RetroArch/deps/SPIRV-Cross/shaders-no-opt/asm/frag/collapsed-switch-phi-flush.asm.frag

39 lines
1.4 KiB
JavaScript

; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 10
; Bound: 20
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %FragColor %vIndex
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %FragColor "FragColor"
OpName %vIndex "vIndex"
OpDecorate %FragColor Location 0
OpDecorate %vIndex Flat
OpDecorate %vIndex Location 0
%void = OpTypeVoid
%3 = OpTypeFunction %void
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%FragColor = OpVariable %_ptr_Output_v4float Output
%float_1 = OpConstant %float 1
%15 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Input_int = OpTypePointer Input %int
%vIndex = OpVariable %_ptr_Input_int Input
%main = OpFunction %void None %3
%5 = OpLabel
OpSelectionMerge %9 None
OpSwitch %int_0 %9
%9 = OpLabel
%tmp = OpPhi %v4float %15 %5
OpStore %FragColor %tmp
OpReturn
OpFunctionEnd