mirror of
https://github.com/libretro/RetroArch
synced 2024-12-29 12:31:05 +00:00
5b13f85967
== DETAILS The BIT256_GET() macro expects a bit number (from 0-255), and we're giving it a 32-bit mask (0x000080000). Solution: - Define VPAD_BUTTON_xxx_BIT macros using the bit number - Use said macro in wiiu_input.c - organizational cleanup: * put VPAD_BUTTON_TOUCH into the enum in stead of as a hokey define * put the touch bits in the right order * put in placeholder enums for (currently) unused bits
271 lines
6.2 KiB
C
271 lines
6.2 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2017 - Ali Bouhlel
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* Copyright (C) 2014-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdlib.h>
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#include <boolean.h>
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#include <libretro.h>
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#include <retro_miscellaneous.h>
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#include <wiiu/nsyskbd.h>
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#include <wiiu/vpad.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../input_driver.h"
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#include "../input_keymaps.h"
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#include "wiiu_dbg.h"
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#define MAX_PADS 5
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static unsigned char keyboardChannel = 0x00;
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static KBDModifier keyboardModifier = 0x00;
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static unsigned char keyboardCode = 0x00;
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static KEYState keyboardState[256] = { KBD_WIIU_NULL };
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typedef struct wiiu_input
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{
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bool blocked;
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const input_device_driver_t *joypad;
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} wiiu_input_t;
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void kb_connection_callback(KBDKeyEvent *key)
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{
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keyboardChannel = keyboardChannel + (key->channel + 0x01);
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}
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void kb_disconnection_callback(KBDKeyEvent *key)
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{
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keyboardChannel = keyboardChannel - (key->channel + 0x01);
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}
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void kb_key_callback(KBDKeyEvent *key)
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{
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uint16_t mod = 0;
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unsigned code = 0;
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bool pressed = false;
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keyboardModifier = key->modifier;
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keyboardCode = key->scancode;
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if (key->state > 0)
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pressed = true;
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code = input_keymaps_translate_keysym_to_rk(key->scancode);
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keyboardState[code] = key->state;
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if (key->modifier & KBD_WIIU_SHIFT)
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mod |= RETROKMOD_SHIFT;
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if (key->modifier & KBD_WIIU_CTRL)
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mod |= RETROKMOD_CTRL;
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if (key->modifier & KBD_WIIU_ALT)
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mod |= RETROKMOD_ALT;
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if (key->modifier & KBD_WIIU_NUM_LOCK)
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mod |= RETROKMOD_NUMLOCK;
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if (key->modifier & KBD_WIIU_CAPS_LOCK)
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mod |= RETROKMOD_CAPSLOCK;
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if (key->modifier & KBD_WIIU_SCROLL_LOCK)
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mod |= RETROKMOD_SCROLLOCK;
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input_keyboard_event(pressed, code, (char)key->UTF16, mod,
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RETRO_DEVICE_KEYBOARD);
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}
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/* TODO: emulate a relative mouse. This is suprisingly
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hard to get working nicely.
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*/
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static int16_t wiiu_pointer_device_state(wiiu_input_t* wiiu, unsigned id)
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{
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switch (id)
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{
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case RETRO_DEVICE_ID_POINTER_PRESSED:
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{
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retro_bits_t state;
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wiiu->joypad->get_buttons(0, &state);
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return BIT256_GET(state, VPAD_BUTTON_TOUCH_BIT) ? 1 : 0;
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}
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case RETRO_DEVICE_ID_POINTER_X:
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return wiiu->joypad->axis(0, 0xFFFF0004UL);
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case RETRO_DEVICE_ID_POINTER_Y:
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return wiiu->joypad->axis(0, 0xFFFF0005UL);
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}
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return 0;
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}
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static void wiiu_input_poll(void *data)
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{
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wiiu_input_t *wiiu = (wiiu_input_t*)data;
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if(!wiiu)
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return;
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if(wiiu->joypad)
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wiiu->joypad->poll();
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}
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static bool wiiu_key_pressed(int key)
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{
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bool ret = false;
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if (key >= RETROK_LAST)
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return false;
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if ((keyboardState[key] > 0) && (keyboardChannel > 0))
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ret = true;
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return ret;
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}
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static int16_t wiiu_input_state(void *data,
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rarch_joypad_info_t joypad_info,
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const struct retro_keybind **binds,
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unsigned port, unsigned device,
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unsigned idx, unsigned id)
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{
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wiiu_input_t *wiiu = (wiiu_input_t*)data;
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if(!wiiu || !(port < MAX_PADS) || !binds || !binds[port])
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return 0;
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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return input_joypad_pressed(wiiu->joypad,
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joypad_info, port, binds[port], id);
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case RETRO_DEVICE_KEYBOARD:
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return wiiu_key_pressed(id);
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case RETRO_DEVICE_ANALOG:
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if (binds[port])
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return input_joypad_analog(wiiu->joypad,
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joypad_info, port, idx, id, binds[port]);
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break;
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case RETRO_DEVICE_POINTER:
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case RARCH_DEVICE_POINTER_SCREEN:
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return wiiu_pointer_device_state(wiiu, id);
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}
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return 0;
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}
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static void wiiu_input_free_input(void *data)
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{
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wiiu_input_t *wiiu = (wiiu_input_t*)data;
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if (wiiu && wiiu->joypad)
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wiiu->joypad->destroy();
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KBDTeardown();
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free(data);
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}
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static void* wiiu_input_init(const char *joypad_driver)
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{
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wiiu_input_t *wiiu = (wiiu_input_t*)calloc(1, sizeof(*wiiu));
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if (!wiiu)
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return NULL;
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DEBUG_STR(joypad_driver);
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wiiu->joypad = input_joypad_init_driver(joypad_driver, wiiu);
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KBDSetup(&kb_connection_callback,
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&kb_disconnection_callback,&kb_key_callback);
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input_keymaps_init_keyboard_lut(rarch_key_map_wiiu);
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return wiiu;
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}
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static uint64_t wiiu_input_get_capabilities(void *data)
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{
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(void)data;
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return (1 << RETRO_DEVICE_JOYPAD) |
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(1 << RETRO_DEVICE_ANALOG) |
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(1 << RETRO_DEVICE_KEYBOARD) |
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(1 << RETRO_DEVICE_POINTER);
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}
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static const input_device_driver_t *wiiu_input_get_joypad_driver(void *data)
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{
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wiiu_input_t *wiiu = (wiiu_input_t*)data;
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if (wiiu)
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return wiiu->joypad;
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return NULL;
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}
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static void wiiu_input_grab_mouse(void *data, bool state)
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{
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(void)data;
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(void)state;
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}
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static bool wiiu_input_set_rumble(void *data, unsigned port,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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(void)data;
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(void)port;
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(void)effect;
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(void)strength;
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return false;
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}
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static bool wiiu_input_keyboard_mapping_is_blocked(void *data)
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{
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wiiu_input_t *wiiu = (wiiu_input_t*)data;
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if (!wiiu)
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return false;
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return wiiu->blocked;
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}
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static void wiiu_input_keyboard_mapping_set_block(void *data, bool value)
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{
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wiiu_input_t *wiiu = (wiiu_input_t*)data;
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if (!wiiu)
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return;
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wiiu->blocked = value;
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}
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input_driver_t input_wiiu = {
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wiiu_input_init,
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wiiu_input_poll,
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wiiu_input_state,
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wiiu_input_free_input,
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NULL,
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NULL,
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wiiu_input_get_capabilities,
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"wiiu",
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wiiu_input_grab_mouse,
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NULL,
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wiiu_input_set_rumble,
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wiiu_input_get_joypad_driver,
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NULL,
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wiiu_input_keyboard_mapping_is_blocked,
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wiiu_input_keyboard_mapping_set_block,
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};
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