RetroArch/intl/msg_hash_id.c
zoltanvb 4cf17c538b
Remove translations now maintained via Crowdin (#14872)
After PR libretro#14821 , the
contents of msg_hash_xx.c files are present in the normal translation
workflow. These files can and should be reduced to stub versions,
since new translations won't take effect otherwise.

These languages had the original English text as help at the time of
commit, so it is safe to assume no translation content is lost.
Some content is preserved until Crowdin translation catches up.
2023-01-20 16:43:27 +01:00

62 lines
1.6 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdint.h>
#include <stddef.h>
#include <compat/strl.h>
#include <string/stdstring.h>
#include "../msg_hash.h"
#include "../configuration.h"
#include "../verbosity.h"
#if defined(_MSC_VER) && !defined(_XBOX) && (_MSC_VER >= 1500 && _MSC_VER < 1900)
/* https://support.microsoft.com/en-us/kb/980263 */
#if (_MSC_VER >= 1700)
#pragma execution_character_set("utf-8")
#endif
#pragma warning(disable:4566)
#endif
int msg_hash_get_help_id_enum(enum msg_hash_enums msg, char *s, size_t len)
{
int ret = 0;
switch (msg)
{
case MSG_UNKNOWN:
default:
ret = -1;
break;
}
return ret;
}
const char *msg_hash_to_str_id(enum msg_hash_enums msg)
{
switch (msg)
{
#include "msg_hash_id.h"
default:
break;
}
return "null";
}