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2820ab0b51 Merge pull request #1076 from KhronosGroup/bitcast-pre-330-glsl 63bcbd511e GLSL: Need extension to use bitcast on GLSL < 330. 9f3bebe3d0 Merge pull request #1075 from lifpan/master b11c20fc1d Remove unreasonable assertion for OpTypeImage Sampled parameter. 1a592b7c0f Merge pull request #1067 from cdavis5e/msl-scalar-block-layout 28454facbb MSL: Handle packed matrices. ea5c0ed82f MSL: Fix alignment of packed types. 44f688bf0b Merge pull request #1070 from KhronosGroup/fix-1066 25c74b324e Forget loop variable enables after emitting block chain. 6b010e0cbc Merge pull request #1069 from KhronosGroup/fix-1053 f6f849397e MSL: Re-roll array expressions in initializers. e5fa7edfd6 MSL: Support scalar block layout. git-subtree-dir: deps/SPIRV-Cross git-subtree-split: 2820ab0b51bf5e4187435d904b34e762b988f48b
64 lines
1014 B
JavaScript
64 lines
1014 B
JavaScript
#version 450
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layout(location = 0) flat in int vIndex;
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layout(location = 0) out vec4 FragColor;
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void main()
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{
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int i;
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int j;
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int _30;
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int _31;
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if (vIndex != 0 && vIndex != 1 && vIndex != 11 && vIndex != 2 && vIndex != 3 && vIndex != 4 && vIndex != 5)
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{
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_30 = 2;
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}
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if (vIndex == 1 || vIndex == 11)
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{
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_31 = 1;
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}
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switch (vIndex)
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{
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case 0:
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{
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_30 = 3;
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}
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default:
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{
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j = _30;
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_31 = 0;
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}
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case 1:
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case 11:
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{
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j = _31;
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}
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case 2:
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{
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break;
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}
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case 3:
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{
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if (vIndex > 3)
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{
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i = 0;
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break;
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}
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else
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{
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break;
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}
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}
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case 4:
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{
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}
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case 5:
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{
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i = 0;
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break;
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}
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}
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FragColor = vec4(float(i));
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}
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