RetroArch/deps/libvita2d/shader/texture_v.cg
2016-08-01 00:50:13 +02:00

11 lines
229 B
Plaintext

void main(
float3 aPosition,
float2 aTexcoord,
uniform float4x4 wvp,
float4 out vPosition : POSITION,
float2 out vTexcoord : TEXCOORD0)
{
vPosition = mul(float4(aPosition, 1.f), wvp);
vTexcoord = aTexcoord;
}