RetroArch/deps/SPIRV-Cross/shaders-hlsl/vert/matrix-output.vert
aliaspider 5af5222249 update SPIRV-Cross
- https://github.com/KhronosGroup/SPIRV-Cross/commit/
66a407285e36a0f772e3209cb86ded6e3d900f6a
2018-01-26 13:48:17 +01:00

10 lines
106 B
GLSL

#version 450
layout(location = 0) out mat4 m;
void main()
{
gl_Position = vec4(1.0);
m = mat4(1.0);
}