mirror of
https://github.com/libretro/RetroArch
synced 2025-01-31 06:32:48 +00:00
929 lines
26 KiB
C
929 lines
26 KiB
C
/**
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* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free
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* Software Foundation, either version 3 of the License, or (at your option)
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* any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with RetroArch. If not, see <http://www.gnu.org/licenses/>.
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**/
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#include <string/stdstring.h>
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#include "input_driver.h"
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#ifdef HAVE_NETWORKING
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#include <net/net_compat.h>
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#include <net/net_socket.h>
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#endif
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#include "../retroarch.h"
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#include "../verbosity.h"
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#include "../configuration.h"
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#include "../list_special.h"
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#include "../performance_counters.h"
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#define HOLD_BTN_DELAY_SEC 2
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/**************************************/
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static void *input_null_init(const char *joypad_driver) { return (void*)-1; }
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static void input_null_poll(void *data) { }
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static int16_t input_null_input_state(
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void *data,
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const input_device_driver_t *joypad,
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const input_device_driver_t *sec_joypad,
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rarch_joypad_info_t *joypad_info,
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const struct retro_keybind **retro_keybinds,
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bool keyboard_mapping_blocked,
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unsigned port, unsigned device, unsigned index, unsigned id) { return 0; }
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static void input_null_free(void *data) { }
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static bool input_null_set_sensor_state(void *data, unsigned port,
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enum retro_sensor_action action, unsigned rate) { return false; }
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static float input_null_get_sensor_input(void *data, unsigned port, unsigned id) { return 0.0; }
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static uint64_t input_null_get_capabilities(void *data) { return 0; }
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static void input_null_grab_mouse(void *data, bool state) { }
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static bool input_null_grab_stdin(void *data) { return false; }
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static input_driver_t input_null = {
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input_null_init,
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input_null_poll,
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input_null_input_state,
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input_null_free,
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input_null_set_sensor_state,
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input_null_get_sensor_input,
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input_null_get_capabilities,
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"null",
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input_null_grab_mouse,
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input_null_grab_stdin
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};
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static input_device_driver_t null_joypad = {
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NULL, /* init */
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NULL, /* query_pad */
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NULL, /* destroy */
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NULL, /* button */
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NULL, /* state */
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NULL, /* get_buttons */
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NULL, /* axis */
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NULL, /* poll */
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NULL,
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NULL, /* name */
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"null",
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};
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#ifdef HAVE_HID
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static bool null_hid_joypad_query(void *data, unsigned pad) {
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return pad < MAX_USERS; }
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static const char *null_hid_joypad_name(
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void *data, unsigned pad) { return NULL; }
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static void null_hid_joypad_get_buttons(void *data,
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unsigned port, input_bits_t *state) { BIT256_CLEAR_ALL_PTR(state); }
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static int16_t null_hid_joypad_button(
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void *data, unsigned port, uint16_t joykey) { return 0; }
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static bool null_hid_joypad_rumble(void *data, unsigned pad,
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enum retro_rumble_effect effect, uint16_t strength) { return false; }
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static int16_t null_hid_joypad_axis(
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void *data, unsigned port, uint32_t joyaxis) { return 0; }
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static void *null_hid_init(void) { return (void*)-1; }
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static void null_hid_free(const void *data) { }
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static void null_hid_poll(void *data) { }
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static int16_t null_hid_joypad_state(
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void *data,
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rarch_joypad_info_t *joypad_info,
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const void *binds_data,
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unsigned port) { return 0; }
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static hid_driver_t null_hid = {
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null_hid_init, /* init */
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null_hid_joypad_query, /* joypad_query */
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null_hid_free, /* free */
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null_hid_joypad_button, /* button */
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null_hid_joypad_state, /* state */
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null_hid_joypad_get_buttons, /* get_buttons */
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null_hid_joypad_axis, /* axis */
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null_hid_poll, /* poll */
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null_hid_joypad_rumble, /* rumble */
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null_hid_joypad_name, /* joypad_name */
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"null",
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};
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#endif
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input_device_driver_t *joypad_drivers[] = {
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#ifdef HAVE_XINPUT
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&xinput_joypad,
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#endif
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#ifdef GEKKO
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&gx_joypad,
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#endif
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#ifdef WIIU
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&wiiu_joypad,
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#endif
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#ifdef _XBOX1
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&xdk_joypad,
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#endif
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#if defined(ORBIS)
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&ps4_joypad,
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#endif
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#if defined(__PSL1GHT__) || defined(__PS3__)
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&ps3_joypad,
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#endif
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#if defined(PSP) || defined(VITA)
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&psp_joypad,
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#endif
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#if defined(PS2)
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&ps2_joypad,
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#endif
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#ifdef _3DS
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&ctr_joypad,
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#endif
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#ifdef SWITCH
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&switch_joypad,
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#endif
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#ifdef HAVE_DINPUT
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&dinput_joypad,
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#endif
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#ifdef HAVE_UDEV
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&udev_joypad,
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#endif
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#if defined(__linux) && !defined(ANDROID)
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&linuxraw_joypad,
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#endif
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#ifdef HAVE_PARPORT
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&parport_joypad,
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#endif
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#ifdef ANDROID
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&android_joypad,
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#endif
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#if defined(HAVE_SDL) || defined(HAVE_SDL2)
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&sdl_joypad,
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#endif
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#if defined(DINGUX) && defined(HAVE_SDL_DINGUX)
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&sdl_dingux_joypad,
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#endif
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#ifdef __QNX__
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&qnx_joypad,
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#endif
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#ifdef HAVE_MFI
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&mfi_joypad,
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#endif
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#ifdef DJGPP
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&dos_joypad,
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#endif
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/* Selecting the HID gamepad driver disables the Wii U gamepad. So while
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* we want the HID code to be compiled & linked, we don't want the driver
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* to be selectable in the UI. */
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#if defined(HAVE_HID) && !defined(WIIU)
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&hid_joypad,
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#endif
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#ifdef EMSCRIPTEN
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&rwebpad_joypad,
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#endif
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&null_joypad,
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NULL,
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};
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input_driver_t *input_drivers[] = {
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#ifdef ORBIS
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&input_ps4,
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#endif
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#if defined(__PSL1GHT__) || defined(__PS3__)
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&input_ps3,
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#endif
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#if defined(SN_TARGET_PSP2) || defined(PSP) || defined(VITA)
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&input_psp,
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#endif
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#if defined(PS2)
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&input_ps2,
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#endif
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#if defined(_3DS)
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&input_ctr,
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#endif
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#if defined(SWITCH)
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&input_switch,
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#endif
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#if defined(HAVE_SDL) || defined(HAVE_SDL2)
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&input_sdl,
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#endif
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#if defined(DINGUX) && defined(HAVE_SDL_DINGUX)
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&input_sdl_dingux,
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#endif
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#ifdef HAVE_DINPUT
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&input_dinput,
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#endif
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#ifdef HAVE_X11
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&input_x,
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#endif
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#ifdef __WINRT__
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&input_uwp,
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#endif
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#ifdef XENON
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&input_xenon360,
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#endif
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#if defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1) || defined(__WINRT__)
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&input_xinput,
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#endif
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#ifdef GEKKO
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&input_gx,
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#endif
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#ifdef WIIU
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&input_wiiu,
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#endif
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#ifdef ANDROID
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&input_android,
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#endif
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#ifdef HAVE_UDEV
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&input_udev,
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#endif
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#if defined(__linux__) && !defined(ANDROID)
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&input_linuxraw,
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#endif
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#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL)
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&input_cocoa,
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#endif
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#ifdef __QNX__
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&input_qnx,
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#endif
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#ifdef EMSCRIPTEN
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&input_rwebinput,
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#endif
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#ifdef DJGPP
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&input_dos,
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#endif
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#if defined(_WIN32) && !defined(_XBOX) && _WIN32_WINNT >= 0x0501 && !defined(__WINRT__)
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#ifdef HAVE_WINRAWINPUT
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/* winraw only available since XP */
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&input_winraw,
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#endif
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#endif
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&input_null,
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NULL,
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};
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#ifdef HAVE_HID
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hid_driver_t *hid_drivers[] = {
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#if defined(HAVE_BTSTACK)
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&btstack_hid,
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#endif
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#if defined(__APPLE__) && defined(HAVE_IOHIDMANAGER)
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&iohidmanager_hid,
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#endif
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#if defined(HAVE_LIBUSB) && defined(HAVE_THREADS)
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&libusb_hid,
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#endif
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#ifdef HW_RVL
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&wiiusb_hid,
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#endif
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&null_hid,
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NULL,
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};
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#endif
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/**************************************/
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/* private function prototypes */
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static const input_device_driver_t *input_joypad_init_first(void *data);
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/**************************************/
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bool input_driver_set_rumble(
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input_driver_state_t *driver_state, unsigned port, unsigned joy_idx,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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const input_device_driver_t *primary_joypad;
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const input_device_driver_t *sec_joypad;
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bool rumble_state = false;
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if (!driver_state || (joy_idx >= MAX_USERS))
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return false;
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primary_joypad = driver_state->primary_joypad;
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sec_joypad = driver_state->secondary_joypad;
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if (primary_joypad && primary_joypad->set_rumble)
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rumble_state = primary_joypad->set_rumble(joy_idx, effect, strength);
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/* if sec_joypad exists, this set_rumble() return value will replace primary_joypad's return */
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if (sec_joypad && sec_joypad->set_rumble)
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rumble_state = sec_joypad->set_rumble(joy_idx, effect, strength);
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return rumble_state;
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}
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/**************************************/
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bool input_driver_set_sensor(
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input_driver_state_t *driver_state, unsigned port, bool sensors_enable,
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enum retro_sensor_action action, unsigned rate)
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{
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const input_driver_t *current_driver;
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void *current_data;
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if (!driver_state || !driver_state->current_data)
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return false;
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current_driver = driver_state->current_driver;
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current_data = driver_state->current_data;
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/* If sensors are disabled, inhibit any enable
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* actions (but always allow disable actions) */
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if (!sensors_enable &&
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((action == RETRO_SENSOR_ACCELEROMETER_ENABLE) ||
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(action == RETRO_SENSOR_GYROSCOPE_ENABLE) ||
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(action == RETRO_SENSOR_ILLUMINANCE_ENABLE)))
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return false;
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if (current_driver && current_driver->set_sensor_state)
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return current_driver->set_sensor_state(current_data,
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port, action, rate);
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return false;
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}
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/**************************************/
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float input_driver_get_sensor(
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input_driver_state_t *driver_state,
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unsigned port, bool sensors_enable, unsigned id)
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{
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const input_driver_t *current_driver;
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void *current_data;
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if (!driver_state || !driver_state->current_data)
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return 0.0f;
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current_driver = driver_state->current_driver;
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current_data = driver_state->current_data;
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if (sensors_enable && current_driver->get_sensor_input)
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return current_driver->get_sensor_input(current_data, port, id);
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return 0.0f;
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}
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const input_device_driver_t *input_joypad_init_driver(
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const char *ident, void *data)
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{
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unsigned i;
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if (ident && *ident)
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{
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for (i = 0; joypad_drivers[i]; i++)
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{
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if (string_is_equal(ident, joypad_drivers[i]->ident)
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&& joypad_drivers[i]->init)
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{
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void *ptr = joypad_drivers[i]->init(data);
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if (ptr)
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{
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RARCH_LOG("[Joypad]: Found joypad driver: \"%s\".\n",
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joypad_drivers[i]->ident);
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return joypad_drivers[i];
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}
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}
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}
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}
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return input_joypad_init_first(data); /* fall back to first available driver */
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}
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/**
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* Finds first suitable joypad driver and initializes. Used as a fallback by
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* input_joypad_init_driver when no matching driver is found.
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*
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* @param data joypad state data pointer, which can be NULL and will be
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* initialized by the new joypad driver, if one is found.
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*
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* @return joypad driver if found and initialized, otherwise NULL.
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**/
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static const input_device_driver_t *input_joypad_init_first(void *data)
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{
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unsigned i;
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for (i = 0; joypad_drivers[i]; i++)
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{
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if ( joypad_drivers[i]
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&& joypad_drivers[i]->init)
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{
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void *ptr = joypad_drivers[i]->init(data);
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if (ptr)
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{
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RARCH_LOG("[Joypad]: Found joypad driver: \"%s\".\n",
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joypad_drivers[i]->ident);
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return joypad_drivers[i];
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}
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}
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}
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return NULL;
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}
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bool input_driver_toggle_button_combo(
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unsigned mode,
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retro_time_t current_time,
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input_bits_t* p_input)
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{
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switch (mode)
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{
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case INPUT_TOGGLE_DOWN_Y_L_R:
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if (BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_DOWN) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_Y) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R))
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return true;
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break;
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case INPUT_TOGGLE_L3_R3:
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if (BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L3) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R3))
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return true;
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break;
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case INPUT_TOGGLE_L1_R1_START_SELECT:
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if (BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_START) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_SELECT))
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return true;
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break;
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case INPUT_TOGGLE_START_SELECT:
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if (BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_START) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_SELECT))
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return true;
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break;
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case INPUT_TOGGLE_L3_R:
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if (BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L3) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R))
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return true;
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break;
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case INPUT_TOGGLE_L_R:
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if (BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R))
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return true;
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break;
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case INPUT_TOGGLE_DOWN_SELECT:
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if (BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_DOWN) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_SELECT))
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return true;
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break;
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case INPUT_TOGGLE_L2_R2:
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if (BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L2) &&
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BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R2))
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return true;
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break;
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case INPUT_TOGGLE_HOLD_START:
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{
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static rarch_timer_t timer = {0};
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if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_START))
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{
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/* timer only runs while start is held down */
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timer.timer_end = true;
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timer.timer_begin = false;
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timer.timeout_end = 0;
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return false;
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}
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/* User started holding down the start button, start the timer */
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if (!timer.timer_begin)
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{
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uint64_t current_usec = cpu_features_get_time_usec();
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timer.timeout_us = HOLD_BTN_DELAY_SEC * 1000000;
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timer.current = current_usec;
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timer.timeout_end = timer.current + timer.timeout_us;
|
|
timer.timer_begin = true;
|
|
timer.timer_end = false;
|
|
}
|
|
|
|
timer.current = current_time;
|
|
timer.timeout_us = (timer.timeout_end - timer.current);
|
|
|
|
if (!timer.timer_end && (timer.timeout_us <= 0))
|
|
{
|
|
/* start has been held down long enough,
|
|
* stop timer and enter menu */
|
|
timer.timer_end = true;
|
|
timer.timer_begin = false;
|
|
timer.timeout_end = 0;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
case INPUT_TOGGLE_HOLD_SELECT:
|
|
{
|
|
static rarch_timer_t timer = {0};
|
|
|
|
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_SELECT))
|
|
{
|
|
/* timer only runs while select is held down */
|
|
timer.timer_end = true;
|
|
timer.timer_begin = false;
|
|
timer.timeout_end = 0;
|
|
return false;
|
|
}
|
|
|
|
/* user started holding down the select button, start the timer */
|
|
if (!timer.timer_begin)
|
|
{
|
|
uint64_t current_usec = cpu_features_get_time_usec();
|
|
timer.timeout_us = HOLD_BTN_DELAY_SEC * 1000000;
|
|
timer.current = current_usec;
|
|
timer.timeout_end = timer.current + timer.timeout_us;
|
|
timer.timer_begin = true;
|
|
timer.timer_end = false;
|
|
}
|
|
|
|
timer.current = current_time;
|
|
timer.timeout_us = (timer.timeout_end - timer.current);
|
|
|
|
if (!timer.timer_end && (timer.timeout_us <= 0))
|
|
{
|
|
/* select has been held down long enough,
|
|
* stop timer and enter menu */
|
|
timer.timer_end = true;
|
|
timer.timer_begin = false;
|
|
timer.timeout_end = 0;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
default:
|
|
case INPUT_TOGGLE_NONE:
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
int16_t input_state_wrap(
|
|
input_driver_t *current_input,
|
|
void *data,
|
|
const input_device_driver_t *joypad,
|
|
const input_device_driver_t *sec_joypad,
|
|
rarch_joypad_info_t *joypad_info,
|
|
const struct retro_keybind **binds,
|
|
bool keyboard_mapping_blocked,
|
|
unsigned _port,
|
|
unsigned device,
|
|
unsigned idx,
|
|
unsigned id)
|
|
{
|
|
int16_t ret = 0;
|
|
|
|
/* Do a bitwise OR to combine input states together */
|
|
|
|
if (device == RETRO_DEVICE_JOYPAD)
|
|
{
|
|
if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
|
|
{
|
|
if (joypad)
|
|
ret |= joypad->state(
|
|
joypad_info, binds[_port], _port);
|
|
if (sec_joypad)
|
|
ret |= sec_joypad->state(
|
|
joypad_info, binds[_port], _port);
|
|
}
|
|
else
|
|
{
|
|
/* Do a bitwise OR to combine both input
|
|
* states together */
|
|
if (binds[_port][id].valid)
|
|
{
|
|
/* Auto-binds are per joypad, not per user. */
|
|
const uint64_t bind_joykey = binds[_port][id].joykey;
|
|
const uint64_t bind_joyaxis = binds[_port][id].joyaxis;
|
|
const uint64_t autobind_joykey = joypad_info->auto_binds[id].joykey;
|
|
const uint64_t autobind_joyaxis= joypad_info->auto_binds[id].joyaxis;
|
|
uint16_t port = joypad_info->joy_idx;
|
|
float axis_threshold = joypad_info->axis_threshold;
|
|
const uint64_t joykey = (bind_joykey != NO_BTN)
|
|
? bind_joykey : autobind_joykey;
|
|
const uint32_t joyaxis = (bind_joyaxis != AXIS_NONE)
|
|
? bind_joyaxis : autobind_joyaxis;
|
|
|
|
if (joypad)
|
|
{
|
|
if ((uint16_t)joykey != NO_BTN && joypad->button(
|
|
port, (uint16_t)joykey))
|
|
return 1;
|
|
if (joyaxis != AXIS_NONE &&
|
|
((float)abs(joypad->axis(port, joyaxis))
|
|
/ 0x8000) > axis_threshold)
|
|
return 1;
|
|
}
|
|
if (sec_joypad)
|
|
{
|
|
if ((uint16_t)joykey != NO_BTN && sec_joypad->button(
|
|
port, (uint16_t)joykey))
|
|
return 1;
|
|
if (joyaxis != AXIS_NONE &&
|
|
((float)abs(sec_joypad->axis(port, joyaxis))
|
|
/ 0x8000) > axis_threshold)
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (current_input && current_input->input_state)
|
|
ret |= current_input->input_state(
|
|
data,
|
|
joypad,
|
|
sec_joypad,
|
|
joypad_info,
|
|
binds,
|
|
keyboard_mapping_blocked,
|
|
_port,
|
|
device,
|
|
idx,
|
|
id);
|
|
return ret;
|
|
}
|
|
|
|
int16_t input_joypad_axis(
|
|
float input_analog_deadzone,
|
|
float input_analog_sensitivity,
|
|
const input_device_driver_t *drv,
|
|
unsigned port, uint32_t joyaxis, float normal_mag)
|
|
{
|
|
int16_t val = (joyaxis != AXIS_NONE) ? drv->axis(port, joyaxis) : 0;
|
|
|
|
if (input_analog_deadzone)
|
|
{
|
|
/* if analog value is below the deadzone, ignore it
|
|
* normal magnitude is calculated radially for analog sticks
|
|
* and linearly for analog buttons */
|
|
if (normal_mag <= input_analog_deadzone)
|
|
return 0;
|
|
|
|
/* due to the way normal_mag is calculated differently for buttons and
|
|
* sticks, this results in either a radial scaled deadzone for sticks
|
|
* or linear scaled deadzone for analog buttons */
|
|
val = val * MAX(1.0f,(1.0f / normal_mag)) * MIN(1.0f,
|
|
((normal_mag - input_analog_deadzone)
|
|
/ (1.0f - input_analog_deadzone)));
|
|
}
|
|
|
|
if (input_analog_sensitivity != 1.0f)
|
|
{
|
|
float normalized = (1.0f / 0x7fff) * val;
|
|
int new_val = 0x7fff * normalized *
|
|
input_analog_sensitivity;
|
|
|
|
if (new_val > 0x7fff)
|
|
return 0x7fff;
|
|
else if (new_val < -0x7fff)
|
|
return -0x7fff;
|
|
|
|
return new_val;
|
|
}
|
|
|
|
return val;
|
|
}
|
|
|
|
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
|
|
static bool input_remote_init_network(input_remote_t *handle,
|
|
uint16_t port, unsigned user)
|
|
{
|
|
int fd;
|
|
struct addrinfo *res = NULL;
|
|
|
|
port = port + user;
|
|
|
|
if (!network_init())
|
|
return false;
|
|
|
|
RARCH_LOG("Bringing up remote interface on port %hu.\n",
|
|
(unsigned short)port);
|
|
|
|
fd = socket_init((void**)&res, port, NULL, SOCKET_TYPE_DATAGRAM);
|
|
|
|
if (fd < 0)
|
|
goto error;
|
|
|
|
handle->net_fd[user] = fd;
|
|
|
|
if (!socket_nonblock(handle->net_fd[user]))
|
|
goto error;
|
|
|
|
if (!socket_bind(handle->net_fd[user], res))
|
|
{
|
|
RARCH_ERR("%s\n", msg_hash_to_str(MSG_FAILED_TO_BIND_SOCKET));
|
|
goto error;
|
|
}
|
|
|
|
freeaddrinfo_retro(res);
|
|
return true;
|
|
|
|
error:
|
|
if (res)
|
|
freeaddrinfo_retro(res);
|
|
return false;
|
|
}
|
|
|
|
void input_remote_free(input_remote_t *handle, unsigned max_users)
|
|
{
|
|
unsigned user;
|
|
for (user = 0; user < max_users; user ++)
|
|
socket_close(handle->net_fd[user]);
|
|
|
|
free(handle);
|
|
}
|
|
|
|
static input_remote_t *input_remote_new(
|
|
settings_t *settings,
|
|
uint16_t port, unsigned max_users)
|
|
{
|
|
unsigned user;
|
|
input_remote_t *handle = (input_remote_t*)
|
|
calloc(1, sizeof(*handle));
|
|
|
|
if (!handle)
|
|
return NULL;
|
|
|
|
for (user = 0; user < max_users; user ++)
|
|
{
|
|
handle->net_fd[user] = -1;
|
|
if (settings->bools.network_remote_enable_user[user])
|
|
if (!input_remote_init_network(handle, port, user))
|
|
{
|
|
input_remote_free(handle, max_users);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
return handle;
|
|
}
|
|
|
|
void input_remote_parse_packet(
|
|
input_remote_state_t *input_state,
|
|
struct remote_message *msg, unsigned user)
|
|
{
|
|
/* Parse message */
|
|
switch (msg->device)
|
|
{
|
|
case RETRO_DEVICE_JOYPAD:
|
|
input_state->buttons[user] &= ~(1 << msg->id);
|
|
if (msg->state)
|
|
input_state->buttons[user] |= 1 << msg->id;
|
|
break;
|
|
case RETRO_DEVICE_ANALOG:
|
|
input_state->analog[msg->index * 2 + msg->id][user] = msg->state;
|
|
break;
|
|
}
|
|
}
|
|
|
|
input_remote_t *input_driver_init_remote(
|
|
settings_t *settings,
|
|
unsigned num_active_users)
|
|
{
|
|
unsigned network_remote_base_port = settings->uints.network_remote_base_port;
|
|
return input_remote_new(
|
|
settings,
|
|
network_remote_base_port,
|
|
num_active_users);
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
bool input_overlay_add_inputs_inner(overlay_desc_t *desc,
|
|
input_overlay_state_t *ol_state, unsigned port)
|
|
{
|
|
switch(desc->type)
|
|
{
|
|
case OVERLAY_TYPE_BUTTONS:
|
|
{
|
|
unsigned i;
|
|
bool all_buttons_pressed = false;
|
|
|
|
/* Check each bank of the mask */
|
|
for (i = 0; i < ARRAY_SIZE(desc->button_mask.data); ++i)
|
|
{
|
|
/* Get bank */
|
|
uint32_t bank_mask = BITS_GET_ELEM(desc->button_mask,i);
|
|
unsigned id = i * 32;
|
|
|
|
/* Worth pursuing? Have we got any bits left in here? */
|
|
while (bank_mask)
|
|
{
|
|
/* If this bit is set then we need to query the pad
|
|
* The button must be pressed.*/
|
|
if (bank_mask & 1)
|
|
{
|
|
/* Light up the button if pressed */
|
|
if (ol_state ?
|
|
!BIT256_GET(ol_state->buttons, id) :
|
|
!input_state_internal(port, RETRO_DEVICE_JOYPAD, 0, id))
|
|
{
|
|
/* We need ALL of the inputs to be active,
|
|
* abort. */
|
|
desc->updated = false;
|
|
return false;
|
|
}
|
|
|
|
all_buttons_pressed = true;
|
|
desc->updated = true;
|
|
}
|
|
|
|
bank_mask >>= 1;
|
|
++id;
|
|
}
|
|
}
|
|
|
|
return all_buttons_pressed;
|
|
}
|
|
|
|
case OVERLAY_TYPE_ANALOG_LEFT:
|
|
case OVERLAY_TYPE_ANALOG_RIGHT:
|
|
{
|
|
float analog_x;
|
|
float analog_y;
|
|
float dx;
|
|
float dy;
|
|
|
|
if (ol_state)
|
|
{
|
|
unsigned index_offset = (desc->type == OVERLAY_TYPE_ANALOG_RIGHT) ? 2 : 0;
|
|
analog_x = (float)ol_state->analog[index_offset];
|
|
analog_y = (float)ol_state->analog[index_offset + 1];
|
|
}
|
|
else
|
|
{
|
|
unsigned index = (desc->type == OVERLAY_TYPE_ANALOG_RIGHT) ?
|
|
RETRO_DEVICE_INDEX_ANALOG_RIGHT : RETRO_DEVICE_INDEX_ANALOG_LEFT;
|
|
|
|
analog_x = input_state_internal(port, RETRO_DEVICE_ANALOG,
|
|
index, RETRO_DEVICE_ID_ANALOG_X);
|
|
analog_y = input_state_internal(port, RETRO_DEVICE_ANALOG,
|
|
index, RETRO_DEVICE_ID_ANALOG_Y);
|
|
}
|
|
|
|
dx = (analog_x / (float)0x8000) * (desc->range_x / 2.0f);
|
|
dy = (analog_y / (float)0x8000) * (desc->range_y / 2.0f);
|
|
|
|
/* Only modify overlay delta_x/delta_y values
|
|
* if we are monitoring input from a physical
|
|
* controller */
|
|
if (!ol_state)
|
|
{
|
|
desc->delta_x = dx;
|
|
desc->delta_y = dy;
|
|
}
|
|
|
|
/* Maybe use some option here instead of 0, only display
|
|
* changes greater than some magnitude */
|
|
if ((dx * dx) > 0 || (dy * dy) > 0)
|
|
return true;
|
|
}
|
|
break;
|
|
|
|
case OVERLAY_TYPE_KEYBOARD:
|
|
if (ol_state ?
|
|
OVERLAY_GET_KEY(ol_state, desc->retro_key_idx) :
|
|
input_state_internal(port, RETRO_DEVICE_KEYBOARD, 0, desc->retro_key_idx))
|
|
{
|
|
desc->updated = true;
|
|
return true;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool input_overlay_add_inputs(input_overlay_t *ol,
|
|
bool show_touched, unsigned port)
|
|
{
|
|
unsigned i;
|
|
bool button_pressed = false;
|
|
input_overlay_state_t *ol_state = &ol->overlay_state;
|
|
|
|
if (!ol_state)
|
|
return false;
|
|
|
|
for (i = 0; i < ol->active->size; i++)
|
|
{
|
|
overlay_desc_t *desc = &(ol->active->descs[i]);
|
|
button_pressed |= input_overlay_add_inputs_inner(desc,
|
|
show_touched ? ol_state : NULL, port);
|
|
}
|
|
|
|
return button_pressed;
|
|
}
|
|
#endif
|