RetroArch/roar.c
2010-08-16 21:20:07 +02:00

93 lines
2.2 KiB
C

/* SSNES - A Super Ninteno Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010 - Hans-Kristian Arntzen
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "driver.h"
#include <stdlib.h>
#include <roaraudio.h>
#include <errno.h>
#include <stdio.h>
static void* __roar_init(const char* device, int rate, int latency)
{
int err;
roar_vs_t *vss;
if ( (vss = roar_vs_new_simple(NULL, NULL, rate, 2, ROAR_CODEC_PCM_S_LE, 16, ROAR_DIR_PLAY, &err)) == NULL )
{
fprintf(stderr, "roar_vs: \"%s\"\n", roar_vs_strerr(err));
return NULL;
}
return vss;
}
static ssize_t __roar_write(void* data, const void* buf, size_t size)
{
roar_vs_t *vss = data;
if ( size == 0 )
return 0;
int err;
if (roar_vs_write(vss, buf, size, &err) < 0)
{
if (err == ROAR_ERROR_NONE)
return 0;
return -1;
}
return size;
}
static bool __roar_stop(void *data)
{
return true;
}
static void __roar_set_nonblock_state(void *data, bool state)
{
roar_vs_t *vss = data;
if (roar_vs_blocking(vss, (state) ? ROAR_VS_FALSE : ROAR_VS_TRUE, NULL) < 0)
fprintf(stderr, "SSNES [ERROR]: Can't set nonblocking. Will not be able to fast-forward.\n");
}
static bool __roar_start(void *data)
{
return true;
}
static void __roar_free(void *data)
{
roar_vs_t *vss = data;
roar_vs_close(vss, ROAR_VS_TRUE, NULL);
}
const audio_driver_t audio_roar = {
.init = __roar_init,
.write = __roar_write,
.stop = __roar_stop,
.start = __roar_start,
.set_nonblock_state = __roar_set_nonblock_state,
.free = __roar_free
};