mirror of
https://github.com/libretro/RetroArch
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60 lines
3.8 KiB
C
60 lines
3.8 KiB
C
/*****************************************************************************
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*
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* Copyright (c) 2020 by SonicMastr <sonicmastr@gmail.com>
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*
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* This file is part of Pigs In A Blanket
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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****************************************************************************/
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#ifndef PATCHES_H_
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#define PATCHES_H_
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#include <psp2/gxm.h>
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void glGetBooleanv_shaderCompilerPatch(unsigned int pname, unsigned char *data);
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void _pglPlatformTextureUploadParams_patch(int textureUploadParams);
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int eglCreateWindowSurface_resolutionPatch(int dpy, int config, int win, int *attrib_list);
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void *eglGetProcAddress_functionNamePatch(const char *procname);
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unsigned int eglGetConfigAttrib_intervalPatch(void *display, void *config, int attrib, int *value);
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unsigned int pglDisplaySetSwapInterval_intervalPatch(void *display, int swap_interval);
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int sceDisplayWaitVblankStart_intervalPatch(void);
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SceGxmErrorCode sceGxmColorSurfaceInit_msaaPatch(SceGxmColorSurface *surface,
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SceGxmColorFormat colorFormat,
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SceGxmColorSurfaceType surfaceType,
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SceGxmColorSurfaceScaleMode scaleMode,
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SceGxmOutputRegisterSize outputRegisterSize,
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uint32_t width,
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uint32_t height,
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uint32_t strideInPixels,
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void *data);
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SceGxmErrorCode sceGxmCreateRenderTarget_msaaPatch(const SceGxmRenderTargetParams *params, SceGxmRenderTarget **renderTarget);
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SceGxmErrorCode sceGxmDepthStencilSurfaceInit_msaaPatch(SceGxmDepthStencilSurface *surface,
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SceGxmDepthStencilFormat depthStencilFormat,
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SceGxmDepthStencilSurfaceType surfaceType,
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uint32_t strideInSamples,
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void *depthData,
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void *stencilData);
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SceGxmErrorCode sceGxmShaderPatcherCreateFragmentProgram_msaaPatch(SceGxmShaderPatcher *shaderPatcher,
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SceGxmShaderPatcherId programId,
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SceGxmOutputRegisterFormat outputFormat,
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SceGxmMultisampleMode multisampleMode,
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const SceGxmBlendInfo *blendInfo,
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const SceGxmProgram *vertexProgram,
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SceGxmFragmentProgram **fragmentProgram);
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unsigned int pglMemoryAllocAlign_patch(int memoryType, int size, int unused, int *memory);
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void *pglPlatformSurfaceCreateWindow_detect(int a1, int a2, int a3, int a4, int *a5);
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#endif /* PATCHES_H_ */
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