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17 lines
188 B
GLSL
17 lines
188 B
GLSL
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Test
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{
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int empty_struct_member;
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};
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vertex void main0()
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{
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Test _14 = Test{ 0 };
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Test t = _14;
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}
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