RetroArch/deps/SPIRV-Cross/shaders-hlsl/frag/query-lod.desktop.frag
aliaspider 5af5222249 update SPIRV-Cross
- https://github.com/KhronosGroup/SPIRV-Cross/commit/
66a407285e36a0f772e3209cb86ded6e3d900f6a
2018-01-26 13:48:17 +01:00

11 lines
216 B
GLSL

#version 450
layout(location = 0) in vec2 vTexCoord;
layout(binding = 0) uniform sampler2D uSampler;
layout(location = 0) out vec4 FragColor;
void main()
{
FragColor = textureQueryLod(uSampler, vTexCoord).xyxy;
}