RetroArch/input/connect/joypad_connection.c
2024-04-06 20:12:15 +02:00

490 lines
13 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Jason Fetters
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <string.h>
#include <string/stdstring.h>
#include "../tasks/tasks_internal.h"
#include "../input_driver.h"
#include "../../verbosity.h"
#include "joypad_connection.h"
static joypad_connection_entry_t pad_map[] = {
{ "Nintendo RVL-CNT-01",
VID_NINTENDO,
PID_NINTENDO_PRO,
&pad_connection_wii
},
{ "Nintendo RVL-CNT-01-UC",
VID_NINTENDO,
PID_NINTENDO_PRO,
&pad_connection_wiiupro
},
{ "Wireless Controller",
VID_SONY,
PID_SONY_DS4,
&pad_connection_ps4
},
{ "Wireless Controller",
VID_SONY,
PID_SONY_DS4_R2,
&pad_connection_ps4
},
{ "PLAYSTATION(R)3 Controller",
VID_SONY,
PID_SONY_DS3,
&pad_connection_ps3
},
{ "PLAYSTATION(R)3 Controller",
VID_PS3_CLONE,
PID_DS3_CLONE,
&pad_connection_ps3
},
{ "Generic SNES USB Controller",
VID_SNES_CLONE,
PID_SNES_CLONE,
&pad_connection_snesusb
},
{ "Generic NES USB Controller",
VID_MICRONTEK,
PID_MICRONTEK_NES,
&pad_connection_nesusb
},
{ "Wii U GC Controller Adapter",
VID_NINTENDO,
PID_NINTENDO_GCA,
&pad_connection_wiiugca
},
{ "PS2/PSX Controller Adapter",
VID_PCS,
PID_PCS_PS2PSX,
&pad_connection_ps2adapter
},
{ "PSX to PS3 Controller Adapter",
VID_PCS,
PID_PCS_PSX2PS3,
&pad_connection_psxadapter
},
{ "Mayflash DolphinBar",
1406,
774,
&pad_connection_wii
},
{ "Retrode",
VID_RETRODE,
PID_RETRODE,
&pad_connection_retrode
},
{ "HORI mini wired PS4",
VID_HORI_1,
PID_HORI_MINI_WIRED_PS4,
&pad_connection_ps4_hori_mini
},
{ "Kade Kick Ass Dynamic Encoder",
VID_KADE,
PID_KADE,
&pad_connection_kade
},
{ "DragonRise ZeroDelay Encoder",
VID_DRAGONRISE,
PID_DRAGONRISE,
&pad_connection_dragonrise
},
{ 0, 0}
};
static bool joypad_is_end_of_list(joypad_connection_t *pad)
{
return pad
&& !pad->connected
&& !pad->iface
&& (pad->data == (void *)0xdeadbeef);
}
int pad_connection_find_vacant_pad(joypad_connection_t *joyconn)
{
if (joyconn)
{
int i;
for (i = 0; !joypad_is_end_of_list(&joyconn[i]); i++)
{
if (!joyconn[i].connected)
return i;
}
}
return -1;
}
/**
* Since the pad_connection_destroy() call needs to iterate through this
* list, we allocate pads+1 entries and use the extra spot to store a
* marker.
*/
joypad_connection_t *pad_connection_init(unsigned pads)
{
int i;
joypad_connection_t *joyconn;
if (pads > MAX_USERS)
{
RARCH_WARN("[joypad] invalid number of pads requested (%d), using default (%d)\n",
pads, MAX_USERS);
pads = MAX_USERS;
}
if (!(joyconn = (joypad_connection_t*)calloc(pads+1, sizeof(joypad_connection_t))))
return NULL;
for (i = 0; i < (int)pads; i++)
{
joypad_connection_t *conn = (joypad_connection_t*)&joyconn[i];
conn->connected = false;
conn->iface = NULL;
conn->data = NULL;
}
/* Set end of list */
{
joypad_connection_t *entry = (joypad_connection_t *)&joyconn[pads];
entry->connected = false;
entry->iface = NULL;
entry->data = (void*)0xdeadbeef;
}
return joyconn;
}
joypad_connection_entry_t *find_connection_entry(uint16_t vid, uint16_t pid, const char *name)
{
unsigned i;
const bool has_name = !string_is_empty(name);
size_t name_len = strlen(name);
for (i = 0; pad_map[i].name != NULL; i++)
{
char *name_match = NULL;
/* The Wii Pro Controller and WiiU Pro controller have
* the same VID/PID, so we have to use the
* descriptor string to differentiate them. */
if ( pad_map[i].vid == VID_NINTENDO
&& pad_map[i].pid == PID_NINTENDO_PRO
&& pad_map[i].vid == vid
&& pad_map[i].pid == pid)
{
name_match = has_name
? (char*)strstr(pad_map[i].name, name)
: NULL;
if (has_name && name_len < 19)
{
/* Wii U: Argument 'name' may be truncated. This is not enough for a reliable name match! */
RARCH_ERR("find_connection_entry(0x%04x,0x%04x): device name '%s' too short: assuming controller '%s'\n",
SWAP_IF_BIG(vid), SWAP_IF_BIG(pid), name, pad_map[i].name);
}
else if (!string_is_equal(pad_map[i].name, name))
continue;
}
if (name_match || (pad_map[i].vid == vid && pad_map[i].pid == pid))
return &pad_map[i];
}
return NULL;
}
static int joypad_to_slot(joypad_connection_t *haystack,
joypad_connection_t *needle)
{
int i;
if (!needle)
return -1;
for (i = 0; !joypad_is_end_of_list(&haystack[i]); i++)
{
if (&haystack[i] == needle)
return i;
}
return -1;
}
void legacy_pad_connection_pad_deregister(joypad_connection_t *pad_list, pad_connection_interface_t *iface, void *pad_data)
{
int i;
for (i = 0; !joypad_is_end_of_list(&pad_list[i]); i++)
{
if (pad_list[i].connection == pad_data)
{
input_autoconfigure_disconnect(i, iface ? iface->get_name(pad_data) : NULL);
memset(&pad_list[i], 0, sizeof(joypad_connection_t));
return;
}
}
}
void pad_connection_pad_deregister(joypad_connection_t *joyconn,
pad_connection_interface_t *iface, void *pad_data)
{
int i;
if (!iface || !iface->multi_pad)
{
legacy_pad_connection_pad_deregister(joyconn, iface, pad_data);
return;
}
for (i = 0; i < iface->max_pad; i++)
{
int slot = joypad_to_slot(joyconn, iface->joypad(pad_data, i));
if (slot >= 0)
{
input_autoconfigure_disconnect(slot, iface->get_name(joyconn[slot].connection));
iface->pad_deinit(joyconn[slot].connection);
memset(&joyconn[slot], 0, sizeof(joypad_connection_t));
}
}
}
void pad_connection_pad_refresh(joypad_connection_t *joyconn,
pad_connection_interface_t *iface,
void *device_data, void *handle,
input_device_driver_t *input_driver)
{
int i, slot;
int8_t state;
joypad_connection_t *joypad;
if (!iface->multi_pad || iface->max_pad < 1)
return;
for (i = 0; i < iface->max_pad; i++)
{
state = iface->status(device_data, i);
switch(state)
{
/* The pad slot is bound to a joypad
that's no longer connected */
case PAD_CONNECT_BOUND:
joypad = iface->joypad(device_data, i);
slot = joypad_to_slot(joyconn, joypad);
input_autoconfigure_disconnect(slot,
iface->get_name(joypad->connection));
iface->pad_deinit(joypad->connection);
memset(joypad, 0, sizeof(joypad_connection_t));
break;
/* The joypad is connected but has not been bound */
case PAD_CONNECT_READY:
if ((slot = pad_connection_find_vacant_pad(joyconn)) >= 0)
{
joypad = &joyconn[slot];
joypad->connection = iface->pad_init(device_data,
i, joypad);
joypad->data = handle;
joypad->iface = iface;
joypad->input_driver = input_driver;
joypad->connected = true;
input_pad_connect(slot, input_driver);
}
break;
default:
#ifndef NDEBUG
if (state > 0x03)
RARCH_LOG("Unrecognized state: 0x%02x", state);
#endif
break;
}
}
}
void pad_connection_pad_register(joypad_connection_t *joyconn,
pad_connection_interface_t *iface,
void *device_data, void *handle,
input_device_driver_t *input_driver, int slot)
{
int i;
int max_pad = 1;
if (iface->multi_pad)
{
if (iface->max_pad <= 1 || !iface->status || !iface->pad_init)
{
RARCH_ERR("pad_connection_pad_register: multi-pad driver has incomplete implementation\n");
return;
}
max_pad = iface->max_pad;
}
for (i = 0; i < max_pad; i++)
{
int status = iface->multi_pad
? iface->status(device_data, i)
: PAD_CONNECT_READY;
if (status == PAD_CONNECT_READY)
{
void *connection = NULL;
int found_slot = (slot == SLOT_AUTO)
? pad_connection_find_vacant_pad(joyconn)
: slot;
if (found_slot < 0)
continue;
if (iface->multi_pad)
connection = iface->pad_init(device_data, i,
&joyconn[found_slot]);
else
connection = device_data;
joyconn[found_slot].iface = iface;
joyconn[found_slot].data = handle;
joyconn[found_slot].connection = connection;
joyconn[found_slot].input_driver = input_driver;
joyconn[found_slot].connected = true;
RARCH_LOG("Connecting pad to slot %d\n", found_slot);
input_pad_connect(found_slot, input_driver);
}
}
}
int32_t pad_connection_pad_init_entry(joypad_connection_t *joyconn,
joypad_connection_entry_t *entry,
void *data, hid_driver_t *driver)
{
joypad_connection_t *conn = NULL;
int pad = pad_connection_find_vacant_pad(joyconn);
if (pad < 0)
return -1;
if (!(conn = &joyconn[pad]))
return -1;
if (entry)
{
conn->iface = entry->iface;
conn->connection = conn->iface->init(data, pad, driver);
}
else
{
/* We failed to find a matching pad.
* Set up one without an interface */
RARCH_DBG("Pad was not matched. Setting up without an interface.\n");
conn->iface = NULL;
}
conn->data = data;
conn->connected = true;
return pad;
}
int32_t pad_connection_pad_init(joypad_connection_t *joyconn,
const char *name, uint16_t vid, uint16_t pid,
void *data, hid_driver_t *driver)
{
joypad_connection_entry_t *entry = find_connection_entry(vid, pid, name);
return pad_connection_pad_init_entry(joyconn, entry, data, driver);
}
void pad_connection_pad_deinit(joypad_connection_t *joyconn,
uint32_t pad)
{
if (!joyconn || !joyconn->connected)
return;
if (joyconn->iface)
{
joyconn->iface->set_rumble(joyconn->connection,
RETRO_RUMBLE_STRONG, 0);
joyconn->iface->set_rumble(joyconn->connection,
RETRO_RUMBLE_WEAK, 0);
if (joyconn->iface->deinit)
joyconn->iface->deinit(joyconn->connection);
}
joyconn->iface = NULL;
joyconn->connected = false;
joyconn->connection = NULL;
}
void pad_connection_packet(joypad_connection_t *joyconn, uint32_t pad,
uint8_t* data, uint32_t length)
{
if ( joyconn
&& joyconn->connected
&& joyconn->connection
&& joyconn->iface
&& joyconn->iface->packet_handler)
joyconn->iface->packet_handler(joyconn->connection, data, length);
}
void pad_connection_get_buttons(joypad_connection_t *joyconn,
unsigned pad, input_bits_t *state)
{
if (joyconn && joyconn->iface)
joyconn->iface->get_buttons(joyconn->connection, state);
else
BIT256_CLEAR_ALL_PTR( state );
}
int16_t pad_connection_get_axis(joypad_connection_t *joyconn,
unsigned idx, unsigned i)
{
if (joyconn && joyconn->iface)
return joyconn->iface->get_axis(joyconn->connection, i);
return 0;
}
bool pad_connection_has_interface(joypad_connection_t *joyconn,
unsigned pad)
{
return ( joyconn && pad < MAX_USERS
&& joyconn[pad].connected
&& joyconn[pad].iface);
}
void pad_connection_destroy(joypad_connection_t *joyconn)
{
int i;
for (i = 0; !joypad_is_end_of_list(&joyconn[i]); i ++)
pad_connection_pad_deinit(&joyconn[i], i);
free(joyconn);
}
bool pad_connection_rumble(joypad_connection_t *joyconn,
unsigned pad, enum retro_rumble_effect effect, uint16_t strength)
{
if (!joyconn->connected || !joyconn->iface || !joyconn->iface->set_rumble)
return false;
joyconn->iface->set_rumble(joyconn->connection, effect, strength);
return true;
}
const char* pad_connection_get_name(joypad_connection_t *joyconn,
unsigned pad)
{
if (joyconn && joyconn->iface && joyconn->iface->get_name)
return joyconn->iface->get_name(joyconn->connection);
return NULL;
}