mirror of
https://github.com/libretro/RetroArch
synced 2025-02-02 14:54:10 +00:00
542 lines
15 KiB
C
542 lines
15 KiB
C
#include <stdint.h>
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#include <stdlib.h>
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#include <boolean.h>
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#include <string.h>
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#include <formats/mpng.h>
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#ifndef HAVE_ZLIB
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# define MINIZ_HEADER_FILE_ONLY
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# include "miniz.c"
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static void tinfl_deinit(tinfl_decompressor* r) {}
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#else
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# include <zlib.h>
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typedef z_stream tinfl_decompressor;
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typedef int tinfl_status;
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static uint32_t mz_crc32(uint32_t crc,
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const uint8_t* buf, size_t len)
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{
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return crc32(crc, buf, len);
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}
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enum {
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TINFL_FLAG_PARSE_ZLIB_HEADER = 1,
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TINFL_FLAG_HAS_MORE_INPUT = 2,
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TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF = 4,
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TINFL_FLAG_COMPUTE_ADLER32 = 8,
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TINFL_STATUS_DONE = Z_STREAM_END
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};
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static void tinfl_init(tinfl_decompressor *r)
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{
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memset(r, 0, sizeof(*r));
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inflateInit(r);
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}
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static tinfl_status tinfl_decompress(tinfl_decompressor* r,
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const uint8_t * pIn_buf_next, size_t* pIn_buf_size,
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uint8_t * pOut_buf_start, uint8_t * pOut_buf_next, size_t* pOut_buf_size,
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uint32_t decomp_flags)
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{
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r->next_in = (Bytef*)pIn_buf_next;
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r->avail_in = *pIn_buf_size;
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r->next_out = pOut_buf_next;
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r->avail_out = *pOut_buf_size;
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return inflate(r, (decomp_flags & TINFL_FLAG_HAS_MORE_INPUT)
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? Z_NO_FLUSH : Z_SYNC_FLUSH);
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}
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static void tinfl_deinit(tinfl_decompressor* r)
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{
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inflateEnd(r);
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}
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#endif
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uint32_t read8r(const uint8_t* source)
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{
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return *source;
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}
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uint32_t read24r(const uint8_t* source)
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{
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return ((source[0] << 16) | (source[1] << 8) | (source[2] << 0));
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}
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uint32_t read32r(const uint8_t* source)
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{
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return ((source[0] << 24) | (source[1] << 16) | (source[2] << 8) | (source[3] << 0));
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}
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#define read8(target) do { target=read8r(chunkdata); chunkdata++; } while(0)
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#define read24(target) do { target=read24r(chunkdata); chunkdata+=3; } while(0)
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#define read32(target) do { target=read32r(chunkdata); chunkdata+=4; } while(0)
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bool png_decode(const void * pngdata, size_t pnglen, struct mpng_image * img, enum video_format format)
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{
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tinfl_decompressor inflator;
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unsigned i;
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unsigned b, x, y;
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unsigned int bitsperchannel;
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unsigned int colortype;
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unsigned int compressiontype;
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unsigned int filtertype;
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unsigned int interlacetype;
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unsigned int bpl;
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unsigned int width;
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unsigned int height;
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uint8_t * pixelsat;
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uint8_t * pixelsend;
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unsigned int palette[256];
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int palettelen = 0;
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const uint8_t *data = NULL;
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const uint8_t *dataend = NULL;
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uint8_t * pixels = NULL;
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memset(img, 0, sizeof(struct mpng_image));
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if (format!=FMT_RGB888 && format!=FMT_XRGB8888 && format!=FMT_ARGB8888)
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return false;
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if (pnglen<8)
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return false;
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data = (const uint8_t*)pngdata;
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if (!data)
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return false;
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if (memcmp(data, "\x89PNG\r\n\x1A\n", 8))
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return false;
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dataend = data + pnglen;
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data += 8;
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/* not gonna catch palette overflows */
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memset(palette, 0, sizeof(palette));
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tinfl_init(&inflator);
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while (true)
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{
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unsigned int chunklen;
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unsigned int chunktype;
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unsigned int chunkchecksum;
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unsigned int actualchunkchecksum;
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const uint8_t * chunkdata = NULL;
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if (data + 4 + 4 > dataend)
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goto bad;
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chunklen = read32r(data);
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chunktype = read32r(data + 4);
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if (chunklen >= 0x80000000)
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goto bad;
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if (data + 4 + chunklen + 4 > dataend)
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goto bad;
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chunkchecksum = mz_crc32(mz_crc32(0, NULL, 0), (uint8_t*)data+4, 4+chunklen);
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chunkdata = data+4+4;
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actualchunkchecksum = read32r(data+4+4+chunklen);
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if (actualchunkchecksum != chunkchecksum)
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goto bad;
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data += 4 + 4 + chunklen + 4;
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switch (chunktype)
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{
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case 0x49484452: //IHDR
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{
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read32(width);
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read32(height);
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read8(bitsperchannel);
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read8(colortype);
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read8(compressiontype);
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read8(filtertype);
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read8(interlacetype);
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if (width>=0x80000000)
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goto bad;
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if (width==0)
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goto bad;
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if (height>=0x80000000)
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goto bad;
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if (height==0)
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goto bad;
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if (colortype!=2 && colortype!=3 && colortype!=6)
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goto bad;
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//Greyscale 0
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//Truecolour 2
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//Indexed-colour 3
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//Greyscale with alpha 4
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//Truecolour with alpha 6
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if (colortype==2 && bitsperchannel!=8)
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goto bad;//truecolor; can be 16bpp but I don't want that.
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if (colortype==3 && bitsperchannel!=1 && bitsperchannel!=2 && bitsperchannel!=4 && bitsperchannel!=8)
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goto bad;//paletted
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if (colortype==6 && bitsperchannel!=8)
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goto bad;//truecolor with alpha
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if (colortype==6 && format!=FMT_ARGB8888)
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goto bad;//can only decode alpha on ARGB formats
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if (compressiontype!=0)
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goto bad;
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if (filtertype!=0)
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goto bad;
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if (interlacetype!=0 && interlacetype!=1)
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goto bad;
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if (colortype==2)
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bpl=3*width;
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if (colortype==3)
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bpl=(width*bitsperchannel + bitsperchannel-1)/8;
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if (colortype==6)
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bpl=4*width;
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pixels = (uint8_t*)malloc((bpl+1)*height); if (!pixels) goto bad;
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if (!pixels)
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goto bad;
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pixelsat = pixels;
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pixelsend = pixels+(bpl+1)*height;
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}
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break;
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case 0x504c5445: //PLTE
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{
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if (pixels == NULL || palettelen!=0)
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goto bad;
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if (chunklen == 0 || chunklen%3 || chunklen>3*256)
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goto bad;
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if (colortype!=3)
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break;//palette on rgb is allowed but rare, and it's just a recommendation anyways.
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palettelen = chunklen/3;
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for (i=0;i<palettelen;i++)
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{
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read24(palette[i]);
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palette[i]|=0xFF000000;
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}
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}
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break;
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case 0x74524E53: //tRNS
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{
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if (format!=FMT_ARGB8888 || pixels == NULL || pixels!=pixelsat)
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goto bad;
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if (colortype == 2)
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{
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if (palettelen == 0)
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goto bad;
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goto bad;
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}
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else if (colortype == 3)
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{
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goto bad;
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}
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else goto bad;
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}
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break;
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case 0x49444154: //IDAT
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{
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size_t chunklencopy, byteshere;
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tinfl_status status;
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if (pixels == NULL || (colortype == 3 && palettelen == 0))
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goto bad;
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chunklencopy = chunklen;
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byteshere = (pixelsend-pixelsat)+1;
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status = tinfl_decompress(&inflator, (const uint8_t*)chunkdata,
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&chunklencopy, pixels, pixelsat, &byteshere,
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TINFL_FLAG_HAS_MORE_INPUT | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF
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| TINFL_FLAG_PARSE_ZLIB_HEADER);
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pixelsat += byteshere;
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if (status<0)
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goto bad;
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}
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break;
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case 0x49454e44: //IEND
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{
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size_t zero, finalbytes;
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tinfl_status status;
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unsigned int bpppacked;
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uint8_t * out = NULL;
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uint8_t *filteredline = NULL;
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uint8_t *prevout = NULL;
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if (data!=dataend)
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goto bad;
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if (chunklen)
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goto bad;
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zero = 0;
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finalbytes = (pixelsend-pixelsat);
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status = tinfl_decompress(&inflator,
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(const uint8_t*)NULL, &zero, pixels, pixelsat, &finalbytes,
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TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF | TINFL_FLAG_PARSE_ZLIB_HEADER);
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pixelsat += finalbytes;
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if (status!=TINFL_STATUS_DONE)
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goto bad;
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if (pixelsat!=pixelsend)
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goto bad;//too little data (can't be too much because we didn't give it that buffer size)
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out = (uint8_t*)malloc(videofmt_byte_per_pixel(format)*width*height);
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if (!out)
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goto bad;
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//TODO: deinterlace at random point
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//run filters
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bpppacked = ((colortype == 2) ? 3 : (colortype == 6) ? 4 : 1);
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prevout = out + (4 * width * 1);
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if (!prevout)
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goto bad;
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//this will blow up if a 1px high image is filtered with Paeth, but who the hell would do that?
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if (height == 1)
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prevout=out;
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memset(prevout, 0, 4*width*1);//not using bpp here because we only need a chunk of black anyways
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filteredline = pixels;
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if (!filteredline)
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goto bad;
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for (y=0;y<height;y++)
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{
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uint8_t *thisout = out + (bpl*y);
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switch (*(filteredline++))
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{
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case 0:
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memcpy(thisout, filteredline, bpl);
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break;
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case 1:
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memcpy(thisout, filteredline, bpppacked);
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for (x=bpppacked;x<bpl;x++)
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thisout[x]=thisout[x-bpppacked]+filteredline[x];
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break;
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case 2:
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for (x=0;x<bpl;x++)
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{
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thisout[x]=prevout[x]+filteredline[x];
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}
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break;
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case 3:
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for (x=0;x<bpppacked;x++)
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{
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int a=0;
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int b=prevout[x];
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thisout[x]=(a+b)/2+filteredline[x];
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}
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for (x=bpppacked;x<bpl;x++)
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{
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int a=thisout[x-bpppacked];
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int b=prevout[x];
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thisout[x]=(a+b)/2+filteredline[x];
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}
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break;
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case 4:
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for (x=0;x<bpppacked;x++)
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{
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int prediction;
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int a = 0;
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int b = prevout[x];
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int c = 0;
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int p = a + b - c;
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int pa = abs(p - a);
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int pb = abs(p - b);
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int pc = abs(p - c);
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if (pa <= pb && pa <= pc)
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prediction = a;
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else if (pb <= pc)
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prediction = b;
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else
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prediction = c;
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thisout[x] = filteredline[x] + prediction;
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}
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for (x=bpppacked;x<bpl;x++)
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{
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int prediction;
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int a = thisout[x-bpppacked];
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int b = prevout[x];
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int c = prevout[x-bpppacked];
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int p = a + b - c;
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int pa = abs(p - a);
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int pb = abs(p - b);
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int pc = abs(p - c);
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if (pa <= pb && pa <= pc)
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prediction = a;
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else if (pb <= pc)
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prediction = b;
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else
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prediction = c;
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thisout[x] = filteredline[x] + prediction;
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}
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break;
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default:
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goto bad;
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}
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prevout=thisout;
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filteredline+=bpl;
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}
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//unpack paletted data
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//not sure if these aliasing tricks are valid, but the prerequisites for that bugging up are pretty much impossible to hit.
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if (colortype == 3)
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{
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switch (bitsperchannel)
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{
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case 1:
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{
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int y = height;
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uint8_t *outp = out + 3 * width * height;
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do
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{
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uint8_t *inp = out + y * bpl;
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int x = (width+7) / 8;
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do
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{
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x--;
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inp--;
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for (b = 0; b < 8; b++)
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{
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int rgb32=palette[((*inp)>>b)&1];
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*(--outp)=rgb32>>0;
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*(--outp)=rgb32>>8;
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*(--outp)=rgb32>>16;
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}
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} while(x);
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y--;
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} while(y);
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}
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break;
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case 2:
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{
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int y=height;
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uint8_t * outp=out+3*width*height;
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do
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{
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int x;
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unsigned char *inp = out + y * bpl;
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x =(width + 3) / 4;
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do {
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x--;
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inp--;
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for (b=0;b<8;b+=2)
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{
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int rgb32=palette[((*inp)>>b)&3];
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*(--outp)=rgb32>>0;
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*(--outp)=rgb32>>8;
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*(--outp)=rgb32>>16;
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}
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} while(x);
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y--;
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} while(y);
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}
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break;
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case 4:
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{
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int y=height;
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uint8_t * outp=out+3*width*height;
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do {
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unsigned char * inp=out+y*bpl;
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int x=(width+1)/2;
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do {
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x--;
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inp--;
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int rgb32=palette[*inp&15];
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*(--outp)=rgb32>>0;
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*(--outp)=rgb32>>8;
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*(--outp)=rgb32>>16;
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rgb32=palette[*inp>>4];
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*(--outp)=rgb32>>0;
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*(--outp)=rgb32>>8;
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*(--outp)=rgb32>>16;
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} while(x);
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y--;
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} while(y);
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}
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break;
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case 8:
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{
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uint8_t *inp = out+width*height;
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uint8_t *outp = out+3*width*height;
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int i=width*height;
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do {
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i--;
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inp-=1;
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int rgb32=palette[*inp];
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*(--outp)=rgb32>>0;
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*(--outp)=rgb32>>8;
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*(--outp)=rgb32>>16;
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} while(i);
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}
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break;
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}
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}
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//unpack to 32bpp if requested
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if (format != FMT_RGB888 && colortype == 2)
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{
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uint8_t *inp = out+width*height*3;
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uint32_t *outp = ((uint32_t*)out)+width*height;
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int i=width*height;
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do {
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i--;
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inp-=3;
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outp--;
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*outp = read24r(inp) | 0xFF000000;
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} while(i);
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}
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img->width=width;
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img->height=height;
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img->pixels=out;
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img->pitch=videofmt_byte_per_pixel(format)*width;
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img->format=format;
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tinfl_deinit(&inflator);
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free(pixels);
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return true;
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}
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break;
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default:
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if (!(chunktype&0x20000000))
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goto bad;//unknown critical
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//otherwise ignore
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}
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}
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bad:
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tinfl_deinit(&inflator);
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free(pixels);
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memset(img, 0, sizeof(struct mpng_image));
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return false;
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}
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