RetroArch/360/menu.h
TwinAphex51224 42b101b024 (360) Added libsnes core text to SSNES main screen and
dehardcoded SSNES version number - ASCII to Unicode messiness
inside
2012-01-24 06:11:01 +01:00

42 lines
886 B
C++

#ifndef _MENU_XUI_H_
#define _MENU_XUI_H_
#include <xui.h>
#include <xuiapp.h>
class CSSNES : public CXuiModule
{
protected:
/* Override so that Cssnes can register classes */
virtual HRESULT RegisterXuiClasses();
/* Override so that Cssnes can unregister classes */
virtual HRESULT UnregisterXuiClasses();
};
class CMyMainScene: public CXuiSceneImpl
{
protected:
CXuiControl m_filebrowser;
CXuiControl m_settings;
CXuiControl m_quit;
CXuiTextElement m_title;
CXuiTextElement m_core;
public:
HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
HRESULT OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled );
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit)
XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
XUI_END_MSG_MAP();
XUI_IMPLEMENT_CLASS(CMyMainScene, L"MyMainScene", XUI_CLASS_SCENE)
};
int menu_init (void);
void menu_loop (void);
extern CSSNES app;
#endif