RetroArch/console/rgl/ps3/readelf.h
2012-05-06 03:47:35 +02:00

73 lines
1.8 KiB
C

#ifndef READELF_H
#define READELF_H
#include "elf.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _ELF_section_t
{
Elf32_Shdr header;
const char* name;
char* data;
} ELF_section_t;
typedef struct _ELF_segment_t
{
Elf32_Phdr header;
unsigned char* pointer;
unsigned char* data;
} ELF_segment_t;
typedef struct
{
const char* name;
unsigned int vma;
unsigned int size;
int section;
unsigned char resolved;
unsigned char foreign;
} ELF_symbol_t;
typedef struct _ELF_t
{
unsigned int endian;
unsigned int relocatable;
unsigned int sectionCount;
unsigned int segmentCount;
unsigned int symbolCount;
unsigned int entrypoint;
ELF_section_t* sections;
ELF_segment_t* segments;
ELF_symbol_t* symbols;
unsigned int symbolsSection;
unsigned int symbolNamesSection;
unsigned int paramSection;
} ELF_t;
typedef struct
{
unsigned int relative;
unsigned int shift;
unsigned int size;
unsigned int position;
unsigned int mask;
} ELF_rel_type_t;
ELF_section_t* findSection(const ELF_t* elf,const char* name);
int lookupSymbol(const ELF_t* elf,const char* name);
const Elf32_Sym* getSymbolByIndex(const ELF_t* elf,int idx);
const char *findSectionInPlace(const char* memory,unsigned int size,const char *name,size_t *sectionSize);
const char *findSymbolSectionInPlace(const char *memory, unsigned int size, size_t *symbolSize, size_t *symbolCount, const char **symbolstrtab);
int lookupSymbolValueInPlace(const char* symbolSection, size_t symbolSize, size_t symbolCount, const char *symbolstrtab, const char *name);
const char *getSymbolByIndexInPlace(const char* symbolSection, size_t symbolSize, size_t symbolCount, const char *symbolstrtab, int index);
#ifdef __cplusplus
}
#endif
#endif // READELF_H