coord)
tex_coord = gfx_display_vita2d_get_default_tex_coords();
if (!draw->coords->lut_tex_coord)
draw->coords->lut_tex_coord = gfx_display_vita2d_get_default_tex_coords();
if (!texture)
return;
if (!color)
color = gfx_display_vita2d_get_default_color();
gfx_display_vita2d_viewport(draw, vita2d);
vita2d_texture_tint_vertex *vertices = (vita2d_texture_tint_vertex *)vita2d_pool_memalign(
draw->coords->vertices * sizeof(vita2d_texture_tint_vertex),
sizeof(vita2d_texture_tint_vertex));
for(i = 0; i < draw->coords->vertices; i++){
vertices[i].x = *vertex++;
vertices[i].y = *vertex++;
vertices[i].z = 1.0f;
vertices[i].u = *tex_coord++;
vertices[i].v = *tex_coord++;
vertices[i].r = *color++;
vertices[i].g = *color++;
vertices[i].b = *color++;
vertices[i].a = *color++;
}
switch (draw->pipeline_id)
{
default:
{
vita2d_draw_array_textured_mat(texture, vertices, draw->coords->vertices, gfx_display_vita2d_get_default_mvp(vita2d));
break;
}
}
}
static void gfx_display_vita2d_draw_pipeline(gfx_display_ctx_draw_t *draw,
void *data, unsigned video_width, unsigned video_height) { }
static void gfx_display_vita2d_restore_clear_color(void)
{
vita2d_set_clear_color(RGBA8(0x00, 0x00, 0x00, 0xFF));
}
static void gfx_display_vita2d_clear_color(
gfx_display_ctx_clearcolor_t *clearcolor, void *data)
{
if (!clearcolor)
return;
vita2d_set_clear_color(RGBA8((int)(clearcolor->r*255.f),
(int)(clearcolor->g*255.f),
(int)(clearcolor->b*255.f),
(int)(clearcolor->a*255.f)));
vita2d_draw_rectangle(0,0,PSP_FB_WIDTH,PSP_FB_HEIGHT, vita2d_get_clear_color());
}
static bool gfx_display_vita2d_font_init_first(
void **font_handle, void *video_data,
const char *font_path, float font_size,
bool is_threaded)
{
font_data_t **handle = (font_data_t**)font_handle;
*handle = font_driver_init_first(video_data,
font_path, font_size, true,
is_threaded,
FONT_DRIVER_RENDER_VITA2D);
return *handle;
}
static void gfx_display_vita2d_scissor_begin(void *data,
unsigned video_width,
unsigned video_height,
int x, int y,
unsigned width, unsigned height)
{
vita2d_set_clip_rectangle(x, y, x + width, y + height);
vita2d_set_region_clip(SCE_GXM_REGION_CLIP_OUTSIDE, x, y, x + width, y + height);
}
static void gfx_display_vita2d_scissor_end(
void *data,
unsigned video_width,
unsigned video_height)
{
vita2d_set_region_clip(SCE_GXM_REGION_CLIP_NONE, 0, 0,
video_width, video_height);
vita2d_disable_clipping();
}
gfx_display_ctx_driver_t gfx_display_ctx_vita2d = {
gfx_display_vita2d_draw,
gfx_display_vita2d_draw_pipeline,
gfx_display_vita2d_viewport,
gfx_display_vita2d_blend_begin,
gfx_display_vita2d_blend_end,
gfx_display_vita2d_restore_clear_color,
gfx_display_vita2d_clear_color,
gfx_display_vita2d_get_default_mvp,
gfx_display_vita2d_get_default_vertices,
gfx_display_vita2d_get_default_tex_coords,
gfx_display_vita2d_font_init_first,
GFX_VIDEO_DRIVER_VITA2D,
"vita2d",
true,
gfx_display_vita2d_scissor_begin,
gfx_display_vita2d_scissor_end
};