RetroArch/gfx/drivers/ps2_gfx.c
2021-10-04 23:53:55 +02:00

694 lines
21 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2018 - Francisco Javier Trujillo Mata - fjtrujy
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <kernel.h>
#include <gsKit.h>
#include <gsInline.h>
#include "../../driver.h"
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "../../libretro-common/include/libretro_gskit_ps2.h"
/* Generic tint color */
#define GS_TEXT GS_SETREG_RGBA(0x80,0x80,0x80,0x80)
/* turn black GS Screen */
#define GS_BLACK GS_SETREG_RGBA(0x00,0x00,0x00,0x80)
/* default alpha logic */
#define GS_DEFAULT_ALPHA GS_SETREG_ALPHA(0, 1, 0, 1, 0)
#define NUM_RM_VMODES 8
#define PS2_RESOLUTION_LAST NUM_RM_VMODES - 1
#define RM_VMODE_AUTO 0
enum rm_aratio {
RM_ARATIO_4_3 = 0,
RM_ARATIO_16_9,
};
// RM Vmode -> GS Vmode conversion table
struct rm_mode
{
char mode;
char hsync; // In KHz
short int width;
short int height;
short int passes;
short int VCK;
short int interlace;
short int field;
short int aratio;
short int PAR1; // Pixel Aspect Ratio 1 (For video modes with non-square pixels, like PAL/NTSC)
short int PAR2; // Pixel Aspect Ratio 2 (For video modes with non-square pixels, like PAL/NTSC)
char desc[64];
};
static struct rm_mode rm_mode_table[NUM_RM_VMODES] = {
// 24 bit color mode with black borders
{-1, 16, 640, -1, 1, 4, GS_INTERLACED, GS_FIELD, RM_ARATIO_4_3, -1, 15, "AUTO"}, // AUTO
{GS_MODE_PAL, 16, 640, 512, 1, 4, GS_INTERLACED, GS_FIELD, RM_ARATIO_4_3, 16, 15, "PAL@50Hz"}, // PAL@50Hz
{GS_MODE_NTSC, 16, 640, 448, 1, 4, GS_INTERLACED, GS_FIELD, RM_ARATIO_4_3, 14, 15, "NTSC@60Hz"}, // NTSC@60Hz
{GS_MODE_PAL, 16, 640, 256, 1, 2, GS_NONINTERLACED, GS_FIELD, RM_ARATIO_4_3, 16, 15, "PAL@50Hz"}, // PAL@50Hz
{GS_MODE_NTSC, 16, 640, 224, 1, 2, GS_NONINTERLACED, GS_FIELD, RM_ARATIO_4_3, 14, 15, "NTSC@60Hz"}, // NTSC@60Hz
{GS_MODE_DTV_480P, 31, 640, 448, 1, 2, GS_NONINTERLACED, GS_FRAME, RM_ARATIO_4_3, 14, 15, "DTV480P@60Hz"}, // DTV480P@60Hz
{GS_MODE_DTV_576P, 31, 640, 512, 1, 2, GS_NONINTERLACED, GS_FRAME, RM_ARATIO_4_3, 16, 15, "DTV576P@50Hz"}, // DTV576P@50Hz
{GS_MODE_VGA_640_60, 31, 640, 480, 1, 2, GS_NONINTERLACED, GS_FRAME, RM_ARATIO_4_3, 1, 1, "VGA640x480@60Hz"}, // VGA640x480@60Hz
// 24 bit color mode full screen, multi-pass (2 passes, HIRES)
// {GS_MODE_PAL, 16, 704, 576, 2, 4, GS_INTERLACED, GS_FIELD, RM_ARATIO_4_3, 12, 11, "PAL@50Hz"}, // PAL@50Hz
// {GS_MODE_NTSC, 16, 704, 480, 2, 4, GS_INTERLACED, GS_FIELD, RM_ARATIO_4_3, 10, 11, "NTSC@60Hz"}, // NTSC@60Hz
// {GS_MODE_DTV_480P, 31, 704, 480, 2, 2, GS_NONINTERLACED, GS_FRAME, RM_ARATIO_4_3, 10, 11, "DTV480P@60Hz"}, // DTV480P@60Hz
// {GS_MODE_DTV_576P, 31, 704, 576, 2, 2, GS_NONINTERLACED, GS_FRAME, RM_ARATIO_4_3, 12, 11, "DTV576P@50Hz"}, // DTV576P@50Hz
// 16 bit color mode full screen, multi-pass (3 passes, HIRES)
// {GS_MODE_DTV_720P, 31, 1280, 720, 3, 1, GS_NONINTERLACED, GS_FRAME, RM_ARATIO_16_9, 1, 1, "HDTV720P@60Hz"}, // HDTV720P@60Hz
// {GS_MODE_DTV_1080I, 31, 1920, 1080, 3, 1, GS_INTERLACED, GS_FRAME, RM_ARATIO_16_9, 1, 1, "HDTV1080I@60Hz"}, // HDTV1080I@60Hz
};
typedef struct ps2_video
{
/* I need to create this additional field
* to be used in the font driver*/
bool clearVRAM_font;
bool menuVisible;
bool vsync;
int vsync_callback_id;
bool force_aspect;
int8_t vmode;
bool hires;
int video_window_offset_x;
int video_window_offset_y;
int PSM;
int menu_filter;
int core_filter;
video_viewport_t vp;
/* Palette in the cores */
struct retro_hw_render_interface_gskit_ps2 iface;
GSGLOBAL *gsGlobal;
GSTEXTURE *menuTexture;
GSTEXTURE *coreTexture;
} ps2_video_t;
static int vsync_sema_id;
/* PRIVATE METHODS */
static int vsync_handler()
{
iSignalSema(vsync_sema_id);
ExitHandler();
return 0;
}
static void rmEnd(ps2_video_t *ps2)
{
if (!ps2->gsGlobal)
return;
if (ps2->hires)
{
gsKit_hires_deinit_global(ps2->gsGlobal);
}
else
{
gsKit_deinit_global(ps2->gsGlobal);
}
ps2->vmode = -1;
}
static void updateOffSetsIfNeeded(ps2_video_t *ps2)
{
bool shouldUpdate = false;
settings_t *settings = config_get_ptr();
int video_window_offset_x = settings->ints.video_window_offset_x;
int video_window_offset_y = settings->ints.video_window_offset_y;
if (video_window_offset_x != ps2->video_window_offset_x || video_window_offset_y != ps2->video_window_offset_y)
shouldUpdate = true;
if (!shouldUpdate)
return;
ps2->video_window_offset_x = video_window_offset_x;
ps2->video_window_offset_y = video_window_offset_y;
gsKit_set_display_offset(ps2->gsGlobal, ps2->video_window_offset_x * rm_mode_table[ps2->vmode].VCK, ps2->video_window_offset_y);
RARCH_LOG("RENDERMAN Change offset: %d, %d\n", ps2->video_window_offset_x, ps2->video_window_offset_y);
}
static int rmSetMode(ps2_video_t *ps2, int force)
{
global_t *global = global_get_ptr();
// we don't want to set the vmode without a reason...
int changed = (ps2->vmode != global->console.screen.resolutions.current.id || force);
if (changed) {
// Cleanup previous gsKit instance
if (ps2->vmode >= 0)
rmEnd(ps2);
ps2->vmode = global->console.screen.resolutions.current.id;
ps2->hires = (rm_mode_table[ps2->vmode].passes > 1) ? 1 : 0;
if (ps2->hires) {
ps2->gsGlobal = gsKit_hires_init_global();
} else {
ps2->gsGlobal = gsKit_init_global();
}
ps2->gsGlobal->Mode = rm_mode_table[ps2->vmode].mode;
ps2->gsGlobal->Width = rm_mode_table[ps2->vmode].width;
ps2->gsGlobal->Height = rm_mode_table[ps2->vmode].height;
ps2->gsGlobal->Interlace = rm_mode_table[ps2->vmode].interlace;
ps2->gsGlobal->Field = rm_mode_table[ps2->vmode].field;
ps2->gsGlobal->PSM = GS_PSM_CT16;
ps2->gsGlobal->PSMZ = GS_PSMZ_16S;
ps2->gsGlobal->DoubleBuffering = GS_SETTING_OFF;
ps2->gsGlobal->ZBuffering = GS_SETTING_OFF;
ps2->gsGlobal->PrimAlphaEnable = GS_SETTING_OFF;
if ((ps2->gsGlobal->Interlace == GS_INTERLACED) && (ps2->gsGlobal->Field == GS_FRAME))
ps2->gsGlobal->Height /= 2;
// Coordinate space ranges from 0 to 4096 pixels
// Center the buffer in the coordinate space
ps2->gsGlobal->OffsetX = ((4096 - ps2->gsGlobal->Width) / 2) * 16;
ps2->gsGlobal->OffsetY = ((4096 - ps2->gsGlobal->Height) / 2) * 16;
if (ps2->hires) {
gsKit_hires_init_screen(ps2->gsGlobal, rm_mode_table[ps2->vmode].passes);
} else {
gsKit_init_screen(ps2->gsGlobal);
gsKit_mode_switch(ps2->gsGlobal, GS_ONESHOT);
}
gsKit_set_test(ps2->gsGlobal, GS_ZTEST_OFF);
gsKit_set_primalpha(ps2->gsGlobal, GS_DEFAULT_ALPHA, 0);
// reset the contents of the screen to avoid garbage being displayed
if (ps2->hires) {
gsKit_hires_sync(ps2->gsGlobal);
gsKit_hires_flip(ps2->gsGlobal);
} else {
gsKit_clear(ps2->gsGlobal, GS_BLACK);
gsKit_sync_flip(ps2->gsGlobal);
}
RARCH_LOG("RENDERMAN New vmode: %d, %d x %d\n", ps2->vmode, ps2->gsGlobal->Width, ps2->gsGlobal->Height);
}
updateOffSetsIfNeeded(ps2);
return changed;
}
static void rmInit(ps2_video_t *ps2)
{
ee_sema_t sema;
sema.init_count = 0;
sema.max_count = 1;
sema.option = 0;
vsync_sema_id = CreateSema(&sema);
short int mode = gsKit_check_rom();
rm_mode_table[RM_VMODE_AUTO].mode = mode;
rm_mode_table[RM_VMODE_AUTO].height = (mode == GS_MODE_PAL) ? 512 : 448;
rm_mode_table[RM_VMODE_AUTO].PAR1 = (mode == GS_MODE_PAL) ? 16 : 14;
dmaKit_init(D_CTRL_RELE_OFF, D_CTRL_MFD_OFF, D_CTRL_STS_UNSPEC,
D_CTRL_STD_OFF, D_CTRL_RCYC_8, 1 << DMA_CHANNEL_GIF);
// Initialize the DMAC
dmaKit_chan_init(DMA_CHANNEL_GIF);
rmSetMode(ps2, 1);
}
/* Copy of gsKit_sync_flip, but without the 'flip' */
static void gsKit_sync(GSGLOBAL *gsGlobal)
{
if (!gsGlobal->FirstFrame)
WaitSema(vsync_sema_id);
while (PollSema(vsync_sema_id) >= 0);
}
/* Copy of gsKit_sync_flip, but without the 'sync' */
static void gsKit_flip(GSGLOBAL *gsGlobal)
{
if (!gsGlobal->FirstFrame)
{
if (gsGlobal->DoubleBuffering == GS_SETTING_ON)
{
GS_SET_DISPFB2( gsGlobal->ScreenBuffer[
gsGlobal->ActiveBuffer & 1] / 8192,
gsGlobal->Width / 64, gsGlobal->PSM, 0, 0 );
gsGlobal->ActiveBuffer ^= 1;
}
}
gsKit_setactive(gsGlobal);
}
static GSTEXTURE *prepare_new_texture(void)
{
GSTEXTURE *texture = (GSTEXTURE*)calloc(1, sizeof(GSTEXTURE));
return texture;
}
static void init_ps2_video(ps2_video_t *ps2)
{
rmInit(ps2);
gsKit_TexManager_init(ps2->gsGlobal);
ps2->vp.x = 0;
ps2->vp.y = 0;
ps2->vp.width = ps2->gsGlobal->Width;
ps2->vp.height = ps2->gsGlobal->Height;
ps2->vp.full_width = ps2->gsGlobal->Width;
ps2->vp.full_height = ps2->gsGlobal->Height;
ps2->vsync_callback_id = gsKit_add_vsync_handler(vsync_handler);
ps2->menuTexture = prepare_new_texture();
ps2->coreTexture = prepare_new_texture();
ps2->vmode = 0;
ps2->hires = false;
ps2->video_window_offset_x = 0;
ps2->video_window_offset_y = 0;
/* Used for cores that supports palette */
ps2->iface.interface_type = RETRO_HW_RENDER_INTERFACE_GSKIT_PS2;
ps2->iface.interface_version = RETRO_HW_RENDER_INTERFACE_GSKIT_PS2_VERSION;
ps2->iface.coreTexture = ps2->coreTexture;
}
static void ps2_gfx_deinit_texture(GSTEXTURE *texture)
{
texture->Mem = NULL;
texture->Clut = NULL;
}
static void set_texture(GSTEXTURE *texture, const void *frame,
int width, int height, int PSM, int filter)
{
texture->Width = width;
texture->Height = height;
texture->PSM = PSM;
texture->Filter = filter;
texture->Mem = (void *)frame;
}
static void prim_texture(GSGLOBAL *gsGlobal, GSTEXTURE *texture, int zPosition, float aspect_ratio, bool scale_integer, struct retro_hw_ps2_insets padding)
{
float x1, y1, x2, y2;
float visible_width = texture->Width - padding.left - padding.right;
float visible_height = texture->Height - padding.top - padding.bottom;
if (scale_integer)
{
float width_proportion = (float)gsGlobal->Width / (float)visible_width;
float height_proportion = (float)gsGlobal->Height / (float)visible_height;
int delta = MIN(width_proportion, height_proportion);
float newWidth = visible_width * delta;
float newHeight = visible_height * delta;
x1 = (gsGlobal->Width - newWidth) / 2.0f;
y1 = (gsGlobal->Height - newHeight) / 2.0f;
x2 = newWidth + x1;
y2 = newHeight + y1;
}
else if (aspect_ratio > 0)
{
float gs_aspect_ratio = (float)gsGlobal->Width / (float)gsGlobal->Height;
float newWidth = (gs_aspect_ratio > aspect_ratio) ? gsGlobal->Height * aspect_ratio : gsGlobal->Width;
float newHeight = (gs_aspect_ratio > aspect_ratio) ? gsGlobal->Height : gsGlobal->Width / aspect_ratio;
x1 = (gsGlobal->Width - newWidth) / 2.0f;
y1 = (gsGlobal->Height - newHeight) / 2.0f;
x2 = newWidth + x1;
y2 = newHeight + y1;
}
else
{
x1 = 0.0f;
y1 = 0.0f;
x2 = gsGlobal->Width;
y2 = gsGlobal->Height;
}
gsKit_prim_sprite_texture( gsGlobal, texture,
x1, /* X1 */
y1, /* Y1 */
padding.left, /* U1 */
padding.top, /* V1 */
x2, /* X2 */
y2, /* Y2 */
texture->Width - padding.right, /* U2 */
texture->Height - padding.bottom, /* V2 */
zPosition,
GS_TEXT);
}
static void refreshScreen(ps2_video_t *ps2)
{
if (ps2->vsync)
{
gsKit_sync(ps2->gsGlobal);
gsKit_flip(ps2->gsGlobal);
}
gsKit_queue_exec(ps2->gsGlobal);
gsKit_TexManager_nextFrame(ps2->gsGlobal);
}
static void *ps2_gfx_init(const video_info_t *video,
input_driver_t **input, void **input_data)
{
void *ps2input = NULL;
ps2_video_t *ps2 = (ps2_video_t*)calloc(1, sizeof(ps2_video_t));
*input_data = NULL;
if (!ps2)
return NULL;
init_ps2_video(ps2);
if (video->font_enable)
font_driver_init_osd(ps2,
video,
false,
video->is_threaded,
FONT_DRIVER_RENDER_PS2);
ps2->PSM = (video->rgb32 ? GS_PSM_CT32 : GS_PSM_CT16);
ps2->core_filter = video->smooth ? GS_FILTER_LINEAR : GS_FILTER_NEAREST;
ps2->force_aspect = video->force_aspect;
ps2->vsync = video->vsync;
if (input && input_data)
{
settings_t *settings = config_get_ptr();
ps2input = input_driver_init_wrap(&input_ps2,
settings->arrays.input_joypad_driver);
*input = ps2input ? &input_ps2 : NULL;
*input_data = ps2input;
}
return ps2;
}
static bool ps2_gfx_frame(void *data, const void *frame,
unsigned width, unsigned height, uint64_t frame_count,
unsigned pitch, const char *msg, video_frame_info_t *video_info)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
struct font_params *osd_params = (struct font_params*)
&video_info->osd_stat_params;
bool statistics_show = video_info->statistics_show;
settings_t *settings = config_get_ptr();
if (!width || !height)
return false;
#if defined(DEBUG)
if (frame_count % 180 == 0)
printf("ps2_gfx_frame %llu\n", frame_count);
#endif
// Check if user change offset values
updateOffSetsIfNeeded(ps2);
if (frame)
{
struct retro_hw_ps2_insets padding = empty_ps2_insets;
/* Checking if the transfer is done in the core */
if (frame != RETRO_HW_FRAME_BUFFER_VALID)
{
/* calculate proper width based in the pitch */
int shifh_per_bytes = (ps2->PSM == GS_PSM_CT32) ? 2 : 1;
int real_width = pitch >> shifh_per_bytes;
set_texture(ps2->coreTexture, frame, real_width, height, ps2->PSM, ps2->core_filter);
padding.right = real_width - width;
}
else
{
padding = ps2->iface.padding;
}
float aspect_ratio = ps2->force_aspect ? video_driver_get_aspect_ratio() : 0;
bool scale_integer = settings->bools.video_scale_integer;
/* Disable Alpha for cores */
ps2->gsGlobal->PrimAlphaEnable = GS_SETTING_OFF;
gsKit_set_test(ps2->gsGlobal, GS_ATEST_OFF);
gsKit_TexManager_invalidate(ps2->gsGlobal, ps2->coreTexture);
gsKit_TexManager_bind(ps2->gsGlobal, ps2->coreTexture);
prim_texture(ps2->gsGlobal, ps2->coreTexture, 1, aspect_ratio, scale_integer, padding);
}
if (ps2->menuVisible)
{
bool texture_empty = !ps2->menuTexture->Width || !ps2->menuTexture->Height;
if (!texture_empty)
{
prim_texture(ps2->gsGlobal, ps2->menuTexture, 2, 0, 0, empty_ps2_insets);
}
}
else if (statistics_show)
{
if (osd_params)
font_driver_render_msg(ps2, video_info->stat_text, osd_params, NULL);
}
if (!string_is_empty(msg))
font_driver_render_msg(ps2, msg, NULL, NULL);
refreshScreen(ps2);
return true;
}
static void ps2_gfx_set_nonblock_state(void *data, bool toggle,
bool adaptive_vsync_enabled, unsigned swap_interval)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
if (ps2)
ps2->vsync = !toggle;
}
static bool ps2_gfx_alive(void *data) { return true; }
static bool ps2_gfx_focus(void *data) { return true; }
static bool ps2_gfx_suppress_screensaver(void *data, bool enable) { return false; }
static bool ps2_gfx_has_windowed(void *data) { return false; }
static void ps2_gfx_free(void *data)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
gsKit_clear(ps2->gsGlobal, GS_BLACK);
gsKit_vram_clear(ps2->gsGlobal);
font_driver_free_osd();
ps2_gfx_deinit_texture(ps2->menuTexture);
ps2_gfx_deinit_texture(ps2->coreTexture);
free(ps2->menuTexture);
free(ps2->coreTexture);
gsKit_remove_vsync_handler(ps2->vsync_callback_id);
rmEnd(ps2);
if (vsync_sema_id >= 0)
DeleteSema(vsync_sema_id);
free(data);
}
static bool ps2_gfx_set_shader(void *data,
enum rarch_shader_type type, const char *path) { return false; }
static void ps2_set_video_mode(void *data, unsigned fbWidth, unsigned lines,
bool fullscreen)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
rmSetMode(ps2, 0);
}
static void ps2_set_filtering(void *data, unsigned index, bool smooth, bool ctx_scaling)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
ps2->menu_filter = smooth ? GS_FILTER_LINEAR : GS_FILTER_NEAREST;
}
static void ps2_get_video_output_size(void *data,
unsigned *width, unsigned *height, char *desc, size_t desc_len)
{
global_t *global = global_get_ptr();
if (!global)
return;
/* If the current index is out of bound default it to zero */
if (global->console.screen.resolutions.current.id > PS2_RESOLUTION_LAST)
global->console.screen.resolutions.current.id = 0;
*width = rm_mode_table[
global->console.screen.resolutions.current.id].width;
*height = rm_mode_table[
global->console.screen.resolutions.current.id].height;
strlcpy(desc, rm_mode_table[global->console.screen.resolutions.current.id].desc, desc_len);
}
static void ps2_get_video_output_prev(void *data)
{
global_t *global = global_get_ptr();
if (global->console.screen.resolutions.current.id == 0)
{
global->console.screen.resolutions.current.id = PS2_RESOLUTION_LAST;
return;
}
global->console.screen.resolutions.current.id--;
}
static void ps2_get_video_output_next(void *data)
{
global_t *global = global_get_ptr();
if (global->console.screen.resolutions.current.id >= PS2_RESOLUTION_LAST)
{
global->console.screen.resolutions.current.id = 0;
return;
}
global->console.screen.resolutions.current.id++;
}
static void ps2_set_texture_frame(void *data, const void *frame, bool rgb32,
unsigned width, unsigned height, float alpha)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
int PSM = (rgb32 ? GS_PSM_CT32 : GS_PSM_CT16);
set_texture(ps2->menuTexture, frame, width, height, PSM, ps2->menu_filter);
gsKit_TexManager_invalidate(ps2->gsGlobal, ps2->menuTexture);
gsKit_TexManager_bind(ps2->gsGlobal, ps2->menuTexture);
}
static void ps2_set_texture_enable(void *data, bool enable, bool fullscreen)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
if (ps2->menuVisible != enable)
{
/* If Menu change status, CLEAR SCREEN */
gsKit_clear(ps2->gsGlobal, GS_BLACK);
}
ps2->menuVisible = enable;
}
static void ps2_set_osd_msg(void *data,
const char *msg,
const void *params, void *font)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
if (ps2)
font_driver_render_msg(data, msg, params, font);
}
static bool ps2_get_hw_render_interface(void* data,
const struct retro_hw_render_interface** iface)
{
ps2_video_t *ps2 = (ps2_video_t*)data;
ps2->iface.padding = empty_ps2_insets;
*iface =
(const struct retro_hw_render_interface*)&ps2->iface;
return true;
}
static const video_poke_interface_t ps2_poke_interface = {
NULL, /* get_flags */
NULL,
NULL,
ps2_set_video_mode,
NULL, /* get_refresh_rate */
ps2_set_filtering,
ps2_get_video_output_size,
ps2_get_video_output_prev,
ps2_get_video_output_next,
NULL, /* get_current_framebuffer */
NULL, /* get_proc_address */
NULL, /* set_aspect_ratio */
NULL, /* apply_state_changes */
ps2_set_texture_frame,
ps2_set_texture_enable,
ps2_set_osd_msg, /* set_osd_msg */
NULL, /* show_mouse */
NULL, /* grab_mouse_toggle */
NULL, /* get_current_shader */
NULL, /* get_current_software_framebuffer */
ps2_get_hw_render_interface, /* get_hw_render_interface */
NULL, /* set_hdr_max_nits */
NULL, /* set_hdr_paper_white_nits */
NULL, /* set_hdr_contrast */
NULL /* set_hdr_expand_gamut */
};
static void ps2_gfx_get_poke_interface(void *data,
const video_poke_interface_t **iface)
{
(void)data;
*iface = &ps2_poke_interface;
}
video_driver_t video_ps2 = {
ps2_gfx_init,
ps2_gfx_frame,
ps2_gfx_set_nonblock_state,
ps2_gfx_alive,
ps2_gfx_focus,
ps2_gfx_suppress_screensaver,
ps2_gfx_has_windowed,
ps2_gfx_set_shader,
ps2_gfx_free,
"ps2",
NULL, /* set_viewport */
NULL, /* set_rotation */
NULL, /* viewport_info */
NULL, /* read_viewport */
NULL, /* read_frame_raw */
#ifdef HAVE_OVERLAY
NULL, /* overlay_interface */
#endif
#ifdef HAVE_VIDEO_LAYOUT
NULL,
#endif
ps2_gfx_get_poke_interface,
};