mirror of
https://github.com/libretro/RetroArch
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87 lines
3.1 KiB
C
87 lines
3.1 KiB
C
/* -- Cellframework Mk.II - Open framework to abstract the common tasks related to
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* PS3 application development.
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*
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* Copyright (C) 2010-2012
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __OSKUTIL_H__
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#define __OSKUTIL_H__
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#include <sysutil/sysutil_oskdialog.h>
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#include <sysutil/sysutil_common.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#define OSK_IS_RUNNING(object) object.is_running
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#define OUTPUT_TEXT_STRING(object) object.osk_text_buffer_char
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typedef struct
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{
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unsigned int osk_memorycontainer;
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wchar_t init_message[CELL_OSKDIALOG_STRING_SIZE + 1]; // buffer
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wchar_t message[CELL_OSKDIALOG_STRING_SIZE + 1]; //buffer
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wchar_t osk_text_buffer[CELL_OSKDIALOG_STRING_SIZE + 1];
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char osk_text_buffer_char[CELL_OSKDIALOG_STRING_SIZE + 1];
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uint32_t flags;
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bool is_running;
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bool text_can_be_fetched;
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sys_memory_container_t containerid;
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CellOskDialogPoint pos;
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CellOskDialogInputFieldInfo inputFieldInfo;
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CellOskDialogCallbackReturnParam outputInfo;
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CellOskDialogParam dialogParam;
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} oskutil_params;
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#ifdef __cplusplus
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extern "C" {
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#endif
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void oskutil_write_message(oskutil_params *params, const wchar_t* msg);
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void oskutil_write_initial_message(oskutil_params *params, const wchar_t* msg);
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void oskutil_init(oskutil_params *params, unsigned int containersize);
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bool oskutil_start(oskutil_params *params);
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void oskutil_stop(oskutil_params *params);
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void oskutil_finished(oskutil_params *params);
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void oskutil_close(oskutil_params *params);
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void oskutil_unload(oskutil_params *params);
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#ifdef __cplusplus
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}
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#endif
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#endif
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