mirror of
https://github.com/libretro/RetroArch
synced 2025-01-31 15:32:59 +00:00
192 lines
7.0 KiB
YAML
192 lines
7.0 KiB
YAML
firmware: 3.60
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modules:
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libScePiglet:
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nid: 0x17402275
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libraries:
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libScePiglet:
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nid: 0xB4FE1ABB
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kernel: false
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functions:
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eglBindAPI: 0x37C31BA8
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eglBindTexImage: 0xA9E4D04C
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eglChooseConfig: 0xC99B47E7
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eglCopyBuffers: 0x6F33D405
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eglCreateContext: 0xA1037C4E
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eglCreatePbufferFromClientBuffer: 0x6637B29B
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eglCreatePbufferSurface: 0x24806915
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eglCreatePixmapSurface: 0x37DB8FB3
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eglCreateWindowSurface: 0x4B86317A
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eglDestroyContext: 0x48327C18
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eglDestroySurface: 0xBF950D4F
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eglGetConfigAttrib: 0x33A55EAB
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eglGetConfigs: 0x376A1FAC
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eglGetCurrentContext: 0xC0B5E867
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eglGetCurrentDisplay: 0xD37F0094
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eglGetCurrentSurface: 0xC0846221
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eglGetDisplay: 0x1AC9217F
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eglGetError: 0x05B99654
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eglGetProcAddress: 0x249A431A
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eglInitialize: 0xFA375DB4
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eglMakeCurrent: 0xDE064245
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eglQueryAPI: 0x5EF4C0F1
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eglQueryContext: 0x08DA40FE
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eglQueryString: 0x3A566D7A
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eglQuerySurface: 0xE996DE60
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eglReleaseTexImage: 0xA15242AE
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eglReleaseThread: 0xF0594F9E
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eglSurfaceAttrib: 0x668A8D7A
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eglSwapBuffers: 0x02AB000E
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eglSwapInterval: 0x2A1D182B
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eglTerminate: 0xEB997F00
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eglWaitClient: 0xB7659551
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eglWaitGL: 0x6B8A24F6
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eglWaitNative: 0x75A03EDD
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glActiveTexture: 0x25EE05B6
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glAttachShader: 0x73443D1C
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glBindAttribLocation: 0xC705E418
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glBindBuffer: 0x92326F33
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glBindFramebuffer: 0xEB77AF9F
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glBindRenderbuffer: 0xCCE43CA8
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glBindTexture: 0xCB5B4998
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glBlendColor: 0x666D119A
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glBlendEquation: 0xABBDA7B3
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glBlendEquationSeparate: 0xF0EDDF80
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glBlendFunc: 0x9C60A0B7
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glBlendFuncSeparate: 0xB7B96102
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glBufferData: 0x45B69004
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glBufferSubData: 0x7C4399A4
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glCheckFramebufferStatus: 0x1E60E2AC
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glClear: 0xFD616E54
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glClearColor: 0xE158C2DF
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glClearDepthf: 0xDE3A6A0B
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glClearStencil: 0x625CAA3E
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glColorMask: 0x612AE292
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glCompileShader: 0xC6D87A4A
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glCompressedTexImage2D: 0xEA17995E
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glCompressedTexSubImage2D: 0xA87590BC
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glCopyTexImage2D: 0xC7E233A0
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glCopyTexSubImage2D: 0x8453ECE1
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glCreateProgram: 0xE44D423F
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glCreateShader: 0xD871D1CA
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glCullFace: 0x2EE31A8F
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glDeleteBuffers: 0xC49399D4
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glDeleteFramebuffers: 0x4D459180
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glDeleteProgram: 0x9307F3B6
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glDeleteRenderbuffers: 0xF40183F5
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glDeleteShader: 0x8C508262
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glDeleteTextures: 0x2D3B8D28
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glDepthFunc: 0xD4026C17
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glDepthMask: 0xDB12CAB1
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glDepthRangef: 0xE0F36296
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glDetachShader: 0xE12CB853
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glDisable: 0x062DC4A1
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glDisableVertexAttribArray: 0x04A45F42
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glDrawArrays: 0xCCDE88D5
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glDrawArraysInstancedEXT: 0x37503E5A
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glDrawElements: 0xDEB4664C
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glDrawElementsInstancedEXT: 0x3A9EB810
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glEnable: 0xE49E018E
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glEnableVertexAttribArray: 0xBE2D4A9A
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glFinish: 0x77190A10
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glFlush: 0x1F6B9106
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glFramebufferRenderbuffer: 0x13F7D86B
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glFramebufferTexture2D: 0x8C9865DF
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glFrontFace: 0x896B5409
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glGenBuffers: 0x411E5F05
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glGenFramebuffers: 0x99E98BA1
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glGenRenderbuffers: 0x2B371E22
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glGenTextures: 0xF904C8A9
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glGenerateMipmap: 0x09711861
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glGetActiveAttrib: 0xA6CB93AF
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glGetActiveUniform: 0x50D3D6A9
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glGetAttachedShaders: 0x9C4EC92F
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glGetAttribLocation: 0x2303225D
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glGetBooleanv: 0x919FBCB7
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glGetBufferParameteriv: 0x9556172D
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glGetError: 0xC8C03673
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glGetFloatv: 0xDA2636B7
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glGetFramebufferAttachmentParameteriv: 0x3016648A
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glGetIntegerv: 0xD9448BAD
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glGetProgramInfoLog: 0x8045DA32
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glGetProgramiv: 0xCA4AC77B
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glGetRenderbufferParameteriv: 0x5FC9CFAB
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glGetShaderInfoLog: 0xD3457554
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glGetShaderPrecisionFormat: 0x6C12FE09
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glGetShaderSource: 0xF14E9C03
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glGetShaderiv: 0xC5FB8D46
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glGetString: 0xF214B167
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glGetTexParameterfv: 0x6671C2A4
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glGetTexParameteriv: 0x4B6BB901
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glGetUniformLocation: 0xF2D62010
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glGetUniformfv: 0x3E157E66
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glGetUniformiv: 0x5E3C0B3E
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glGetVertexAttribPointerv: 0xF12B5FB0
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glGetVertexAttribfv: 0x9F73C97F
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glGetVertexAttribiv: 0xCFE1A3B4
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glHint: 0x6648D437
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glIsBuffer: 0x8167B523
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glIsEnabled: 0xD8725045
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glIsFramebuffer: 0xFF9CDAAD
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glIsProgram: 0x729620C0
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glIsRenderbuffer: 0x1DCFE0A8
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glIsShader: 0xB8BB6E18
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glIsTexture: 0xB19483E6
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glLineWidth: 0x7D9E059E
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glLinkProgram: 0xA1BB2C9D
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glPigletGetShaderBinarySCE: 0x53DC54D7
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glPixelStorei: 0x5F83AB8A
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glPolygonOffset: 0x8EC1C847
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glReadPixels: 0x7210A817
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glReleaseShaderCompiler: 0xECAC91AF
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glRenderbufferStorage: 0x768C7D2C
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glSampleCoverage: 0x25147503
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glScissor: 0xA7ED2287
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glShaderBinary: 0xAF66D3C3
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glShaderSource: 0x4DB51DE5
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glStencilFunc: 0x4EC05FD3
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glStencilFuncSeparate: 0x2D105CEA
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glStencilMask: 0xE15DF15D
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glStencilMaskSeparate: 0x688F68A6
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glStencilOp: 0x7C28FCC4
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glStencilOpSeparate: 0x874968BE
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glTexImage2D: 0xED60A540
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glTexParameterf: 0x0AE8AE0F
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glTexParameterfv: 0x177054F1
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glTexParameteri: 0x9D3BCD17
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glTexParameteriv: 0xCF7F0CE8
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glTexStorage2DEXT: 0xBE3170D8
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glTexSubImage2D: 0x05438A86
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glTextureStorage2DEXT: 0x1C0D7734
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glUniform1f: 0xB3E0C8EC
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glUniform1fv: 0x48C40A03
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glUniform1i: 0x2D5C8DF7
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glUniform1iv: 0x0ADACCF2
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glUniform2f: 0x5A1F9B7C
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glUniform2fv: 0xFFBEB046
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glUniform2i: 0xF91D7F2B
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glUniform2iv: 0x2BD6D869
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glUniform3f: 0xCEAD46EA
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glUniform3fv: 0x77A7BD2A
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glUniform3i: 0xCFEB618A
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glUniform3iv: 0x64209852
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glUniform4f: 0x6BA3AC9A
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glUniform4fv: 0x303F92BD
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glUniform4i: 0x78795659
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glUniform4iv: 0xD8BA0FC7
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glUniformMatrix2fv: 0x882A4817
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glUniformMatrix3fv: 0x24FFEEB3
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glUniformMatrix4fv: 0x29D3F355
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glUseProgram: 0xD972A7BC
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glValidateProgram: 0x71DB1798
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glVertexAttrib1f: 0xC3A7D41D
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glVertexAttrib1fv: 0xB13B9680
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glVertexAttrib2f: 0x8661303D
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glVertexAttrib2fv: 0xF6D05E3B
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glVertexAttrib3f: 0xF314F7E0
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glVertexAttrib3fv: 0xAE3D9DB8
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glVertexAttrib4f: 0x39177628
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glVertexAttrib4fv: 0xFEC966A7
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glVertexAttribDivisorEXT: 0x38EE2459
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glVertexAttribPointer: 0x6D4FAFD2
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glViewport: 0x5D13E22B
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