mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 03:32:46 +00:00
7448fd3157
=== DETAILS Since @aliaspider wants the `wiiu/` to be something of a mini-SDK, I've reorganized the code I put in there: - `wiiu/main.c` now only has the ELF/RPX entrypoints, and the code used by those entrypoints, with RA code removed (e.g. swapped retro_sleep() for usleep()). These entrypoints then call main() ... - Moved `main()` and its support functions back into `frontend/drivers/platform_wiiu.c` I also renamed some of the support functions I wrote, and better organized them within the code. - Moved `wiiu/input/` into the `input/` hierarchy: * The joypad drivers now live in `input/drivers_joypad/wiiu/` * The HID driver now lives in `input/drivers_hid/` * The Wii U specific headers now live in `input/include/wiiu` * I added `input/include` into the include search path to avoid using really ugly relative includes