mirror of
https://github.com/libretro/RetroArch
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165 lines
4.1 KiB
C++
165 lines
4.1 KiB
C++
/*
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Simple C interface for XAudio2
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Author: Hans-Kristian Arntzen
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License: Public Domain
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*/
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#include "xaudio-c.h"
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#include "xaudio2.hpp"
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#include <stdint.h>
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#include <algorithm>
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struct xaudio2 : public IXAudio2VoiceCallback
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{
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xaudio2(unsigned samplerate, unsigned channels, unsigned size) :
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buf(0), pXAudio2(0), pMasterVoice(0), pSourceVoice(0),
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buffers(0), bufptr(0)
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{
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CoInitializeEx(0, COINIT_MULTITHREADED);
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if (FAILED(XAudio2Create(&pXAudio2, 0)))
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throw -1;
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if (FAILED(pXAudio2->CreateMasteringVoice(
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&pMasterVoice, channels, samplerate, 0, 0, 0)))
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throw -1;
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WAVEFORMATEX wfx;
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wfx.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
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wfx.nChannels = channels;
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wfx.nSamplesPerSec = samplerate;
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wfx.nBlockAlign = channels * sizeof(float);
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wfx.wBitsPerSample = sizeof(float) * 8;
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wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
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wfx.cbSize = 0;
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if (FAILED(pXAudio2->CreateSourceVoice(
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&pSourceVoice, &wfx, XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO, this, 0, 0)))
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throw -1;
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hEvent = CreateEvent(0, FALSE, FALSE, 0);
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if (!hEvent)
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throw -1;
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pSourceVoice->Start(0);
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bufsize = size / max_buffers;
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buf = new uint8_t[bufsize * max_buffers];
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write_buffer = 0;
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}
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virtual ~xaudio2()
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{
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if (pSourceVoice)
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{
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pSourceVoice->Stop(0);
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pSourceVoice->DestroyVoice();
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}
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if (pMasterVoice)
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pMasterVoice->DestroyVoice();
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if (pXAudio2)
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pXAudio2->Release();
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if (hEvent)
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CloseHandle(hEvent);
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if (buf)
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delete[] buf;
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}
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size_t write_avail() const
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{
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return bufsize * (max_buffers - buffers - 1);
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}
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size_t write(const void *buffer_, size_t bytes_)
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{
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unsigned bytes = bytes_;
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const uint8_t *buffer = reinterpret_cast<const uint8_t*>(buffer_);
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while (bytes > 0)
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{
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unsigned need = std::min(bytes, bufsize - bufptr);
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memcpy(buf + write_buffer * bufsize + bufptr,
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buffer, need);
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bufptr += need;
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buffer += need;
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bytes -= need;
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if (bufptr == bufsize)
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{
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WaitForSingleObject(hEvent, 0); // Clear out ready state.
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while (buffers == max_buffers - 1)
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WaitForSingleObject(hEvent, INFINITE);
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XAUDIO2_BUFFER xa2buffer = {0};
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xa2buffer.AudioBytes = bufsize;
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xa2buffer.pAudioData = buf + write_buffer * bufsize;
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xa2buffer.pContext = 0;
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if (FAILED(pSourceVoice->SubmitSourceBuffer(&xa2buffer)))
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return 0;
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InterlockedIncrement(&buffers);
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bufptr = 0;
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write_buffer = (write_buffer + 1) & (max_buffers_mask);
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}
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}
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return bytes_;
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}
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enum { max_buffers = 16, max_buffers_mask = max_buffers - 1 };
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STDMETHOD_(void, OnBufferStart) (void *) {}
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STDMETHOD_(void, OnBufferEnd) (void *)
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{
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InterlockedDecrement(&buffers);
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SetEvent(hEvent);
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}
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STDMETHOD_(void, OnLoopEnd) (void *) {}
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STDMETHOD_(void, OnStreamEnd) () {}
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STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
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STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
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STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
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uint8_t *buf;
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IXAudio2 *pXAudio2;
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IXAudio2MasteringVoice *pMasterVoice;
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IXAudio2SourceVoice *pSourceVoice;
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HANDLE hEvent;
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volatile long buffers;
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unsigned bufsize;
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unsigned bufptr;
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unsigned write_buffer;
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};
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xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels, size_t size)
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{
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xaudio2 *handle = 0;
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try {
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handle = new xaudio2(samplerate, channels, size);
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} catch(...) { delete handle; return 0; }
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return handle;
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}
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size_t xaudio2_write_avail(xaudio2_t *handle)
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{
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try {
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return handle->write_avail();
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} catch(...) { return 0; }
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}
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size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes)
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{
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try {
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return handle->write(buf, bytes);
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} catch(...) { return 0; }
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}
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void xaudio2_free(xaudio2_t *handle)
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{
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delete handle;
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}
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