RetroArch/deps/glm/gtx/fast_square_root.inl
2016-11-03 13:20:25 +01:00

139 lines
3.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2006-01-04
// Updated : 2011-10-14
// Licence : This source is under MIT License
// File : glm/gtx/fast_square_root.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace glm
{
// fastSqrt
template <typename genType>
inline genType fastSqrt
(
genType const & x
)
{
return genType(1) / fastInverseSqrt(x);
}
VECTORIZE_VEC(fastSqrt)
// fastInversesqrt
template <>
inline float fastInverseSqrt<float>(float const & x)
{
return detail::compute_inversesqrt<detail::tvec1, float, lowp>::call(detail::tvec1<float, lowp>(x)).x;
}
template <>
inline double fastInverseSqrt<double>(double const & x)
{
return detail::compute_inversesqrt<detail::tvec1, double, lowp>::call(detail::tvec1<double, lowp>(x)).x;
}
template <template <class, precision> class vecType, typename T, precision P>
inline vecType<T, P> fastInverseSqrt
(
vecType<T, P> const & x
)
{
return detail::compute_inversesqrt<vecType, T, P>::call(x);
}
VECTORIZE_VEC(fastInverseSqrt)
// fastLength
template <typename genType>
inline genType fastLength
(
genType const & x
)
{
return abs(x);
}
template <typename valType, precision P>
inline valType fastLength
(
detail::tvec2<valType, P> const & x
)
{
valType sqr = x.x * x.x + x.y * x.y;
return fastSqrt(sqr);
}
template <typename valType, precision P>
inline valType fastLength
(
detail::tvec3<valType, P> const & x
)
{
valType sqr = x.x * x.x + x.y * x.y + x.z * x.z;
return fastSqrt(sqr);
}
template <typename valType, precision P>
inline valType fastLength
(
detail::tvec4<valType, P> const & x
)
{
valType sqr = x.x * x.x + x.y * x.y + x.z * x.z + x.w * x.w;
return fastSqrt(sqr);
}
// fastDistance
template <typename genType>
inline genType fastDistance
(
genType const & x,
genType const & y
)
{
return fastLength(y - x);
}
// fastNormalize
template <typename genType>
inline genType fastNormalize
(
genType const & x
)
{
return x > genType(0) ? genType(1) : -genType(1);
}
template <typename valType, precision P>
inline detail::tvec2<valType, P> fastNormalize
(
detail::tvec2<valType, P> const & x
)
{
valType sqr = x.x * x.x + x.y * x.y;
return x * fastInverseSqrt(sqr);
}
template <typename valType, precision P>
inline detail::tvec3<valType, P> fastNormalize
(
detail::tvec3<valType, P> const & x
)
{
valType sqr = x.x * x.x + x.y * x.y + x.z * x.z;
return x * fastInverseSqrt(sqr);
}
template <typename valType, precision P>
inline detail::tvec4<valType, P> fastNormalize
(
detail::tvec4<valType, P> const & x
)
{
valType sqr = x.x * x.x + x.y * x.y + x.z * x.z + x.w * x.w;
return x * fastInverseSqrt(sqr);
}
}//namespace glm