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12 lines
264 B
C
12 lines
264 B
C
#include "shaders_common.h"
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static const char *stock_fragment_modern = CG(
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void main(
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uniform sampler2D vTexture,
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float2 TexCoord : TEXCOORD0,
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float4 out oColor : COLOR)
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{
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oColor = float4(tex2D(vTexture, TexCoord).rgb, 1.0);
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}
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);
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