aliaspider 5af5222249 update SPIRV-Cross
- https://github.com/KhronosGroup/SPIRV-Cross/commit/
66a407285e36a0f772e3209cb86ded6e3d900f6a
2018-01-26 13:48:17 +01:00

21 lines
476 B
GLSL

#version 310 es
precision mediump float;
layout(location = 0) in vec4 PLSIn0;
layout(location = 1) in vec4 PLSIn1;
layout(location = 2) in vec4 PLSIn2;
layout(location = 3) in vec4 PLSIn3;
layout(location = 0) out vec4 PLSOut0;
layout(location = 1) out vec4 PLSOut1;
layout(location = 2) out vec4 PLSOut2;
layout(location = 3) out vec4 PLSOut3;
void main()
{
PLSOut0 = 2.0 * PLSIn0;
PLSOut1 = 6.0 * PLSIn1;
PLSOut2 = 7.0 * PLSIn2;
PLSOut3 = 4.0 * PLSIn3;
}