RetroArch/deps/glm/gtx/extend.inl
2016-11-03 13:20:25 +01:00

56 lines
1.4 KiB
C++

///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2006-01-07
// Updated : 2008-10-05
// Licence : This source is under MIT License
// File : glm/gtx/extend.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace glm
{
template <typename genType>
inline genType extend
(
genType const & Origin,
genType const & Source,
genType const & Distance
)
{
return Origin + (Source - Origin) * Distance;
}
template <typename T, precision P>
inline detail::tvec2<T, P> extend
(
detail::tvec2<T, P> const & Origin,
detail::tvec2<T, P> const & Source,
T const & Distance
)
{
return Origin + (Source - Origin) * Distance;
}
template <typename T, precision P>
inline detail::tvec3<T, P> extend
(
detail::tvec3<T, P> const & Origin,
detail::tvec3<T, P> const & Source,
T const & Distance
)
{
return Origin + (Source - Origin) * Distance;
}
template <typename T, precision P>
inline detail::tvec4<T, P> extend
(
detail::tvec4<T, P> const & Origin,
detail::tvec4<T, P> const & Source,
T const & Distance
)
{
return Origin + (Source - Origin) * Distance;
}
}//namespace glm