2021-01-06 19:14:30 +01:00

60 lines
3.8 KiB
C

/*****************************************************************************
*
* Copyright (c) 2020 by SonicMastr <sonicmastr@gmail.com>
*
* This file is part of Pigs In A Blanket
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
****************************************************************************/
#ifndef PATCHES_H_
#define PATCHES_H_
#include <psp2/gxm.h>
void glGetBooleanv_shaderCompilerPatch(unsigned int pname, unsigned char *data);
void _pglPlatformTextureUploadParams_patch(int textureUploadParams);
int eglCreateWindowSurface_resolutionPatch(int dpy, int config, int win, int *attrib_list);
void *eglGetProcAddress_functionNamePatch(const char *procname);
unsigned int eglGetConfigAttrib_intervalPatch(void *display, void *config, int attrib, int *value);
unsigned int pglDisplaySetSwapInterval_intervalPatch(void *display, int swap_interval);
int sceDisplayWaitVblankStart_intervalPatch(void);
SceGxmErrorCode sceGxmColorSurfaceInit_msaaPatch(SceGxmColorSurface *surface,
SceGxmColorFormat colorFormat,
SceGxmColorSurfaceType surfaceType,
SceGxmColorSurfaceScaleMode scaleMode,
SceGxmOutputRegisterSize outputRegisterSize,
uint32_t width,
uint32_t height,
uint32_t strideInPixels,
void *data);
SceGxmErrorCode sceGxmCreateRenderTarget_msaaPatch(const SceGxmRenderTargetParams *params, SceGxmRenderTarget **renderTarget);
SceGxmErrorCode sceGxmDepthStencilSurfaceInit_msaaPatch(SceGxmDepthStencilSurface *surface,
SceGxmDepthStencilFormat depthStencilFormat,
SceGxmDepthStencilSurfaceType surfaceType,
uint32_t strideInSamples,
void *depthData,
void *stencilData);
SceGxmErrorCode sceGxmShaderPatcherCreateFragmentProgram_msaaPatch(SceGxmShaderPatcher *shaderPatcher,
SceGxmShaderPatcherId programId,
SceGxmOutputRegisterFormat outputFormat,
SceGxmMultisampleMode multisampleMode,
const SceGxmBlendInfo *blendInfo,
const SceGxmProgram *vertexProgram,
SceGxmFragmentProgram **fragmentProgram);
unsigned int pglMemoryAllocAlign_patch(int memoryType, int size, int unused, int *memory);
void *pglPlatformSurfaceCreateWindow_detect(int a1, int a2, int a3, int a4, int *a5);
#endif /* PATCHES_H_ */