RetroArch/deps/libvita2d/source/texture_atlas.c
2016-08-01 00:50:13 +02:00

112 lines
2.9 KiB
C

#include <stdlib.h>
#include <string.h>
#include "texture_atlas.h"
texture_atlas *texture_atlas_create(int width, int height, SceGxmTextureFormat format)
{
texture_atlas *atlas = malloc(sizeof(*atlas));
if (!atlas)
return NULL;
bp2d_rectangle rect;
rect.x = 0;
rect.y = 0;
rect.w = width;
rect.h = height;
atlas->tex = vita2d_create_empty_texture_format(width, height, format);
atlas->bp_root = bp2d_create(&rect);
atlas->htab = int_htab_create(256);
vita2d_texture_set_filters(atlas->tex, SCE_GXM_TEXTURE_FILTER_LINEAR, SCE_GXM_TEXTURE_FILTER_LINEAR);
return atlas;
}
void texture_atlas_free(texture_atlas *atlas)
{
vita2d_free_texture(atlas->tex);
bp2d_free(atlas->bp_root);
int_htab_free(atlas->htab);
free(atlas);
}
int texture_atlas_insert(texture_atlas *atlas, unsigned int character, int width, int height, int bitmap_left, int bitmap_top, int advance_x, int advance_y, int glyph_size, int *inserted_x, int *inserted_y)
{
bp2d_size size;
size.w = width;
size.h = height;
bp2d_position pos;
bp2d_node *new_node;
if (!bp2d_insert(atlas->bp_root, &size, &pos, &new_node))
return 0;
atlas_htab_entry *entry = malloc(sizeof(*entry));
entry->rect.x = pos.x;
entry->rect.y = pos.y;
entry->rect.w = width;
entry->rect.h = height;
entry->bitmap_left = bitmap_left;
entry->bitmap_top = bitmap_top;
entry->advance_x = advance_x;
entry->advance_y = advance_y;
entry->glyph_size = glyph_size;
if (!int_htab_insert(atlas->htab, character, entry)) {
bp2d_delete(atlas->bp_root, new_node);
return 0;
}
if (inserted_x)
*inserted_x = pos.x;
if (inserted_y)
*inserted_y = pos.y;
return 1;
}
int texture_atlas_insert_draw(texture_atlas *atlas, unsigned int character, const void *image, int width, int height, int bitmap_left, int bitmap_top, int advance_x, int advance_y, int glyph_size)
{
int pos_x;
int pos_y;
if (!texture_atlas_insert(atlas, character, width, height, bitmap_left, bitmap_top, advance_x, advance_y, glyph_size, &pos_x, &pos_y))
return 0;
void *tex_data = vita2d_texture_get_datap(atlas->tex);
unsigned int tex_width = vita2d_texture_get_width(atlas->tex);
int i;
for (i = 0; i < height; i++) {
memcpy(tex_data + (pos_x + (pos_y + i)*tex_width), image + i*width, width);
}
return 1;
}
int texture_atlas_exists(texture_atlas *atlas, unsigned int character)
{
return int_htab_find(atlas->htab, character) != NULL;
}
int texture_atlas_get(texture_atlas *atlas, unsigned int character, bp2d_rectangle *rect, int *bitmap_left, int *bitmap_top, int *advance_x, int *advance_y, int *glyph_size)
{
atlas_htab_entry *entry = int_htab_find(atlas->htab, character);
if (!entry)
return 0;
rect->x = entry->rect.x;
rect->y = entry->rect.y;
rect->w = entry->rect.w;
rect->h = entry->rect.h;
*bitmap_left = entry->bitmap_left;
*bitmap_top = entry->bitmap_top;
*advance_x = entry->advance_x;
*advance_y = entry->advance_y;
if (glyph_size)
*glyph_size = entry->glyph_size;
return 1;
}