mirror of
https://github.com/libretro/RetroArch
synced 2025-02-15 09:40:11 +00:00
git-subtree-dir: deps/SPIRV-Cross git-subtree-split: d4b0625cbd7377e720b4fa1d63e6a3c09da5db63
12 lines
401 B
GLSL
12 lines
401 B
GLSL
#version 450
|
|
|
|
uniform samplerCubeShadow SPIRV_Cross_CombinedpointLightShadowMapshadowSamplerPCF;
|
|
|
|
layout(location = 0) out float _entryPointOutput;
|
|
|
|
void main()
|
|
{
|
|
_entryPointOutput = textureGrad(SPIRV_Cross_CombinedpointLightShadowMapshadowSamplerPCF, vec4(vec4(0.100000001490116119384765625, 0.100000001490116119384765625, 0.100000001490116119384765625, 0.5).xyz, 0.5), vec3(0.0), vec3(0.0));
|
|
}
|
|
|