mirror of
https://github.com/libretro/RetroArch
synced 2025-01-31 06:32:48 +00:00
2fb7ba22e5
Working: * packaging * running cores * switching cores * gamepad including axis * rgui * audio * video Not working: * OSD * menus other than rgui * shaders * Graphical acceleration * Proper signing * ODE build * rumble * keyboard * mouse Not tested: * A lot
243 lines
5.9 KiB
C
243 lines
5.9 KiB
C
/* Copyright (C) 2010-2020 The RetroArch team
|
|
*
|
|
* ---------------------------------------------------------------------------------------
|
|
* The following license statement only applies to this file (file_path_io.c).
|
|
* ---------------------------------------------------------------------------------------
|
|
*
|
|
* Permission is hereby granted, free of charge,
|
|
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation the rights to
|
|
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
|
|
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <time.h>
|
|
#include <errno.h>
|
|
|
|
#include <sys/stat.h>
|
|
|
|
#include <boolean.h>
|
|
#include <file/file_path.h>
|
|
#include <retro_assert.h>
|
|
#include <string/stdstring.h>
|
|
#define VFS_FRONTEND
|
|
#include <vfs/vfs_implementation.h>
|
|
|
|
/* TODO: There are probably some unnecessary things on this huge include list now but I'm too afraid to touch it */
|
|
#ifdef __APPLE__
|
|
#include <CoreFoundation/CoreFoundation.h>
|
|
#endif
|
|
#ifdef __HAIKU__
|
|
#include <kernel/image.h>
|
|
#endif
|
|
#ifndef __MACH__
|
|
#include <compat/strl.h>
|
|
#include <compat/posix_string.h>
|
|
#endif
|
|
#include <compat/strcasestr.h>
|
|
#include <retro_miscellaneous.h>
|
|
#include <encodings/utf.h>
|
|
|
|
#if defined(_WIN32)
|
|
#ifdef _MSC_VER
|
|
#define setmode _setmode
|
|
#endif
|
|
#include <sys/stat.h>
|
|
#ifdef _XBOX
|
|
#include <xtl.h>
|
|
#define INVALID_FILE_ATTRIBUTES -1
|
|
#else
|
|
#include <io.h>
|
|
#include <fcntl.h>
|
|
#include <direct.h>
|
|
#include <windows.h>
|
|
#if defined(_MSC_VER) && _MSC_VER <= 1200
|
|
#define INVALID_FILE_ATTRIBUTES ((DWORD)-1)
|
|
#endif
|
|
#endif
|
|
#elif defined(VITA)
|
|
#define SCE_ERROR_ERRNO_EEXIST 0x80010011
|
|
#include <psp2/io/fcntl.h>
|
|
#include <psp2/io/dirent.h>
|
|
#include <psp2/io/stat.h>
|
|
#else
|
|
#include <sys/types.h>
|
|
#include <sys/stat.h>
|
|
#include <unistd.h>
|
|
#endif
|
|
|
|
#if defined(PSP)
|
|
#include <pspkernel.h>
|
|
#endif
|
|
|
|
#if defined(PS2)
|
|
#include <fileXio_rpc.h>
|
|
#include <fileXio.h>
|
|
#endif
|
|
|
|
#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
|
|
#include <cell/cell_fs.h>
|
|
#endif
|
|
|
|
#if defined(VITA)
|
|
#define FIO_S_ISDIR SCE_S_ISDIR
|
|
#endif
|
|
|
|
#if (defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)) || defined(__QNX__) || defined(PSP) || defined(PS2)
|
|
#include <unistd.h> /* stat() is defined here */
|
|
#endif
|
|
|
|
#if !defined(RARCH_CONSOLE) && defined(RARCH_INTERNAL)
|
|
#ifdef __WINRT__
|
|
#include <uwp/uwp_func.h>
|
|
#endif
|
|
#endif
|
|
|
|
/* Assume W-functions do not work below Win2K and Xbox platforms */
|
|
#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 || defined(_XBOX)
|
|
|
|
#ifndef LEGACY_WIN32
|
|
#define LEGACY_WIN32
|
|
#endif
|
|
|
|
#endif
|
|
|
|
static retro_vfs_stat_t path_stat_cb = retro_vfs_stat_impl;
|
|
static retro_vfs_mkdir_t path_mkdir_cb = retro_vfs_mkdir_impl;
|
|
|
|
void path_vfs_init(const struct retro_vfs_interface_info* vfs_info)
|
|
{
|
|
const struct retro_vfs_interface*
|
|
vfs_iface = vfs_info->iface;
|
|
|
|
path_stat_cb = retro_vfs_stat_impl;
|
|
path_mkdir_cb = retro_vfs_mkdir_impl;
|
|
|
|
if (vfs_info->required_interface_version < PATH_REQUIRED_VFS_VERSION || !vfs_iface)
|
|
return;
|
|
|
|
path_stat_cb = vfs_iface->stat;
|
|
path_mkdir_cb = vfs_iface->mkdir;
|
|
}
|
|
|
|
int path_stat(const char *path)
|
|
{
|
|
return path_stat_cb(path, NULL);
|
|
}
|
|
|
|
/**
|
|
* path_is_directory:
|
|
* @path : path
|
|
*
|
|
* Checks if path is a directory.
|
|
*
|
|
* Returns: true (1) if path is a directory, otherwise false (0).
|
|
*/
|
|
bool path_is_directory(const char *path)
|
|
{
|
|
return (path_stat_cb(path, NULL) & RETRO_VFS_STAT_IS_DIRECTORY) != 0;
|
|
}
|
|
|
|
bool path_is_character_special(const char *path)
|
|
{
|
|
return (path_stat_cb(path, NULL) & RETRO_VFS_STAT_IS_CHARACTER_SPECIAL) != 0;
|
|
}
|
|
|
|
bool path_is_valid(const char *path)
|
|
{
|
|
return (path_stat_cb(path, NULL) & RETRO_VFS_STAT_IS_VALID) != 0;
|
|
}
|
|
|
|
int32_t path_get_size(const char *path)
|
|
{
|
|
int32_t filesize = 0;
|
|
if (path_stat_cb(path, &filesize) != 0)
|
|
return filesize;
|
|
|
|
return -1;
|
|
}
|
|
|
|
/**
|
|
* path_mkdir:
|
|
* @dir : directory
|
|
*
|
|
* Create directory on filesystem.
|
|
*
|
|
* Returns: true (1) if directory could be created, otherwise false (0).
|
|
**/
|
|
bool path_mkdir(const char *dir)
|
|
{
|
|
bool sret = false;
|
|
bool norecurse = false;
|
|
char *basedir = NULL;
|
|
|
|
if (!(dir && *dir))
|
|
return false;
|
|
|
|
/* Use heap. Real chance of stack
|
|
* overflow if we recurse too hard. */
|
|
basedir = strdup(dir);
|
|
|
|
if (!basedir)
|
|
return false;
|
|
|
|
path_parent_dir(basedir);
|
|
|
|
if (!*basedir || !strcmp(basedir, dir))
|
|
{
|
|
free(basedir);
|
|
return false;
|
|
}
|
|
|
|
#if defined(GEKKO)
|
|
{
|
|
size_t len = strlen(basedir);
|
|
|
|
/* path_parent_dir() keeps the trailing slash.
|
|
* On Wii, mkdir() fails if the path has a
|
|
* trailing slash...
|
|
* We must therefore remove it. */
|
|
if (len > 0)
|
|
if (basedir[len - 1] == '/')
|
|
basedir[len - 1] = '\0';
|
|
}
|
|
#endif
|
|
|
|
if (path_is_directory(basedir))
|
|
norecurse = true;
|
|
else
|
|
{
|
|
sret = path_mkdir(basedir);
|
|
|
|
if (sret)
|
|
norecurse = true;
|
|
}
|
|
|
|
free(basedir);
|
|
|
|
if (norecurse)
|
|
{
|
|
int ret = path_mkdir_cb(dir);
|
|
|
|
/* Don't treat this as an error. */
|
|
if (ret == -2 && path_is_directory(dir))
|
|
return true;
|
|
|
|
return (ret == 0);
|
|
}
|
|
|
|
return sret;
|
|
}
|