mirror of
https://github.com/libretro/RetroArch
synced 2025-02-01 00:32:46 +00:00
704cc61fd8
== DETAILS The gamepad didn't work because I had tried to rename the pad from 'WIIU Gamepad' to 'WiiU Gamepad'. I added some debug logging and (to cut out a lot of trial-and-error) discovered that the reason it didn't work was because a bug in a macro was using the define literally instead of substituting it (so e.g. the autodetect handler was trying to match 'WiiU Gamepad' against the literal string 'PAD_NAME_WIIU_GAMEPAD'). - Fixed the macro bug - Left a minimal amount of the debug logging in place; may come in handy for someone else. - Updated wpad/kpad/hidpad to use the define constants == TESTING Did a test build and confirmed the gamepad responded.
100 lines
2.3 KiB
C
100 lines
2.3 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2017 - Ali Bouhlel
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wiiu/pad_driver.h>
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static bool hidpad_init(void *data);
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static bool hidpad_query_pad(unsigned pad);
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static void hidpad_destroy(void);
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static bool hidpad_button(unsigned pad, uint16_t button);
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static void hidpad_get_buttons(unsigned pad, retro_bits_t *state);
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static int16_t hidpad_axis(unsigned pad, uint32_t axis);
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static void hidpad_poll(void);
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static const char *hidpad_name(unsigned pad);
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static bool ready = false;
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// if the GameCube adapter is attached, this will be the offset
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// of the first pad.
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static unsigned gca_pad = 0;
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static joypad_connection_t *hid_pads;
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static bool hidpad_init(void *data)
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{
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(void *)data;
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hid_pads = pad_connection_init(MAX_USERS-(WIIU_WIIMOTE_CHANNELS+1));
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hidpad_poll();
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ready = true;
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return true;
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}
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static bool hidpad_query_pad(unsigned pad)
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{
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return (pad > WIIU_WIIMOTE_CHANNELS && pad < MAX_USERS);
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}
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static void hidpad_destroy(void)
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{
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ready = false;
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if(hid_pads) {
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pad_connection_destroy(hid_pads);
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hid_pads = NULL;
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}
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}
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static bool hidpad_button(unsigned pad, uint16_t button)
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{
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return false;
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}
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static void hidpad_get_buttons(unsigned pad, retro_bits_t *state)
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{
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BIT256_CLEAR_ALL_PTR(state);
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}
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static int16_t hidpad_axis(unsigned pad, uint32_t axis)
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{
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return 0;
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}
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static void hidpad_poll(void)
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{
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}
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static const char *hidpad_name(unsigned pad)
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{
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if(!hidpad_query_pad(pad))
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return "n/a";
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return PAD_NAME_HID;
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}
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input_device_driver_t hidpad_driver =
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{
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hidpad_init,
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hidpad_query_pad,
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hidpad_destroy,
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hidpad_button,
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hidpad_get_buttons,
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hidpad_axis,
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hidpad_poll,
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NULL,
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hidpad_name,
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"hid"
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};
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