Nathan Strong 9b2d4236ad WIIU: Clean up a bunch of compiler warnings
== DETAILS
These changes fall into a few broad categories:

1. Explicitly undefine things we want to re-define due to conflicts with
   the version of devkitpro we're using
2. Clean up hex format specifiers to use `%lx` or `%lX` when working with
   long integers
3. Move variables inside the ifdef they're used in to squelch "unused variable"
   messages
4. Add parenthesis to make Wii U shader declarations stop complaining

And then there's a weird "misleading indent" warning that I fixed by just
rewriting a block of code to use a switch statement instead of if-then-else.

These changes work fine on Wii U, but we'll need to keep an eye on CI/CD to see
if other platform builds break.
2021-09-25 13:25:39 -07:00

94 lines
2.4 KiB
C

#pragma once
#include <wiiu/types.h>
#include <stdint.h>
#include <sys/time.h>
#ifdef __cplusplus
extern "C" {
#endif
#define SOL_SOCKET -1
#define INADDR_ANY 0
#define AF_UNSPEC 0
#define AF_INET 2
#define SOCK_STREAM 1
#define SOCK_DGRAM 2
#define MSG_DONTWAIT 0x0020
/* #define MSG_DONTWAIT 0x0004 */
#define SO_REUSEADDR 0x0004
#define SO_WINSCALE 0x0400
#define SO_TCPSACK 0x0200
#define SO_SNDBUF 0x1001
#define SO_RCVBUF 0x1002
#define SO_NBIO 0x1014
#define SO_NONBLOCK 0x1016
/* return codes */
#define SO_SUCCESS 0
#define SO_EWOULDBLOCK 6
#define SO_EINVAL 11
#ifdef EWOULDBLOCK
#undef EWOULDBLOCK
#endif
#ifdef EAGAIN
#undef EAGAIN
#endif
#define EWOULDBLOCK SO_EWOULDBLOCK
#define EAGAIN SO_EWOULDBLOCK
#define ENOBUFS 105 /* No buffer space available */
typedef uint32_t socklen_t;
typedef uint16_t sa_family_t;
struct sockaddr
{
sa_family_t sa_family;
char sa_data[];
};
/* Wii U only supports IPv4 so we make sockaddr_storage
be sockaddr_in for compatibility.
*/
#define sockaddr_storage sockaddr_in
struct linger
{
int l_onoff;
int l_linger;
};
void socket_lib_init();
int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
int bind(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
int socketclose(int sockfd);
int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
int getpeername(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
int getsockname(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
int getsockopt(int sockfd, int level, int optname, void *optval, socklen_t *optlen);
int listen(int sockfd, int backlog);
ssize_t recv(int sockfd, void *buf, size_t len, int flags);
ssize_t recvfrom(int sockfd, void *buf, size_t len, int flags, struct sockaddr *src_addr, socklen_t *addrlen);
ssize_t send(int sockfd, const void *buf, size_t len, int flags);
ssize_t sendto(int sockfd, const void *buf, size_t len, int flags, const struct sockaddr *dest_addr, socklen_t addrlen);
int setsockopt(int sockfd, int level, int optname, const void *optval, socklen_t optlen);
int shutdown(int sockfd, int how);
int socket(int domain, int type, int protocol);
int select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout);
int somemopt (int req_type, char* mem, unsigned int memlen, int flags);
int socketlasterr(void);
#ifdef __cplusplus
}
#endif