RetroArch/reference/opt/shaders-msl/frag/false-loop-init.frag
aliaspider 501fd33b68 Squashed 'deps/SPIRV-Cross/' content from commit d4b0625cbd
git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: d4b0625cbd7377e720b4fa1d63e6a3c09da5db63
2018-02-02 11:53:59 +01:00

39 lines
595 B
GLSL

#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
constant uint _49 = {};
struct main0_in
{
float4 accum [[user(locn0)]];
};
struct main0_out
{
float4 result [[color(0)]];
};
fragment main0_out main0(main0_in in [[stage_in]])
{
main0_out out = {};
out.result = float4(0.0);
uint _51;
uint _50;
for (int _48 = 0; _48 < 4; _48 += int(_51), _50 = _51)
{
if (in.accum.y > 10.0)
{
_51 = 40u;
}
else
{
_51 = 30u;
}
out.result += in.accum;
}
return out;
}