RetroArch/deps/SPIRV-Cross/shaders/desktop-only/vert/clip-cull-distance.desktop.vert
aliaspider 5af5222249 update SPIRV-Cross
- https://github.com/KhronosGroup/SPIRV-Cross/commit/
66a407285e36a0f772e3209cb86ded6e3d900f6a
2018-01-26 13:48:17 +01:00

11 lines
175 B
GLSL

#version 450
void main()
{
gl_Position = vec4(10.0);
gl_ClipDistance[0] = 1.0;
gl_ClipDistance[1] = 4.0;
gl_CullDistance[0] = 4.0;
gl_CullDistance[1] = 9.0;
}