mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 12:32:52 +00:00
704cc61fd8
== DETAILS The gamepad didn't work because I had tried to rename the pad from 'WIIU Gamepad' to 'WiiU Gamepad'. I added some debug logging and (to cut out a lot of trial-and-error) discovered that the reason it didn't work was because a bug in a macro was using the define literally instead of substituting it (so e.g. the autodetect handler was trying to match 'WiiU Gamepad' against the literal string 'PAD_NAME_WIIU_GAMEPAD'). - Fixed the macro bug - Left a minimal amount of the debug logging in place; may come in handy for someone else. - Updated wpad/kpad/hidpad to use the define constants == TESTING Did a test build and confirmed the gamepad responded.