mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 12:32:52 +00:00
083f1cdffe
Move Wii and PS3 hid drivers into the common source directory. Use the Wii and PS3 hid drivers on OSX when appropriate. Notably OSX now has WiiMote support.
347 lines
20 KiB
C
347 lines
20 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013 - Jason Fetters
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __APPLE_RARCH_SETTING_DATA_H__
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#define __APPLE_RARCH_SETTING_DATA_H__
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#include "general.h"
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enum setting_type { ST_NONE, ST_BOOL, ST_INT, ST_FLOAT, ST_PATH, ST_STRING, ST_HEX, ST_BIND,
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ST_GROUP, ST_SUB_GROUP, ST_END_GROUP, ST_END_SUB_GROUP };
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typedef struct
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{
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enum setting_type type;
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const char* name;
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void* value;
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uint32_t size;
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const char* short_description;
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uint32_t input_player;
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double min;
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double max;
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bool allow_blank;
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} rarch_setting_t;
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extern struct settings fake_settings;
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extern struct global fake_extern;
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// HACK
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#define g_settings fake_settings
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#define g_extern fake_extern
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#define START_GROUP(NAME) { ST_GROUP, NAME },
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#define END_GROUP() { ST_END_GROUP },
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#define START_SUB_GROUP(NAME) { ST_SUB_GROUP, NAME },
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#define END_SUB_GROUP() { ST_END_SUB_GROUP },
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#define CONFIG_BOOL(TARGET, NAME, SHORT) { ST_BOOL, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_INT(TARGET, NAME, SHORT) { ST_INT, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_FLOAT(TARGET, NAME, SHORT) { ST_FLOAT, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_PATH(TARGET, NAME, SHORT) { ST_PATH, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_STRING(TARGET, NAME, SHORT) { ST_STRING, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_HEX(TARGET, NAME, SHORT) { ST_HEX, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_BIND(TARGET, PLAYER, NAME, SHORT) { ST_BIND, NAME, &TARGET, sizeof(TARGET), SHORT, PLAYER },
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const rarch_setting_t setting_data[] =
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{
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/***********/
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/* DRIVERS */
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/***********/
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#if 0
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START_GROUP("Drivers")
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START_SUB_GROUP("Drivers")
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CONFIG_STRING(g_settings.video.driver, "video_driver", "Video Driver")
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CONFIG_STRING(g_settings.video.gl_context, "video_gl_context", "OpenGL Driver")
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CONFIG_STRING(g_settings.audio.driver, "audio_driver", "Audio Driver")
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CONFIG_STRING(g_settings.input.driver, "input_driver", "Input Driver")
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CONFIG_STRING(g_settings.input.joypad_driver, "input_joypad_driver", "Joypad Driver")
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END_SUB_GROUP()
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END_GROUP()
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#endif
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/*********/
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/* PATHS */
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/*********/
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START_GROUP("Paths")
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START_SUB_GROUP("Paths")
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CONFIG_PATH(g_settings.libretro, "libretro_path", "libretro Path")
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CONFIG_PATH(g_settings.core_options_path, "core_options_path", "Core Options Path")
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CONFIG_PATH(g_settings.screenshot_directory, "screenshot_directory", "Screenshot Directory")
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CONFIG_PATH(g_settings.cheat_database, "cheat_database_path", "Cheat Database")
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CONFIG_PATH(g_settings.cheat_settings_path, "cheat_settings_path", "Cheat Settings")
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CONFIG_PATH(g_settings.game_history_path, "game_history_path", "Game History Path")
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CONFIG_INT(g_settings.game_history_size, "game_history_size", "Game History Size")
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#ifdef HAVE_RGUI
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CONFIG_PATH(g_settings.rgui_browser_directory, "rgui_browser_directory", "Browser Directory")
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#endif
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#ifdef HAVE_OVERLAY
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CONFIG_PATH(g_extern.overlay_dir, "overlay_directory", "Overlay Directory")
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#endif
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END_SUB_GROUP()
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END_GROUP()
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/*************/
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/* EMULATION */
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/*************/
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START_GROUP("Emulation")
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START_SUB_GROUP("Emulation")
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CONFIG_BOOL(g_settings.pause_nonactive, "pause_nonactive", "Pause when inactive")
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CONFIG_BOOL(g_settings.rewind_enable, "rewind_enable", "Enable Rewind")
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CONFIG_INT(g_settings.rewind_buffer_size, "rewind_buffer_size", "Rewind Buffer Size") /* *= 1000000 */
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CONFIG_INT(g_settings.rewind_granularity, "rewind_granularity", "Rewind Granularity")
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CONFIG_FLOAT(g_settings.slowmotion_ratio, "slowmotion_ratio", "Slow motion ratio") /* >= 1.0f */
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/* Saves */
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CONFIG_INT(g_settings.autosave_interval, "autosave_interval", "Autosave Interval")
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CONFIG_BOOL(g_settings.block_sram_overwrite, "block_sram_overwrite", "Block SRAM overwrite")
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CONFIG_BOOL(g_settings.savestate_auto_index, "savestate_auto_index", "Save State Auto Index")
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CONFIG_BOOL(g_settings.savestate_auto_save, "savestate_auto_save", "Auto Save State")
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CONFIG_BOOL(g_settings.savestate_auto_load, "savestate_auto_load", "Auto Load State")
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END_SUB_GROUP()
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END_GROUP()
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/*********/
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/* VIDEO */
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/*********/
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START_GROUP("Video")
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START_SUB_GROUP("Monitor")
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CONFIG_INT(g_settings.video.monitor_index, "video_monitor_index", "Monitor Index")
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CONFIG_BOOL(g_settings.video.fullscreen, "video_fullscreen", "Use Fullscreen mode") // if (!g_extern.force_fullscreen)
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CONFIG_BOOL(g_settings.video.windowed_fullscreen, "video_windowed_fullscreen", "Windowed Fullscreen Mode")
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CONFIG_INT(g_settings.video.fullscreen_x, "video_fullscreen_x", "Fullscreen Width")
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CONFIG_INT(g_settings.video.fullscreen_y, "video_fullscreen_y", "Fullscreen Height")
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CONFIG_FLOAT(g_settings.video.refresh_rate, "video_refresh_rate", "Refresh Rate")
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END_SUB_GROUP()
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#if 0
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/* Video: Window Manager */
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START_SUB_GROUP("Window Manager")
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CONFIG_BOOL(g_settings.video.disable_composition, "video_disable_composition", "Disable WM Composition")
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END_SUB_GROUP()
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#endif
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START_SUB_GROUP("Aspect")
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CONFIG_BOOL(g_settings.video.force_aspect, "video_force_aspect", "Force aspect ratio")
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CONFIG_FLOAT(g_settings.video.aspect_ratio, "video_aspect_ratio", "Aspect Ratio")
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CONFIG_BOOL(g_settings.video.aspect_ratio_auto, "video_aspect_ratio_auto", "Use Auto Aspect Ratio")
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CONFIG_INT(g_settings.video.aspect_ratio_idx, "aspect_ratio_index", "Aspect Ratio Index")
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END_SUB_GROUP()
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START_SUB_GROUP("Scaling")
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CONFIG_FLOAT(g_settings.video.xscale, "video_xscale", "X Scale")
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CONFIG_FLOAT(g_settings.video.yscale, "video_yscale", "Y Scale")
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CONFIG_BOOL(g_settings.video.scale_integer, "video_scale_integer", "Force integer scaling")
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CONFIG_INT(g_extern.console.screen.viewports.custom_vp.x, "custom_viewport_x", "Custom Viewport X")
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CONFIG_INT(g_extern.console.screen.viewports.custom_vp.y, "custom_viewport_y", "Custom Viewport Y")
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CONFIG_INT(g_extern.console.screen.viewports.custom_vp.width, "custom_viewport_width", "Custom Viewport Width")
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CONFIG_INT(g_extern.console.screen.viewports.custom_vp.height, "custom_viewport_height", "Custom Viewport Height")
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CONFIG_BOOL(g_settings.video.smooth, "video_smooth", "Use bilinear filtering")
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END_SUB_GROUP()
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START_SUB_GROUP("Shader")
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CONFIG_BOOL(g_settings.video.shader_enable, "video_shader_enable", "Enable Shaders")
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CONFIG_PATH(g_settings.video.shader_dir, "video_shader_dir", "Shader Directory")
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CONFIG_PATH(g_settings.video.shader_path, "video_shader", "Shader")
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END_SUB_GROUP()
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START_SUB_GROUP("Sync")
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CONFIG_BOOL(g_settings.video.threaded, "video_threaded", "Use threaded video")
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CONFIG_BOOL(g_settings.video.vsync, "video_vsync", "Use VSync")
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CONFIG_BOOL(g_settings.video.hard_sync, "video_hard_sync", "Use OpenGL Hard Sync")
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CONFIG_INT(g_settings.video.hard_sync_frames, "video_hard_sync_frames", "Number of Hard Sync frames") // 0 - 3
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END_SUB_GROUP()
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START_SUB_GROUP("Misc")
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CONFIG_BOOL(g_settings.video.post_filter_record, "video_post_filter_record", "Post filter record")
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CONFIG_BOOL(g_settings.video.gpu_record, "video_gpu_record", "GPU Record")
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CONFIG_BOOL(g_settings.video.gpu_screenshot, "video_gpu_screenshot", "GPU Screenshot")
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CONFIG_BOOL(g_settings.video.allow_rotate, "video_allow_rotate", "Allow rotation")
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CONFIG_BOOL(g_settings.video.crop_overscan, "video_crop_overscan", "Crop Overscan")
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#ifdef HAVE_DYLIB
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CONFIG_PATH(g_settings.video.filter_path, "video_filter", "Software filter"),
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#endif
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END_SUB_GROUP()
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START_SUB_GROUP("Messages")
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CONFIG_PATH(g_settings.video.font_path, "video_font_path", "Font Path")
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CONFIG_FLOAT(g_settings.video.font_size, "video_font_size", "Font Size")
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CONFIG_BOOL(g_settings.video.font_enable, "video_font_enable", "Font Enable")
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CONFIG_BOOL(g_settings.video.font_scale, "video_font_scale", "Font Scale")
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CONFIG_FLOAT(g_settings.video.msg_pos_x, "video_message_pos_x", "Message X Position")
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CONFIG_FLOAT(g_settings.video.msg_pos_y, "video_message_pos_y", "Message Y Position")
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/* message color */
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END_SUB_GROUP()
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END_GROUP()
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/*********/
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/* AUDIO */
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/*********/
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START_GROUP("Audio")
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START_SUB_GROUP("Audio")
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CONFIG_BOOL(g_settings.audio.enable, "audio_enable", "Enable")
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CONFIG_FLOAT(g_settings.audio.volume, "audio_volume", "Volume")
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/* Audio: Sync */
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CONFIG_BOOL(g_settings.audio.sync, "audio_sync", "Enable Sync")
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CONFIG_INT(g_settings.audio.latency, "audio_latency", "Latency")
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CONFIG_BOOL(g_settings.audio.rate_control, "audio_rate_control", "Enable Rate Control")
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CONFIG_FLOAT(g_settings.audio.rate_control_delta, "audio_rate_control_delta", "Rate Control Delta")
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/* Audio: Other */
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CONFIG_STRING(g_settings.audio.device, "audio_device", "Device")
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CONFIG_INT(g_settings.audio.out_rate, "audio_out_rate", "Ouput Rate")
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CONFIG_PATH(g_settings.audio.dsp_plugin, "audio_dsp_plugin", "DSP Plugin")
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END_SUB_GROUP()
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END_GROUP()
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/*********/
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/* INPUT */
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/*********/
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START_GROUP("Input")
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START_SUB_GROUP("Input")
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/* Input: Autoconfig */
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CONFIG_BOOL(g_settings.input.autodetect_enable, "input_autodetect_enable", "Use joypad autodetection")
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CONFIG_PATH(g_settings.input.autoconfig_dir, "joypad_autoconfig_dir", "Joypad Autoconfig Directory")
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/* Input: Joypad mapping */
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CONFIG_INT(g_settings.input.joypad_map[0], "input_player1_joypad_index", "Player 1 Pad Index")
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CONFIG_INT(g_settings.input.joypad_map[1], "input_player2_joypad_index", "Player 2 Pad Index")
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CONFIG_INT(g_settings.input.joypad_map[2], "input_player3_joypad_index", "Player 3 Pad Index")
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CONFIG_INT(g_settings.input.joypad_map[3], "input_player4_joypad_index", "Player 4 Pad Index")
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CONFIG_INT(g_settings.input.joypad_map[4], "input_player5_joypad_index", "Player 5 Pad Index")
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/* Input: Turbo/Axis options */
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CONFIG_FLOAT(g_settings.input.axis_threshold, "input_axis_threshold", "Axis Deadzone")
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CONFIG_INT(g_settings.input.turbo_period, "input_turbo_period", "Turbo Period")
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CONFIG_INT(g_settings.input.turbo_duty_cycle, "input_duty_cycle", "Duty Cycle")
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/* Input: Misc */
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CONFIG_BOOL(g_settings.input.netplay_client_swap_input, "netplay_client_swap_input", "Swap Netplay Input")
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CONFIG_BOOL(g_settings.input.debug_enable, "input_debug_enable", "Enable Input Debugging")
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/* Input: Overlay */
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#ifdef HAVE_OVERLAY
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CONFIG_PATH(g_settings.input.overlay, "input_overlay", "Input Overlay")
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CONFIG_FLOAT(g_settings.input.overlay_opacity, "input_overlay_opacity", "Overlay Opacity")
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CONFIG_FLOAT(g_settings.input.overlay_scale, "input_overlay_scale", "Overlay Scale")
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#endif
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/* Input: Android */
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#ifdef ANDROID
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CONFIG_INT(g_settings.input.back_behavior, "input_back_behavior", "Back Behavior")
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CONFIG_INT(g_settings.input.icade_profile[0], "input_autodetect_icade_profile_pad1", "iCade 1")
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CONFIG_INT(g_settings.input.icade_profile[1], "input_autodetect_icade_profile_pad2", "iCade 2")
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CONFIG_INT(g_settings.input.icade_profile[2], "input_autodetect_icade_profile_pad3", "iCade 3")
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CONFIG_INT(g_settings.input.icade_profile[3], "input_autodetect_icade_profile_pad4", "iCade 4")
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#endif
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END_SUB_GROUP()
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START_SUB_GROUP("Meta Keys")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_FAST_FORWARD_KEY], 0, "toggle_fast_forward", "Fast forward toggle")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_FAST_FORWARD_HOLD_KEY], 0, "hold_fast_forward", "Fast forward hold")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_LOAD_STATE_KEY], 0, "load_state", "Load state")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_SAVE_STATE_KEY], 0, "save_state", "Save state")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_FULLSCREEN_TOGGLE_KEY], 0, "toggle_fullscreen", "Fullscreen toggle")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_QUIT_KEY], 0, "exit_emulator", "Quit RetroArch")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_STATE_SLOT_PLUS], 0, "state_slot_increase", "Savestate slot +")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_STATE_SLOT_MINUS], 0, "state_slot_decrease", "Savestate slot -")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_REWIND], 0, "rewind", "Rewind")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_MOVIE_RECORD_TOGGLE], 0, "movie_record_toggle", "Movie record toggle")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_PAUSE_TOGGLE], 0, "pause_toggle", "Pause toggle")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_FRAMEADVANCE], 0, "frame_advance", "Frameadvance")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_RESET], 0, "reset", "Reset game")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_SHADER_NEXT], 0, "shader_next", "Next shader")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_SHADER_PREV], 0, "shader_prev", "Previous shader")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_CHEAT_INDEX_PLUS], 0, "cheat_index_plus", "Cheat index +")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_CHEAT_INDEX_MINUS], 0, "cheat_index_minus", "Cheat index -")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_CHEAT_TOGGLE], 0, "cheat_toggle", "Cheat toggle")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_SCREENSHOT], 0, "screenshot", "Take screenshot")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_DSP_CONFIG], 0, "dsp_config", "DSP config")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_MUTE], 0, "audio_mute", "Audio mute toggle")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_NETPLAY_FLIP], 0, "netplay_flip_players", "Netplay flip players")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_SLOWMOTION], 0, "slowmotion", "Slow motion")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_ENABLE_HOTKEY], 0, "enable_hotkey", "Enable hotkeys")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_VOLUME_UP], 0, "volume_up", "Volume +")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_VOLUME_DOWN], 0, "volume_down", "Volume -")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_OVERLAY_NEXT], 0, "overlay_next", "Overlay next")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_DISK_EJECT_TOGGLE], 0, "disk_eject_toggle", "Disk eject toggle")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_DISK_NEXT], 0, "disk_next", "Disk next")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_GRAB_MOUSE_TOGGLE], 0, "grab_mouse_toggle", "Grab mouse toggle")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_MENU_TOGGLE], 0, "menu_toggle", "RGUI menu toggle")
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END_SUB_GROUP()
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START_SUB_GROUP("Player 1")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_UP], 1, "up", "Up D-pad")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_DOWN], 1, "down", "Down D-pad")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_LEFT], 1, "left", "Left D-pad")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_RIGHT], 1, "right", "Right D-pad")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_SELECT],1, "select", "Select button")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_START], 1, "start", "Start button")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_B], 1, "b", "B button (down)")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_A], 1, "a", "A button (right)")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_X], 1, "x", "X button (top)")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_Y], 1, "y", "Y button (left)")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_L], 1, "l", "L button (left shoulder)")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_R], 1, "r", "R button (right shoulder)")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_L2], 1, "l2", "L2 button (left shoulder #2)")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_R2], 1, "r2", "R2 button (right shoulder #2)")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_L3], 1, "l3", "L3 button (left analog button)")
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CONFIG_BIND(g_settings.input.binds[0][RETRO_DEVICE_ID_JOYPAD_R3], 1, "r3", "R3 button (right analog button)")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_ANALOG_LEFT_Y_MINUS], 1, "l_y_minus", "Left analog Y- (up)")
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CONFIG_BIND(g_settings.input.binds[0][RARCH_ANALOG_LEFT_Y_PLUS], 1, "l_y_plus", "Left analog Y+ (down)")
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|
CONFIG_BIND(g_settings.input.binds[0][RARCH_ANALOG_LEFT_X_MINUS], 1, "l_x_minus", "Left analog X- (left)")
|
|
CONFIG_BIND(g_settings.input.binds[0][RARCH_ANALOG_LEFT_X_PLUS], 1, "l_x_plus", "Left analog X+ (right)")
|
|
CONFIG_BIND(g_settings.input.binds[0][RARCH_ANALOG_RIGHT_Y_MINUS], 1, "r_y_minus", "Right analog Y- (up)")
|
|
CONFIG_BIND(g_settings.input.binds[0][RARCH_ANALOG_RIGHT_Y_PLUS], 1, "r_y_plus", "Right analog Y+ (down)")
|
|
CONFIG_BIND(g_settings.input.binds[0][RARCH_ANALOG_RIGHT_X_MINUS], 1, "r_x_minus", "Right analog X- (left)")
|
|
CONFIG_BIND(g_settings.input.binds[0][RARCH_ANALOG_RIGHT_X_PLUS], 1, "r_x_plus", "Right analog X+ (right)")
|
|
CONFIG_BIND(g_settings.input.binds[0][RARCH_TURBO_ENABLE], 1, "turbo", "Turbo enable")
|
|
END_SUB_GROUP()
|
|
END_GROUP()
|
|
|
|
/********/
|
|
/* Misc */
|
|
/********/
|
|
START_GROUP("Misc")
|
|
START_SUB_GROUP("Misc")
|
|
CONFIG_BOOL(g_extern.config_save_on_exit, "config_save_on_exit", "Save Config On Exit")
|
|
CONFIG_BOOL(g_settings.network_cmd_enable, "network_cmd_enable", "Network Commands")
|
|
CONFIG_INT(g_settings.network_cmd_port, "network_cmd_port", "Network Command Port")
|
|
CONFIG_BOOL(g_settings.stdin_cmd_enable, "stdin_cmd_enable", "stdin command")
|
|
END_SUB_GROUP()
|
|
END_GROUP()
|
|
|
|
{ 0 }
|
|
};
|
|
|
|
// HACK
|
|
#undef g_settings
|
|
#undef g_extern
|
|
|
|
// Keyboard
|
|
#include "keycode.h"
|
|
|
|
#endif |