RetroArch/input/drivers/ps3_input.c
neil4 b98c53ddb7
Improve haptic feedback for input overlays (#14517)
Repurpose vibrate_on_keypress to enable device's standard keypress feedback on overlay key/button state changes

- Add keypress_vibrate function ptr to input_driver_t (only implemented on Android for now)
- (Android) Remove APP_CMD_VIBRATE_KEYPRESS
- (Android) Add doHapticFeedback, called directly to avoid latency
2022-10-16 09:58:09 +02:00

224 lines
5.0 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdlib.h>
#ifndef __PSL1GHT__
#include <sdk_version.h>
#endif
#include <boolean.h>
#include <libretro.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include <defines/ps3_defines.h>
#include "../input_driver.h"
#ifdef HAVE_MOUSE
#ifndef MAX_MICE
#define MAX_MICE 7
#endif
#endif
/* TODO/FIXME -
* fix game focus toggle */
typedef struct
{
float x;
float y;
float z;
} sensor_t;
typedef struct ps3_input
{
#ifdef HAVE_MOUSE
unsigned mice_connected;
#else
void *empty;
#endif
} ps3_input_t;
#ifdef HAVE_MOUSE
static void ps3_input_poll(void *data)
{
CellMouseInfo mouse_info;
ps3_input_t *ps3 = (ps3_input_t*)data;
cellMouseGetInfo(&mouse_info);
ps3->mice_connected = mouse_info.now_connect;
}
static int16_t ps3_mouse_device_state(ps3_input_t *ps3,
unsigned user, unsigned id)
{
CellMouseData mouse_state;
cellMouseGetData(id, &mouse_state);
if (!ps3->mice_connected)
return 0;
switch (id)
{
/* TODO: mouse wheel up/down */
case RETRO_DEVICE_ID_MOUSE_LEFT:
return (mouse_state.buttons & CELL_MOUSE_BUTTON_1);
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return (mouse_state.buttons & CELL_MOUSE_BUTTON_2);
case RETRO_DEVICE_ID_MOUSE_X:
return (mouse_state.x_axis);
case RETRO_DEVICE_ID_MOUSE_Y:
return (mouse_state.y_axis);
}
return 0;
}
#endif
static int16_t ps3_input_state(
void *data,
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
rarch_joypad_info_t *joypad_info,
const retro_keybind_set *binds,
bool keyboard_mapping_blocked,
unsigned port,
unsigned device,
unsigned idx,
unsigned id)
{
ps3_input_t *ps3 = (ps3_input_t*)data;
if (!ps3)
return 0;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
case RETRO_DEVICE_ANALOG:
break;
#if 0
case RETRO_DEVICE_SENSOR_ACCELEROMETER:
switch (id)
{
/* Fixed range of 0x000 - 0x3ff */
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_X:
return ps3->accelerometer_state[port].x;
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Y:
return ps3->accelerometer_state[port].y;
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Z:
return ps3->accelerometer_state[port].z;
default:
break;
}
break;
#endif
#ifdef HAVE_MOUSE
case RETRO_DEVICE_MOUSE:
return ps3_mouse_device_state(data, port, id);
#endif
}
return 0;
}
static void ps3_input_free_input(void *data)
{
ps3_input_t *ps3 = (ps3_input_t*)data;
if (!ps3)
return;
#ifdef HAVE_MOUSE
cellMouseEnd();
#endif
free(data);
}
static void* ps3_input_init(const char *joypad_driver)
{
ps3_input_t *ps3 = (ps3_input_t*)calloc(1, sizeof(*ps3));
if (!ps3)
return NULL;
#ifdef HAVE_MOUSE
cellMouseInit(MAX_MICE);
#endif
return ps3;
}
static uint64_t ps3_input_get_capabilities(void *data)
{
return
#ifdef HAVE_MOUSE
(1 << RETRO_DEVICE_MOUSE) |
#endif
(1 << RETRO_DEVICE_JOYPAD)
| (1 << RETRO_DEVICE_ANALOG);
}
static bool ps3_input_set_sensor_state(void *data, unsigned port,
enum retro_sensor_action action, unsigned event_rate)
{
CellPadInfo2 pad_info;
switch (action)
{
case RETRO_SENSOR_ACCELEROMETER_ENABLE:
cellPadGetInfo2(&pad_info);
if ((pad_info.device_capability[port]
& CELL_PAD_CAPABILITY_SENSOR_MODE)
== CELL_PAD_CAPABILITY_SENSOR_MODE)
{
cellPadSetPortSetting(port, CELL_PAD_SETTING_SENSOR_ON);
return true;
}
break;
case RETRO_SENSOR_ACCELEROMETER_DISABLE:
cellPadSetPortSetting(port, 0);
return true;
default:
break;
}
return false;
}
input_driver_t input_ps3 = {
ps3_input_init,
#ifdef HAVE_MOUSE
ps3_input_poll,
#else
NULL, /* poll */
#endif
ps3_input_state,
ps3_input_free_input,
ps3_input_set_sensor_state,
NULL,
ps3_input_get_capabilities,
"ps3",
NULL, /* grab_mouse */
NULL,
NULL
};