gblues 9e2d53dc99 Fix wiimote detection
== DETAILS
When I split out wiiu_gamepad into multiple sub-drivers, I missed a spot.

The code expects the device type to be initialized to a magic number
(0xfd), and instead it was getting initalized to zero, which meant it
never triggered the detection process.

I re-added the initialization, and now it works.

== TESTING

Tested with nestopia core to confirm autodetect and game response works.
2018-01-23 19:57:51 -08:00
..
2018-01-23 19:57:51 -08:00
2018-01-13 12:16:37 -08:00
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