mirror of
https://github.com/libretro/RetroArch
synced 2025-02-11 15:40:28 +00:00
(Xbox 1) Todo: Pass arguments (filename, settings, etc.. ?) into core.xbe or read tmp.retro and get the filename / settings from there
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
/**
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* Surreal 64 Launcher (C) 2003
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version. This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details. You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. To contact the
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* authors: email: buttza@hotmail.com, lantus@lantus-x.com
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*/
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#pragma once
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#include "Global.h"
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#include "IniFile.h"
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#include "Surface.h"
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class Rom
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{
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public:
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Rom();
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~Rom();
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bool Load(const string &szFilename);
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bool LoadFromCache(const string &szFilename, const string &szBoxArtFilename);
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string GetFileName();
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string GetBoxArtFilename();
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string GetComments();
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CSurface &GetTexture();
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private:
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string m_szFilename;
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string m_szBoxArtFilename;
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bool m_bLoaded;
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CSurface m_texture;
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};
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