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https://github.com/libretro/RetroArch
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== DETAILS These changes fall into a few broad categories: 1. Explicitly undefine things we want to re-define due to conflicts with the version of devkitpro we're using 2. Clean up hex format specifiers to use `%lx` or `%lX` when working with long integers 3. Move variables inside the ifdef they're used in to squelch "unused variable" messages 4. Add parenthesis to make Wii U shader declarations stop complaining And then there's a weird "misleading indent" warning that I fixed by just rewriting a block of code to use a switch statement instead of if-then-else. These changes work fine on Wii U, but we'll need to keep an eye on CI/CD to see if other platform builds break.
94 lines
2.4 KiB
C
94 lines
2.4 KiB
C
#pragma once
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#include <wiiu/types.h>
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#include <stdint.h>
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#include <sys/time.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SOL_SOCKET -1
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#define INADDR_ANY 0
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#define AF_UNSPEC 0
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#define AF_INET 2
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#define SOCK_STREAM 1
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#define SOCK_DGRAM 2
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#define MSG_DONTWAIT 0x0020
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/* #define MSG_DONTWAIT 0x0004 */
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#define SO_REUSEADDR 0x0004
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#define SO_WINSCALE 0x0400
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#define SO_TCPSACK 0x0200
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#define SO_SNDBUF 0x1001
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#define SO_RCVBUF 0x1002
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#define SO_NBIO 0x1014
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#define SO_NONBLOCK 0x1016
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/* return codes */
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#define SO_SUCCESS 0
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#define SO_EWOULDBLOCK 6
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#define SO_EINVAL 11
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#ifdef EWOULDBLOCK
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#undef EWOULDBLOCK
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#endif
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#ifdef EAGAIN
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#undef EAGAIN
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#endif
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#define EWOULDBLOCK SO_EWOULDBLOCK
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#define EAGAIN SO_EWOULDBLOCK
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#define ENOBUFS 105 /* No buffer space available */
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typedef uint32_t socklen_t;
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typedef uint16_t sa_family_t;
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struct sockaddr
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{
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sa_family_t sa_family;
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char sa_data[];
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};
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/* Wii U only supports IPv4 so we make sockaddr_storage
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be sockaddr_in for compatibility.
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*/
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#define sockaddr_storage sockaddr_in
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struct linger
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{
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int l_onoff;
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int l_linger;
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};
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void socket_lib_init();
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int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
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int bind(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
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int socketclose(int sockfd);
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int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
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int getpeername(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
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int getsockname(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
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int getsockopt(int sockfd, int level, int optname, void *optval, socklen_t *optlen);
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int listen(int sockfd, int backlog);
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ssize_t recv(int sockfd, void *buf, size_t len, int flags);
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ssize_t recvfrom(int sockfd, void *buf, size_t len, int flags, struct sockaddr *src_addr, socklen_t *addrlen);
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ssize_t send(int sockfd, const void *buf, size_t len, int flags);
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ssize_t sendto(int sockfd, const void *buf, size_t len, int flags, const struct sockaddr *dest_addr, socklen_t addrlen);
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int setsockopt(int sockfd, int level, int optname, const void *optval, socklen_t optlen);
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int shutdown(int sockfd, int how);
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int socket(int domain, int type, int protocol);
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int select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout);
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int somemopt (int req_type, char* mem, unsigned int memlen, int flags);
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int socketlasterr(void);
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#ifdef __cplusplus
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}
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#endif
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